Credits: Difference between revisions
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==''Hey! Pikmin''== | ==''Hey! Pikmin''== | ||
===European version=== | |||
::'''Arzest''' | |||
*'''Development Producer''' | |||
**Naoto Ohshima | |||
*'''Director''' | |||
**Tomohide Hayashi | |||
*'''Game Design''' | |||
**Ryo Sato | |||
**Takashi Nakano | |||
**Youdai Hata | |||
**Jun Imanishi | |||
**Takehiro Kaminagayoshi | |||
**Aki Tsuchie | |||
**Takuya Nakamura | |||
**Yuko Ishida | |||
**Kunihiro Shirahata | |||
**Masahito Shimizu | |||
*'''Art Director''' | |||
**Masamichi Harada | |||
*'''Field Design''' | |||
**Ayana Katsumata | |||
**Yasuko Hamaoka | |||
**Naoki Ito | |||
**Yoko Honma | |||
**Toshifumi Wada | |||
*'''Character Design''' | |||
**Noboru Shirasu | |||
*'''Character Modeling & Motion''' | |||
**Sho Kumagai | |||
**Hiroshi Arai | |||
**Koujirou Uno | |||
**Fumio Mukaeda | |||
**Shinichi Higashi | |||
*'''Object Design''' | |||
**Daisuke Kojima | |||
**Fumiko Miyagawa | |||
**Naomi Araki | |||
*'''UI Design''' | |||
**Yuno Endoh | |||
**Masahiro Sanpei | |||
*'''Cutscene Design''' | |||
**Yuichi Nakamura | |||
**Yoshihide Sasagawa | |||
**Junichi Ueno | |||
**Sayo Susumura | |||
**Yasuhisa Nakagawa | |||
**Norimasa Morishita | |||
*'''Effect Design''' | |||
**Tatsuro Matsunaga | |||
*'''Lead Programming''' | |||
**Yuki Hatakeyama | |||
*'''Player Programming''' | |||
**Satoshi Kimura | |||
*'''Enemy Programming''' | |||
**Atsushi Gotoh | |||
**Kenzo Someya | |||
**Ken Kawai | |||
*'''Object Programming''' | |||
**Akihiko Ohyama | |||
**Toshinori Suzuki | |||
*'''UI Programming''' | |||
**Mikio Kume | |||
*'''Boss Programming''' | |||
**Manabu Kobayashi | |||
**Shinya Suzuki | |||
*'''Minigame Programming''' | |||
**Kenji Miyakawa | |||
*'''Park Programming''' | |||
**Kazumitsu Ohta | |||
**Shinji Iseki | |||
::'''Digital Media Lab''' | |||
*'''Cutscene Design''' | |||
**Yoshitaka Tanigawa | |||
**Nobusada Takahashi | |||
**Koichi Nobuta | |||
**Yutaka Iwama | |||
**Yusuke Hirota | |||
**Akane Osawa | |||
::'''Designwave''' | |||
*'''Music''' | |||
**Masato Kouda | |||
**Kento Hasegawa | |||
*'''Sound Effects''' | |||
**Atsushi Mori | |||
**Yuuki Toujinbara | |||
**Kanae Uchiyama | |||
**Chinatsu Motohiro | |||
::'''Nintendo''' | |||
*'''Game Design Director''' | |||
**Kenta Usui | |||
*'''Artwork''' | |||
**Yasuko Sugiyama | |||
**Ryusuke Yoshida | |||
*'''Graphic/UI Supervisor''' | |||
**Tomoyoshi Yamane | |||
*'''Character Supervisors''' | |||
**Yuji Kando | |||
**Keisuke Nishimori | |||
**Ryusuke Yoshida | |||
*'''Manual Editing''' | |||
**Park Jong hoon | |||
*'''Sound Supervisors''' | |||
**Mitsuhiro Hikino | |||
**Hajime Wakai | |||
**Ryoji Yoshitomi | |||
*'''Sound Progress Management''' | |||
**Kenji Yamamoto | |||
**Minako Hamano | |||
**Yuichi Ozaki | |||
*'''Testing''' | |||
**Yoshikazu Tanaka | |||
**Yuichiro Ushijima | |||
**Shoichiro Takeyoshi | |||
**MarioClub | |||
*'''Technical Support''' | |||
**Takehiro Oyama | |||
**Shota Watanabe | |||
*'''NOA Localization Management''' | |||
