Springpetal: Difference between revisions
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[[File:Springpetal Cave flower cutscene.jpg|thumb|The [[cutscene]] that introduces the flower.]] | [[File:Springpetal Cave flower cutscene.jpg|thumb|The [[cutscene]] that introduces the flower.]] | ||
'''Springpetals''' ({{j|ねじまく はな|Neji maku Hana}}) are objects in {{hp}}. Like their name indicates, they look like a common spring, in that their stalks are coiled up, and the petals look like a spring pad. Their purpose is to throw [[Captain Olimar]] and [[Pikmin family|Pikmin]] to higher ground, with the exact height depending on how much pressure is put on it. Their name comes from the area in which they are introduced, [[Springpetal Cave]] | '''Springpetals''' ({{j|ねじまく はな|Neji maku Hana}}) are objects in {{hp}}. Like their name indicates, they look like a common spring, in that their stalks are coiled up, and the petals look like a spring pad. Their purpose is to throw [[Captain Olimar]] and [[Pikmin family|Pikmin]] to higher ground, with the exact height depending on how much pressure is put on it. Their name comes from the area in which they are introduced, [[Springpetal Cave]]. | ||
When Olimar or a Pikmin stands on top of one's petals, it goes down with the weight. After a while of being under the pressure, the petals spring back up and throw whoever was on top directly upwards. The more weight that is being put on it, the more it springs back, which also results in the passengers being thrown farther up. Dots appear above the flower to represent how much weight is being put into it. Every time a new passenger is placed on top of it, the time left until it springs back is reset, which means that the player can add more weight at their own pace, so long as they don't wait too long. The trick in using these plants is knowing just how much weight to put onto them such that the passengers get sprung up to the desired height. | When Olimar or a Pikmin stands on top of one's petals, it goes down with the weight. After a while of being under the pressure, the petals spring back up and throw whoever was on top directly upwards. The more weight that is being put on it, the more it springs back, which also results in the passengers being thrown farther up. Dots appear above the flower to represent how much weight is being put into it. Every time a new passenger is placed on top of it, the time left until it springs back is reset, which means that the player can add more weight at their own pace, so long as they don't wait too long. The trick in using these plants is knowing just how much weight to put onto them such that the passengers get sprung up to the desired height. |
Revision as of 12:49, January 10, 2019
Springpetals (ねじまく はな?) are objects in Hey! Pikmin. Like their name indicates, they look like a common spring, in that their stalks are coiled up, and the petals look like a spring pad. Their purpose is to throw Captain Olimar and Pikmin to higher ground, with the exact height depending on how much pressure is put on it. Their name comes from the area in which they are introduced, Springpetal Cave.
When Olimar or a Pikmin stands on top of one's petals, it goes down with the weight. After a while of being under the pressure, the petals spring back up and throw whoever was on top directly upwards. The more weight that is being put on it, the more it springs back, which also results in the passengers being thrown farther up. Dots appear above the flower to represent how much weight is being put into it. Every time a new passenger is placed on top of it, the time left until it springs back is reset, which means that the player can add more weight at their own pace, so long as they don't wait too long. The trick in using these plants is knowing just how much weight to put onto them such that the passengers get sprung up to the desired height.
Locations
The following article or section is in need of assistance from someone who plays Hey! Pikmin. |
- Sparkling Labyrinth:
- Ravaged Rustworks:
- Leafswirl Lagoon:
- Sweltering Parchlands:
- Snowfall Field:
- Lushlife Murk:
- Secret Spots:
- Secret Spot 12: This is the main gimmick of this Secret Spot. Throwing too many Pikmin at this flower will make them overshoot the pellet's platform and land on a platform higher up. Four Pikmin at a time is the ideal amount.
Gallery
This article or section is in need of more images. Particularly: |
The main Springpetal in Secret Spot 12.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ねじまく はな? Neji maku Hana |
|
Dutch | Stuiterblomgrot | Bounce flower |
French | Marguerites | Daisies |
German | Sprungfeder-Blume | Spring Feather Flower |
Italian | Balzafiore | Jumpflower |