42 Pikmin challenge: Difference between revisions
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A '''57-Pikmin run''' is a full playthrough [[challenge run]] of ''[[Pikmin 3]]'' with only 57 Pikmin, the minimum possible number. The game can either be minimally finished or completed to 100% with this amount. | A '''57-Pikmin run''' is a full playthrough [[challenge run]] of ''[[Pikmin 3]]'' with only 57 Pikmin, the minimum possible number. The game can either be minimally finished or completed to 100% with this amount. Although the heaviest object, the [[Wayward Moon]], requires 20 Pikmin to carry and no [[obstacle]] requires more than 20 Pikmin to pass, more than 20 are necessary to finish the game. This is because the player is limited to how many of a color are initially obtained or are needed to get out of a situation in which no other colors can be reached (usually in places where that color is first found). Use of [[Candypop Buds]] makes growing more Pikmin unnecessary in many cases though they are not readily available in others. This challenge is predicted to be very difficult and no run is known to have been completed. It is also unknown how many days would be necessary. | ||
==Requirements== | ==Requirements== | ||
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* 6 [[Rock Pikmin]] obtained from a [[Medusal Slurker]] in [[Garden of Hope]]. Any number of Rock Pikmin can be used to break [[crystals]] and [[Gate#Crystal wall|crystal walls]]. | * 6 [[Rock Pikmin]] obtained from a [[Medusal Slurker]] in [[Garden of Hope]]. Any number of Rock Pikmin can be used to break [[crystals]] and [[Gate#Crystal wall|crystal walls]]. | ||
* 20 [[Yellow Pikmin]] to move an [[iron ball]] in [[Distant Tundra]], to leave the cave they are found in. [[Glitches]] have been found to go out of bounds and leave the cave with only the 5 Yellow Pikmin initially available to complete an [[electrode]] to activate the [[Onion]], though these exploits may have been or will be patched. | * 20 [[Yellow Pikmin]] to move an [[iron ball]] in [[Distant Tundra]], to leave the cave they are found in. [[Glitches]] have been found to go out of bounds and leave the cave with only the 5 Yellow Pikmin initially available to complete an [[electrode]] to activate the [[Onion]], though these exploits may have been or will be patched. | ||
* 10 [[Winged Pikmin]] to lift the [[Flukeweed|flukeweeds]] on the stick blocking the lilypads in [[Twilight River]]. No [[Pink Candypop Bud]] is found until [[Formidable Oak]], so 10 must be grown. | * 10 [[Winged Pikmin]] to lift the [[Flukeweed|flukeweeds]] on the stick blocking the lilypads in [[Twilight River]]. No [[Pink Candypop Bud]] is found until [[Formidable Oak]], so 10 must be grown. This amount is sufficient for lifting any [[Gate#Bamboo gate|bamboo gates]] and [[Clipboard|clipboards]] also. | ||
* 1 [[Blue Pikmin]] found at its [[Onion]]. The heaviest [[fruit]] that requires Blue Pikmin is a [[Portable Sunset]] in [[Distant Tundra]] which must be broken off a branch and become submerged, then need 15 to carry. However, other colors can be thrown into [[Lapis Lazuli Candypop Buds]] in [[Tropical Wilds]] to obtain this amount. | * 1 [[Blue Pikmin]] found at its [[Onion]]. The heaviest [[fruit]] that requires Blue Pikmin is a [[Portable Sunset]] in [[Distant Tundra]] which must be broken off a branch and become submerged, then need 15 to carry. However, other colors can be thrown into [[Lapis Lazuli Candypop Buds]] in [[Tropical Wilds]] to obtain this amount. | ||
Revision as of 15:37, February 20, 2015
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A 57-Pikmin run is a full playthrough challenge run of Pikmin 3 with only 57 Pikmin, the minimum possible number. The game can either be minimally finished or completed to 100% with this amount. Although the heaviest object, the Wayward Moon, requires 20 Pikmin to carry and no obstacle requires more than 20 Pikmin to pass, more than 20 are necessary to finish the game. This is because the player is limited to how many of a color are initially obtained or are needed to get out of a situation in which no other colors can be reached (usually in places where that color is first found). Use of Candypop Buds makes growing more Pikmin unnecessary in many cases though they are not readily available in others. This challenge is predicted to be very difficult and no run is known to have been completed. It is also unknown how many days would be necessary.
Requirements
- 20 Red Pikmin to move the cardboard box in Tropical Wilds at the beginning.
- 6 Rock Pikmin obtained from a Medusal Slurker in Garden of Hope. Any number of Rock Pikmin can be used to break crystals and crystal walls.
- 20 Yellow Pikmin to move an iron ball in Distant Tundra, to leave the cave they are found in. Glitches have been found to go out of bounds and leave the cave with only the 5 Yellow Pikmin initially available to complete an electrode to activate the Onion, though these exploits may have been or will be patched.
- 10 Winged Pikmin to lift the flukeweeds on the stick blocking the lilypads in Twilight River. No Pink Candypop Bud is found until Formidable Oak, so 10 must be grown. This amount is sufficient for lifting any bamboo gates and clipboards also.
- 1 Blue Pikmin found at its Onion. The heaviest fruit that requires Blue Pikmin is a Portable Sunset in Distant Tundra which must be broken off a branch and become submerged, then need 15 to carry. However, other colors can be thrown into Lapis Lazuli Candypop Buds in Tropical Wilds to obtain this amount.