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|missionct = [[Tropical Forest]], [[Shaded Garden]], [[The Rustyard]], [[Clockwork Chasm]] | |missionct = [[Tropical Forest]], [[Shaded Garden]], [[The Rustyard]], [[Clockwork Chasm]] | ||
|bingo = [[Stagnant Sea]], [[Twisted Cavern]] | |bingo = [[Stagnant Sea]], [[Twisted Cavern]] | ||
|attacks = Throw [[crystal nodules]] | |attacks = Throw [[crystal nodules]] | ||
}} | }} | ||
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The '''Skutterchuck''' is an insect-like enemy first encountered in ''[[Pikmin 3]]''. The creature has a black wafer-like body with an orange underside. It has a habit of picking up certain objects (like [[crystal nodules]] and [[Pikmin family|Pikmin]]), similar to [[Dweevil]]s. It uses its odd shape to scoop up and carry around them around, and also for throwing the load at an approaching enemy. | The '''Skutterchuck''' is an insect-like enemy first encountered in ''[[Pikmin 3]]''. The creature has a black wafer-like body with an orange underside. It has a habit of picking up certain objects (like [[crystal nodules]] and [[Pikmin family|Pikmin]]), similar to [[Dweevil]]s. It uses its odd shape to scoop up and carry around them around, and also for throwing the load at an approaching enemy. | ||
==Stats== | |||
{{enemy stats | |||
|weight3 = 3 | |||
|carriers3 = 6 | |||
|seeds3 = 3 | |||
|value3 = 5 | |||
|hp3 = 300 | |||
|regen3 = Unknown | |||
}} | |||
==Behavior== | ==Behavior== |