Obstacle: Difference between revisions
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Revision as of 09:37, February 18, 2015
This page is part of the merge with Pikmin Wiki, and needs resolving. Please bear with us as we do so. Before the import, this subject had a page both on Pikipedia and Pikmin Wiki. You are currently reading the Pikipedia version, and the Pikmin Wiki version can be found here. Both versions need to be manually merged together and placed on the current page. At Pikmin Wiki, this page was called "Obstacles", which is likely different from the current title. It might make sense to rename this page. |
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An obstacle is anything that stops the Pikmin and the leaders from reaching a certain place or object until it has been cleared or overcome. There are several obstacles of different types scattered across the areas of all games, and usually, the Pikmin must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally wields a shortcut or a reward of some sort.
Types of obstacles
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Icon | Name | Description | Games | ||
---|---|---|---|---|---|
Pikmin | Pikmin 2 | Pikmin 3 | |||
Arachnode web | Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. | No | No | Yes | |
Bloominous Stemple | Large, white plants that react to light, and act as platforms. They only bloom when there is an active light nearby. | No | No | Yes | |
Bouncy Mushroom | Bouncy Mushrooms let leaders and Pikmin bounce to otherwise inaccessible places. | No | No | Yes | |
Bridge | Unbuilt bridges can be found on the ledge of some gaps, and Pikmin must build the bridge in order to pass through. | Yes | Yes | No | |
Cardboard Box | Cardboard Boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. | Yes | No | Yes | |
Buried treasure or fruit | While not technically an obstacle, some treasures are found underground, and White Pikmin are needed to clear the dirt and unearth them. Some fruits can also be found buried, but any Pikmin can dig them out, with Yellow Pikmin doing so faster. | No | Yes | Yes | |
File:Climbing Stick icon.png | Climbing Stick | Sticks used to climb to higher places. They must be extended first. | Yes | No | Yes |
Clipboard | Boards with handles on them. Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. | No | No | Yes | |
Clog | Some pools of water can be drained by destroying clogs. | No | Yes | No | |
File:Large Crystal icon.png | Crystal | Crystals either block passageways or hold items. They can be destroyed with Rock Pikmin. | No | No | Yes |
File:Crystal Nodule icon.png | Crystal Nodule | Small crystalline orbs that Skutterchucks use to attack with. | No | No | Yes |
Dam | A stick over a river that blocks the progression of Lily Pads. | No | No | Yes | |
File:Dirt Mound icon.png | Dirt Mound | Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. | No | No | Yes |
Electrode | An open circuit that needs Yellow Pikmin to close it. Upon closing the circuit, a light activates. | No | No | Yes | |
File:Elevator Platforms icon.png | Elevator Platform | Boxes attached to ropes that act similar to Seesaw Blocks. | No | No | Yes |
Flukeweed | Pink, curly plants that are attached to buried objects. Winged Pikmin can lift these objects up. | No | No | Yes | |
Fragments | Ceramic pieces found in piles that are used to build bridges. Pikmin deliver them to the bridge, until all Fragments have been delivered. | No | No | Yes | |
Gate | Gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of gates. | Yes | Yes | Yes | |
Geyser | Water geysers in the first and third Pikmin games allow access to newer areas, but must first be activated with Pikmin. | Yes | No | Yes | |
Hay | A bundle of Hay acts similar Fragments. Hay is used to build ramps. | No | No | Yes | |
High ledges | Some ledges are too high for regular Pikmin to reach, and can only be reached by Yellow Pikmin or Winged Pikmin. | Yes | Yes | Yes | |
File:Iron Ball icon.png | Iron Ball | Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. | No | No | Yes |
Kingcap | Large, red spotted mushrooms that block passageways. | No | No | Yes | |
File:Lily Pad icon.png | Lily Pad | Green plants that are used to navigate bodies of water. | No | No | Yes |
File:P3 Paper Bag icon.png | Paper Bag | Paper bags that can have Pikmin thrown on top. When enough Pikmin are on top of one, it collapses and allows passage. In Pikmin 3, Paper Bags need to be pushed off ledges, rather than being crushed. | No | Yes | Yes |
Purple Pikmin needed | This icon is used on the wiki to represent a warning that Purple Pikmin are necessary, given their weight and overwhelming strength. | No | Yes | No | |
File:Seesaw Blocks icon.png | Seesaw Block | Seesaw Blocks come in pairs, and when enough weight is applied onto one, the other rises. | No | Yes | Yes |
File:Tin Box icon.png | Tin Box | Acts just like Cardboard Boxes. | No | No | Yes |
Tunnel | Tunnels are shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. | No | No | Yes |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Portuguese (NoE) | Obstáculo | Obstacle | Translation taken from the Pikmin instruction manual. |