**Nate Bihidorff | |||
**Rich Amtower | |||
**Reiko Ninomiya | |||
**Tim O'Leary | |||
*'''NOA Localization''' | |||
**Ana Celeste Ascanio | |||
**Steven Grimm | |||
**Nich Maragos | |||
**Yoriko Marushi | |||
**Thaddée Wiseur | |||
*'''NOA Testing''' | |||
**Kentaro Nishimura | |||
**Seth Hanser | |||
**Q Dequina | |||
**Tomoko Mikami | |||
**Zac Evans | |||
**Anna Johnson | |||
**Kathy Huguenard | |||
**David Figlar | |||
**Catherine Hoffman | |||
**Michael Sahlin | |||
**Pablo Reyes | |||
**Sebastian Galloway | |||
**Lynsey Bassen | |||
**Chelsea Staab | |||
**Dylan Rondeau | |||
**Mike Luna | |||
**Product Testing Technicians | |||
*'''NOE Coordination''' | |||
**Ivan Garrido | |||
**Sébstian Faber | |||
*'''NOE Tranlation''' | |||
**Araceli Mazón Figueroa | |||
**Daniel Idoine-Shirai | |||
**Yoriko Marusich | |||
**Nich Maragos | |||
**Pete Sheppard | |||
**Danielle Jorgenson-Murray | |||
**Valérie Damour | |||
**Véronique Schneider | |||
**Katharina Glowotz | |||
**Arne Glinka | |||
**Emanuele Tonetti | |||
**Giovanna Canta | |||
**Alicia Vega Lamela | |||
**Ariel del Rio de Angelis | |||
**Christian Buter | |||
**Suzanne Turgeon | |||
*'''NOE Quality Assurance''' | |||
**J. Ignacio León López | |||
**Petra Gyarmaty | |||
**Paul Churchyard | |||
**Matthieu Lamouroux | |||
**Manuel Tants | |||
**Andrea Marino | |||
**Julio Manzaneda Medina | |||
**Roy van Landschoot | |||
*'''Special Thanks''' | |||
**Ayaka Moriwaki | |||
**Emi Watanabe | |||
**Jeff Miller | |||
*'''Associate Producer''' | |||
**Kozo Makino | |||
**Nobuo Matsumiya | |||
**Yoshiaki Onishi | |||
*'''Project Management''' | |||
**Kazuyuki Gotuku | |||
**Toyokazu Nonaka | |||
*'''Producer''' | |||
**Takashi Tezuka | |||
*'''General Producer''' | |||
**Shinya Takahashi | |||
*'''Executive Producer''' | |||
**Tatsumi Kimishima | |||
Nintendo and Arzest are<br> | |||
the authors of this software<br> | |||
for the purpose of copyright.<br> | |||
All rights reserved. | |||
Nintendo et Arzest sont<br> | |||
les auteur de ce logiciel<br> | |||
au regard du droit d'auteur.<br> | |||
Tous droits réservés. | |||
© 2017 Nintendo | |||
[[Category:Nintendo]] | [[Category:Nintendo]] |
Revision as of 08:15, March 26, 2018
This article is a stub. You can help Pikipedia by expanding it. |
The credits are a list of the staff that worked on a piece of media. In video games, this list is normally presented after the main story mode is completed, although some games may have a "credits" option on a menu, or even give main credits at the start of the story mode. The Pikmin games only show the credits sequence after the story mode is completed.
The following article contains the credits for all three Pikmin games.
Pikmin
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- ^ "UFO" refers to the S.S. Dolphin.
- ^ The name is incorrectly spelled as "Beaucraft" in the North American version of New Play Control! Pikmin.
New Play Control! Pikmin
In addition to the staff credits of the GameCube Pikmin, the following staff is also credited for the production of the Wii release.
