Template:Feature: Difference between revisions

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(New featured article -- 100 Pikmin limit.)
(New featured article -- Koppaite text.)
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<h3>100 Pikmin limit</h3>
<h3>Koppaite text</h3>
[[File:Pikminology8.jpg|thumb|right|250px|The [[data file]] explaining the limit.]]
Throughout {{p3}}, there are pieces of text written in '''[[Koppai]]te'''. The language used consists of unique symbols which, together, form words. A parallel between it and the English language can easily be made, given that characters in Koppaite can be mapped to Latin letters, and with that, a direct English message can be obtained.
In the [[Pikmin series|''Pikmin'' games]], there is a gameplay rule that limits the number of [[Pikmin family|Pikmin]] on the [[area]] or [[cave]]'s sublevel to '''one hundred''' at most. Only Pikmin that are out count for this limit, meaning that Pikmin inside an [[Onion]] do not count.


With this limit, the player cannot withdraw Pikmin from Onions such that the on-area total surpasses 100; the [[Menu#Onion|Onion's menu]] stops them from selecting any more after that point. When an object is delivered to an Onion, Pikmin seeds come out, which count towards the on-area total. The moment the limit is reached, any new Pikmin are instead created inside the Onion.
Because the text behind this language cannot be easily deciphered by players who do not know the cipher, sometimes its contents are secretive and special. For instance, on the [[Menu#Area selection|area selection menu]], when the player clicks an area, some mysterious text will appear, with what appears to be comments from the developers.


([[100 Pikmin limit|'''''Read more...''''']])<noinclude>
([[Koppaite text|'''''Read more...''''']])<noinclude>


{{clear}}
{{clear}}

Revision as of 18:11, May 31, 2016

Koppaite text

Throughout Pikmin 3, there are pieces of text written in Koppaite. The language used consists of unique symbols which, together, form words. A parallel between it and the English language can easily be made, given that characters in Koppaite can be mapped to Latin letters, and with that, a direct English message can be obtained.

Because the text behind this language cannot be easily deciphered by players who do not know the cipher, sometimes its contents are secretive and special. For instance, on the area selection menu, when the player clicks an area, some mysterious text will appear, with what appears to be comments from the developers.

(Read more...)

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