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Lights in the Darkness: Difference between revisions

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|area_letter      = B
|area_letter      = B
|treasures        = 3
|treasures        = 3
|obstacles        =  
|obstacles        = {{buried}} {{Bloominous Stemple}} {{dirt block}} [[Minor obstacles#Solid dirt block|solid dirt block]]
|hazards          =  
|hazards          = {{electricity}}
|pikmin            = [[Yellow Pikmin]]
|pikmin            = [[Yellow Pikmin]]
|requirements      = Complete [[Scorched Earth]] via normal exit
|requirements      = Complete [[Scorched Earth]] via normal exit
|next              = [[Terror Trench]]
|next              = [[Terror Trench]]
|music            =  
|music            = ''[[Music in Hey! Pikmin#Underground area|Underground area]]''<br>''[[Music in Hey! Pikmin#Underground area - back side|Underground area - back side]]''
}}
}}


'''Lights in the Darkness''' ({{j|ひかりさす どうくつ|Hikari sasu dō kutsu}})  is the second main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a dark cave with [[Bloominous Stemple]]s and [[Electripede]]s, among other creatures. The main gimmick of the area lies in the large main room, which is completely dark, initially. There are some [[dirt block]]s on the ceiling, which, if broken, will let sunlight in and light up several Bloominous Stemples across different levels, providing access to different parts of the area.
'''Lights in the Darkness''' ({{j|ひかりさす どうくつ|Hikari sasu dō kutsu}})  is the second main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a dark cave with [[Bloominous Stemple]]s and [[Electripede]]s, among other creatures. The main gimmick of the area lies in the large main room, which is completely dark, initially. There are some [[dirt block]]s on the ceiling, which, if broken, will let sunlight in and light up several Bloominous Stemples across different levels, providing access to different parts of the area.
{{game help|hp|Fill in the infobox.}}


== Description ==
== Description ==

Revision as of 20:59, February 10, 2019

Lights in the Darkness
Sector 6 – Area B
The top of the main room, blocked off, in the Lights in the Darkness.
Treasures 3
Pikmin available Yellow Pikmin
Requirements Complete Scorched Earth via normal exit
Next area Terror Trench
Music Underground area
Underground area - back side

Lights in the Darkness (ひかりさす どうくつ?) is the second main area in the Sweltering Parchlands. It takes place inside a dark cave with Bloominous Stemples and Electripedes, among other creatures. The main gimmick of the area lies in the large main room, which is completely dark, initially. There are some dirt blocks on the ceiling, which, if broken, will let sunlight in and light up several Bloominous Stemples across different levels, providing access to different parts of the area.

Description

The area takes place in a cave, and is filled with Bloominous Stemples. In order to make progress in the area, the player must find a way to light the many Bloominous Stemples that are on the path. Olimar can use Electripedes, which are creatures that produce light when they are touched by a Pikmin. In this area, the player can find the Withdrawn Arm of Loneliness, which is buried in the ground, the Instant Planetarium, above a Sparklium flower, and the Unbelievable Spinner. After that, the player can reach the end of the area, which is after a long corridor made of Bloominous Stemples and Electripedes.

Cutscenes

Cutscene Screenshot Trigger Description
Suspended doorway The doorway cutscene in the Lights in the Darkness. The player enters the second doorway. The doorway exit is suspended on the wall. One Yellow Pikmin walks out of the exit, notices that there is no floor with a horrified expression, and falls right to the ground below, face-down. It gets up, walks a bit out of the way, and stares at the doorway, waiting for the rest of the crew.
Buried Pikmin The buried Pikmin cutscene in the Lights in the Darkness. From the main room, the player enters the path on the top-right and advances forward. Two Yellow Pikmin are partially buried under the ground, one with only the top visible, the other with only the bottom. Two other Yellow Pikmin show up, notice the situation, and rush over to help. One grabs the stem of one of the Pikmin, and the other grabs on to one leg. They both, and eventually both Pikmin are popped out of the ground at the same time. All four start cheering, and then rush to Olimar's side.

Pikmin locations

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: Describe all the places you can get Pikmin at.

Spot Location Pikmin Requirements Notes

Objects

Treasures

Enemies

Obstacles

Others

Guide

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: Add a guide on how to clear the area.

Gallery

Names in other languages

Language Name Meaning
Flag of Japan Japanese ひかりさす どうくつ?
Hikari sasu dō kutsu
Flag of the Netherlands Dutch Licht in de duisternis Light in the darkness
Flag of France French Lumière sous terre Bright underground
Flag of Germany German Lichter in der Dunkelheit Lights in the Darkness
Flag of Italy Italian Oscurità splendente Bright darkness
Flag of Mexico Spanish (NoA) Destellos en la oscuridad Sparkle in the darkness
Flag of Spain Spanish (NoE) Destellos en la Oscuridad Sparkle in the Darkness