Skutterchuck: Difference between revisions

Removing data from the infobox.
(Bingo Battle locations)
(Removing data from the infobox.)
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|missionct  = [[Tropical Forest]], [[Shaded Garden]], [[The Rustyard]], [[Clockwork Chasm]]
|missionct  = [[Tropical Forest]], [[Shaded Garden]], [[The Rustyard]], [[Clockwork Chasm]]
|bingo      = [[Stagnant Sea]], [[Twisted Cavern]]
|bingo      = [[Stagnant Sea]], [[Twisted Cavern]]
|weight    = 3
|max_pikmin = 6
|seeds      = 3
|attacks    = Throw [[crystal nodules]]
|attacks    = Throw [[crystal nodules]]
|hp3        = 300
|value      = 5
}}
}}


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The '''Skutterchuck''' is an insect-like enemy first encountered in ''[[Pikmin 3]]''. The creature has a black wafer-like body with an orange underside. It has a habit of picking up certain objects (like [[crystal nodules]] and [[Pikmin family|Pikmin]]), similar to [[Dweevil]]s. It uses its odd shape to scoop up and carry around them around, and also for throwing the load at an approaching enemy.
The '''Skutterchuck''' is an insect-like enemy first encountered in ''[[Pikmin 3]]''. The creature has a black wafer-like body with an orange underside. It has a habit of picking up certain objects (like [[crystal nodules]] and [[Pikmin family|Pikmin]]), similar to [[Dweevil]]s. It uses its odd shape to scoop up and carry around them around, and also for throwing the load at an approaching enemy.
==Stats==
{{enemy stats
|weight3 = 3
|carriers3 = 6
|seeds3 = 3
|value3 = 5
|hp3 = 300
|regen3 = Unknown
}}


==Behavior==
==Behavior==