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Pikmin 2
European version
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Pikmin 3
Hey! Pikmin
European version
- Arzest
- Development Producer
- Naoto Ohshima
- Director
- Tomohide Hayashi
- Game Design
- Ryo Sato
- Takashi Nakano
- Youdai Hata
- Jun Imanishi
- Takehiro Kaminagayoshi
- Aki Tsuchie
- Takuya Nakamura
- Yuko Ishida
- Kunihiro Shirahata
- Masahito Shimizu
- Art Director
- Masamichi Harada
- Field Design
- Ayana Katsumata
- Yasuko Hamaoka
- Naoki Ito
- Yoko Honma
- Toshifumi Wada
- Character Design
- Noboru Shirasu
- Character Modeling & Motion
- Sho Kumagai
- Hiroshi Arai
- Koujirou Uno
- Fumio Mukaeda
- Shinichi Higashi
- Object Design
- Daisuke Kojima
- Fumiko Miyagawa
- Naomi Araki
- UI Design
- Yuno Endoh
- Masahiro Sanpei
- Cutscene Design
- Yuichi Nakamura
- Yoshihide Sasagawa
- Junichi Ueno
- Sayo Susumura
- Yasuhisa Nakagawa
- Norimasa Morishita
- Effect Design
- Tatsuro Matsunaga
- Lead Programming
- Yuki Hatakeyama
- Player Programming
- Satoshi Kimura
- Enemy Programming
- Atsushi Gotoh
- Kenzo Someya
- Ken Kawai
- Object Programming
- Akihiko Ohyama
- Toshinori Suzuki
- UI Programming
- Mikio Kume
- Boss Programming
- Manabu Kobayashi
- Shinya Suzuki
- Minigame Programming
- Kenji Miyakawa
- Park Programming
- Kazumitsu Ohta
- Shinji Iseki
- Digital Media Lab
- Cutscene Design
- Yoshitaka Tanigawa
- Nobusada Takahashi
- Koichi Nobuta
- Yutaka Iwama
- Yusuke Hirota
- Akane Osawa
- Designwave
- Music
- Masato Kouda
- Kento Hasegawa
- Sound Effects
- Atsushi Mori
- Yuuki Toujinbara
- Kanae Uchiyama
- Chinatsu Motohiro
- Nintendo
- Game Design Director
- Kenta Usui
- Artwork
- Yasuko Sugiyama
- Ryusuke Yoshida
- Graphic/UI Supervisor
- Tomoyoshi Yamane
- Character Supervisors
- Yuji Kando
- Keisuke Nishimori
- Ryusuke Yoshida
- Manual Editing
- Park Jong hoon
- Sound Supervisors
- Mitsuhiro Hikino
- Hajime Wakai
- Ryoji Yoshitomi
- Sound Progress Management
- Kenji Yamamoto
- Minako Hamano
- Yuichi Ozaki
- Testing
- Yoshikazu Tanaka
- Yuichiro Ushijima
- Shoichiro Takeyoshi
- MarioClub
- Technical Support
- Takehiro Oyama
- Shota Watanabe
- NOA Localization Management
- Nate Bihidorff
- Rich Amtower
- Reiko Ninomiya
- Tim O'Leary
- NOA Localization
- Ana Celeste Ascanio
- Steven Grimm
- Nich Maragos
- Yoriko Marushi
- Thaddée Wiseur
- NOA Testing
- Kentaro Nishimura
- Seth Hanser
- Q Dequina
- Tomoko Mikami
- Zac Evans
- Anna Johnson
- Kathy Huguenard
- David Figlar
- Catherine Hoffman
- Michael Sahlin
- Pablo Reyes
- Sebastian Galloway
- Lynsey Bassen
- Chelsea Staab
- Dylan Rondeau
- Mike Luna
- Product Testing Technicians
- NOE Coordination
- Ivan Garrido
- Sébstian Faber
- NOE Tranlation
- Araceli Mazón Figueroa
- Daniel Idoine-Shirai
- Yoriko Marusich
- Nich Maragos
- Pete Sheppard
- Danielle Jorgenson-Murray
- Valérie Damour
- Véronique Schneider
- Katharina Glowotz
- Arne Glinka
- Emanuele Tonetti
- Giovanna Canta
- Alicia Vega Lamela
- Ariel del Rio de Angelis
- Christian Buter
- Suzanne Turgeon
- NOE Quality Assurance
- J. Ignacio León López
- Petra Gyarmaty
- Paul Churchyard
- Matthieu Lamouroux
- Manuel Tants
- Andrea Marino
- Julio Manzaneda Medina
- Roy van Landschoot
- Special Thanks
- Ayaka Moriwaki
- Emi Watanabe
- Jeff Miller
- Associate Producer
- Kozo Makino
- Nobuo Matsumiya
- Yoshiaki Onishi
- Project Management
- Kazuyuki Gotuku
- Toyokazu Nonaka
- Producer
- Takashi Tezuka
- General Producer
- Shinya Takahashi
- Executive Producer
- Tatsumi Kimishima
Nintendo and Arzest are
the authors of this software
for the purpose of copyright.
All rights reserved.
Nintendo et Arzest sont
les auteur de ce logiciel
au regard du droit d'auteur.
Tous droits réservés.
© 2017 Nintendo