Foaming Lake: Difference between revisions
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== Description == | == Description == | ||
This level takes place in a big lake, and serves for the player as an introduction for aquatic environments. Right at the start, the player has to dive into water, in a small puddle. After this, the player dive again in the water, but this time, [[Olimar]] meets some aquatic creatures, such as [[Puckering Blinnow]]s and [[Eye-Stalker Bulbeel]]s. He also encounters some [[Blue Pikmin]], who make their first appearance in the game. After a long travelling through a way infested of the two harmful creatures previously mentioned, the player can get access of the first treasure, the [[Giga Whistle]]. The protagonist just has to be careful to not be attacked by the Eye-Stalker Bulbeel, hidden near the entrance of the small path to the treasure. Near of it, the player just has to climb some vines to access the second treasure, the [[Rocket Polish]]. Some time after this, the player will come across some dirt blocks blocking the way to a door, in addition of | This level takes place in a big lake, and serves for the player as an introduction for aquatic environments. Right at the start, the player has to dive into water, in a small puddle. After this, the player dive again in the water, but this time, [[Olimar]] meets some aquatic creatures, such as [[Puckering Blinnow]]s and [[Eye-Stalker Bulbeel]]s. He also encounters some [[Blue Pikmin]], who make their first appearance in the game. After a long travelling through a way infested of the two harmful creatures previously mentioned, the player can get access of the first treasure, the [[Giga Whistle]]. The protagonist just has to be careful to not be attacked by the Eye-Stalker Bulbeel, hidden near the entrance of the small path to the treasure. Near of it, the player just has to climb some vines to access the second treasure, the [[Rocket Polish]]. Some time after this, the player will come across some dirt blocks blocking the way to a door, in addition of a [[Large Splurchin]]. In the other side, the player has to swin quickly in a long doorway, because the protagonist is followed by a big Large Splurchin. This long doorway leads to an other door. In the other side, Olimar will face three Eye-Stalker Bulbeers and some Puckering Blinnows. This army of creatures protect the last treasure, the [[Berserker Brush]]. The end of the level isn't very far away from it. | ||
== Cutscenes == | == Cutscenes == |
Revision as of 13:03, September 8, 2018
Foaming Lake Sector 2 – Area A | |
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Treasures | 3 |
Pikmin available | Blue Pikmin |
Requirements | Complete The Shadow in the Brush |
Next area | Serene Stream |
Music |
The following article or section is in need of assistance from someone who plays Hey! Pikmin. |
Plot
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Description
This level takes place in a big lake, and serves for the player as an introduction for aquatic environments. Right at the start, the player has to dive into water, in a small puddle. After this, the player dive again in the water, but this time, Olimar meets some aquatic creatures, such as Puckering Blinnows and Eye-Stalker Bulbeels. He also encounters some Blue Pikmin, who make their first appearance in the game. After a long travelling through a way infested of the two harmful creatures previously mentioned, the player can get access of the first treasure, the Giga Whistle. The protagonist just has to be careful to not be attacked by the Eye-Stalker Bulbeel, hidden near the entrance of the small path to the treasure. Near of it, the player just has to climb some vines to access the second treasure, the Rocket Polish. Some time after this, the player will come across some dirt blocks blocking the way to a door, in addition of a Large Splurchin. In the other side, the player has to swin quickly in a long doorway, because the protagonist is followed by a big Large Splurchin. This long doorway leads to an other door. In the other side, Olimar will face three Eye-Stalker Bulbeers and some Puckering Blinnows. This army of creatures protect the last treasure, the Berserker Brush. The end of the level isn't very far away from it.
Cutscenes
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Cutscene | Screenshot | Trigger | Description |
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Puckering Blinnow attack | The player advances a bit beyond the first Eye-Stalker Bulbeel. | Four Blue Pikmin appear swimming away from a Puckering Blinnow – they even swim in a loop to try to lose the enemy. They eventually swim into an underwater bush, and the creature loses track of them. A second or two pass, one of the Pikmin pokes its head out, and then goes back in. | |
Diving Pikmin | The player goes destroys the dirt blocks and advances forward when the path goes up and splits left and right. | Four Blue Pikmin pop out of a bush. One by one, they head for the ledge and dive into the water. The first does a double back-flip, the second does a double front-flip, and the other two go for a simple canon-ball. |
Pikmin locations
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Spot | Location | Pikmin | Requirements | Notes |
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Objects
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Treasures
Enemies
- Puckering Blinnow × 27
- Eye-Stalker Bulbeel × 7
Obstacles
Others
Guide
The following article or section contains guides. |
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Gallery
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Location of the Giga Whistle.
Location of the Rocket Polish.
The tunnel with seeds and a Large Splurchin.
Secret path with a large Sparklium flower.
Location of the Berserker Brush.
Names in other languages
Language | Name | Meaning |
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Dutch | Bruisermeer | Bruiser lake |
French | Lagon bubulles | Bubbling lake |
German | Der Blubberblasensee | The Bubble Blowing Lake |
Italian | Lago effervescente | Sparkling lake |
Spanish (NoA) | Lago efervescente | Sparkling lake |
Spanish (NoE) | Lago Efervescente | Sparkling Lake |
Sector 2: Verdant Waterfront | |
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Normal areas | 2-A: Foaming Lake • 2-B: Serene Stream • 2-C: Glowing Bloom Pond • 2-D: The Shallow End • 2-E: The Keeper of the Lake |
Extra areas | 2-X: Treacherous Currents • Secret Spot 5 • Secret Spot 6 • Secret Spot 7 • Secret Spot 8 • Sparklium Springs |