Template:Feature: Difference between revisions

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(New featured article -- Bridge.)
(New featured article -- Pikmin family.)
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<h3>''Bridge''</h3>
<h3>''Pikmin family''</h3>
[[File:Bridge.png|thumb|right|250px|Some Blue Pikmin constructing a bridge at the Wistful Wild.]]
[[File:Pikmin types - Flower.png|thumb|right|250px|All main types of Pikmin at the flower stage, from ''Pikmin 3''.]]
'''Bridges''' are common obstacles in the [[Pikmin series|''Pikmin'' series]]. Naturally, their purpose is to help cross a gap, normally a body of [[water]]. Pikmin are tasked with building the bridge, which cannot be crossed until it is completed. Their appearance and building method depends on the game.


In {{p1}} and {{p2}}, bridges are found as a pile of wood on one side of the gap, which [[Pikmin family|Pikmin]] can be set to work on. Doing so will cause them to construct the wood into a bridge that goes over the obstruction.
'''Pikmin''' ({{j|ピクミン|Pikumin}}) are a [[plant]]-animal life-form first encountered by [[Captain Olimar]] when his ship crash-lands on an [[PNF-404|uncharted planet]] in ''[[Pikmin (game)|Pikmin]]''. The Pikmin are loyal to their leaders, although their criteria for deciding a leader is unclear. They come in a number of different types, each indicating a unique set of attributes that better suit them to different environments and tasks. Most Pikmin are {{tt|1.2cm|0.47inch}}, from the top of the head to the feet, and have a vaguely humanoid shape, allowing them to walk, run, [[carry]] and fight. Different types can have different shapes or sizes. Atop any Pikmin's head is a stem, topped with a leaf, bud, or flower, depending on their [[maturity]].


In {{p3}} and {{hp}}, bridges are made of [[#Fragment|fragments]] of various objects, rather than wood, as in the previous games. These fragments are mostly of ceramic objects, but can also be shards from objects such as glasses. Bridges are made from varying numbers of fragments (in ''Pikmin 3'', the shortest is 30, and the longest is 84), and come in several different colors, with some bridges already being partially or fully completed by the time they're encountered.
([[Pikmin family|'''''Read more...''''']])<noinclude>
 
([[Bridge|'''''Read more...''''']])<noinclude>


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Revision as of 16:25, September 30, 2018

Pikmin family

Every type of Pikmin from Pikmin 3 in their flower stage.
All main types of Pikmin at the flower stage, from Pikmin 3.

Pikmin (ピクミン?) are a plant-animal life-form first encountered by Captain Olimar when his ship crash-lands on an uncharted planet in Pikmin. The Pikmin are loyal to their leaders, although their criteria for deciding a leader is unclear. They come in a number of different types, each indicating a unique set of attributes that better suit them to different environments and tasks. Most Pikmin are 1.2cm, from the top of the head to the feet, and have a vaguely humanoid shape, allowing them to walk, run, carry and fight. Different types can have different shapes or sizes. Atop any Pikmin's head is a stem, topped with a leaf, bud, or flower, depending on their maturity.

(Read more...)

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