Clog: Difference between revisions
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[[File:P2 clog.png|thumb | [[File:P2 clog.png|thumb|A clog in the [[Awakening Wood]].]] | ||
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A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel. | A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel. | ||
{{ | {{clear}} | ||
== Locations == | == Locations == | ||
*[[Valley of Repose]]: drains lake that gives access to the main part of the area. | *[[Valley of Repose]]: drains lake that gives access to the main part of the area. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Clog Shower Room.png|A clog blocking the entrance to the [[Shower Room]]. | |||
Clog out of water.jpg|A clog out of water blocking the entrance to the next sublevel. | |||
Crack clog.jpg|The crack that is left on the floor after a clog is removed. | |||
</gallery> | </gallery> | ||
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{{Obstacles}} | {{Obstacles}} | ||
[[Category:Obstacles]] | [[Category:Obstacles]] |
Revision as of 23:42, December 4, 2018
Because this subject has no official name, the name "Clog" is conjectural. |
A clog is an obstacle in Pikmin 2 that looks like a cracked rock, used to block the entrance of caves and geysers, and to plug holes underwater so that areas remain flooded. They can be destroyed with Pikmin; often, only Blue Pikmin are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the water from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel.
Locations
- Valley of Repose: drains lake that gives access to the main part of the area.
- Awakening Wood: drains the small lake behind the ship, providing a shortcut.
- Perplexing Pool: plugs the entrance to the Shower Room and drains the huge pond with the Toady Bloyster when destroyed.
- Wistful Wild: drains an area near the Burgeoning Spiderworts.
- In multiple caves, blocking entrances to the next sublevel.
- Submerged Castle: sublevels 2, 3 and 4.
- Hole of Heroes: sublevel 6.
- Dream Den: sublevels 1, 7 and 11.
Gallery
A clog blocking the entrance to the Shower Room.
Trivia
- In Pikmin 2's game files, the holes on the final sublevels of the Subterranean Complex, the Hole of Beasts and the Bulblax Kingdom are told to contain a clog. This setting is ignored however, as final sublevels don't have holes.
- By entering a cave just before a clog's destruction cutscene takes place, it is possible to bypass the cutscene and still have the clog count as being destroyed.[1]
See also
References
- ^ YouTube video showing the effects of entering a cave just before the clog cutscene begins
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |