Pikmin 3

Pyroclasmic Slooch: Difference between revisions

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{{infobox enemy
|pikmin3=y
|areas=[[Distant Tundra]], [[Tropical Wilds]]
|weight=3
|max_pikmin=6
|attacks= Eating Pikmin, Burning Pikmin
}}


{{Template:Infobox enemy
|image = Pyroclasmic slooch.png
|size = 270px
|pikmin3 = y
|areas = '''''Pikmin 3'''''<br>[[Tropical Wilds]] (x4) <br>[[Distant Tundra]] (x4)
|weight = 3
|max_pikmin = 6
|value = 20
|attacks = Eats
|challenge = '''''Pikmin 3'''''<br>''Battle Enemies''<br>[[Twilight Hollow]] (x3)<br>[[Shaded Garden]] (x2)<br>[[Tropical Wilds Remix]] (x3)<br>[[Distant Tundra Remix]] (x2)<br>''Collect Treasure''<br>[[Tropical Forest]] (x2)<br>[[Thirsty Desert]]<br>[[Tropical Forest Remix]] (x2)
|seeds = 4|weight1 =
|attacks1 = Burns Pikmin}}The '''Pyroclasmic Slooch''' is an enemy found in ''[[Pikmin 3]]'', first seen at Nintendo's E3 2012 conference. It resembles a black slug-like creature with yellow rings of light pulsing down its body. It is somewhat cone-shaped with two small antennae at its tip. It cloaks itself in flames which will set any Pikmin species other than Red Pikmin on fire if they make contact with it. It moves slowly, leaving a trail of fire behind it that can further ignite Pikmin. Its face consists of two small eye stalks and a long gray-blue tongue, which the Slooch can lash out to snatch Pikmin from a medium range. It is only hurt by [[Red Pikmin]], as they are immune to fire, but they can also be hurt by other Pikmin if it goes into the water. While a [[Rock Pikmin]]'s initial thump can damage it, they will quickly catch on fire. When killed, their flaming bodies extinguish and shrink down to a smaller size.


The Pyroclasmic Slooch will sometimes act as an hazard. By leaving trails of fire, it has the ability to block areas for non-Red Pikmin, which will only be accessible if they are defeated by Red Pikmin. It takes 3 Pikmin to carry and is worth 15 Pokos.
[[Image:Slooch.jpg|thumb|right|Two Pyroclasmic Slooches.]]
==Notes==
===''Pikmin 3'' Website===
''"These slow-moving creatures use fire to keep away potential predators. They also use their tongues to reel in prey."''
===Pikmin 3 Prima Guide===
''"Pyroclasmic Slooches are flame-covered creatures that produce trails of fire as they move around an area, In addition to these very effective defense qualities, these creatures are able to devour any Pikmin standing directly in front of them. When battling a Pyroclasmic Slooch, use a squad of Red Pikmin to charge the creature from the rear, or throw Red Pikmin onto its back."''
==Battle Strategy==
Defeating the Pyroclasmic Slooch is simple. Take some Red Pikmin (at least 3) and throw them onto the Slooch's body. If the player has less than 3 Red Pikmin with them, be sure to call them back after a few seconds, because the Slooch will be able to buck them off before dying and be able to eat them. If you don't have Red Pikmin on you, a few direct hits with Rock Pikmin will also do them in. Just make sure to whistle them before they burn to death.


==Gallery==
The '''Pyroclasmic Slooch''' is an enemy in Pikmin 3. They are slug-like creatures that leave a dangerous trail of fire.
<gallery>
Pyroplasmic Slooch.jpg|Two Pyroclasmic Slooches being attacked by [[Charlie]] and his group of [[Red Pikmin]].
Pyroplasmic slooch.JPG|A Pyroclasmic Slooch in the demo, showing the beta name, Pyroplasmic Slooch.
UE1.png|[[Alph]] and group of [[Rock Pikmin]] near a group of Pyroclasmic Slooches.
Zoom Pyroplasmic Slooch.png|Zooming in on a Pyroclasmic Slooch.
</gallery>


==Trivia==
They appear to be black, with stripes of red looping around their body. They have two antennae near the top of their cone shaped bodies. The Pyroclasmic Slooch also leaves a trail of combustable slime that coats their bodies as well. The Slooch shrinks considerably when killed and loses it's bright red stripes. It will also cease to burn, allowing all types of Pikmin to carry it.


*It is possible that the name may be a pun of a pyroclastic flow, a fast moving current of hot gas or rock commonly found in volcanoes. This would make sense as these appear to be made of magma.
== Strategy ==
*Its beta name was "Pyro'''p'''lasmic Slooch," a one-letter difference between its final name.
The Slooch is easy prey for [[Red Pikmin]]. It's very slow and its only defense is to [[throw]] the Pikmin that have clung to it in front of it. The Pikmin are stunned when thrown off, allowing the Slooch to eat them, but it has so few hit points that a team of five Pikmin are enough to kill it prior.
*Like the [[Fiery Bulblax]], this creature's flames will extinguish if you lead it into water, allowing all types to attack it. Strangely, they don't extinguish if it's raining.


{{enemies}}
Other types of Pikmin cannot attack the creature due to its coat of fire, though [[Rock Pikmin]] will cause impact damage if thrown at it. They will also survive if called back before burning to death.
[[Category:Pikmin 3 Enemies]]
 
[[Category:Pikmin 3]]
The [[Leader|captains]] cannot harm the Slooch, mostly due to the fact that approaching it will trigger frequent fire damage that keeps the leader from performing any attack animation.
[[Category:Tropical Wilds]]
[[Category:Distant Tundra]]
[[Category:Twilight Hollow]]

Revision as of 17:14, July 2, 2014

Pyroclasmic Slooch
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Distant Tundra, Tropical Wilds
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
Bingo Battle stages None
Attacks Eating Pikmin, Burning Pikmin


A Pyroclasmic Slooch gets scanned.
Two Pyroclasmic Slooches.

The Pyroclasmic Slooch is an enemy in Pikmin 3. They are slug-like creatures that leave a dangerous trail of fire.

They appear to be black, with stripes of red looping around their body. They have two antennae near the top of their cone shaped bodies. The Pyroclasmic Slooch also leaves a trail of combustable slime that coats their bodies as well. The Slooch shrinks considerably when killed and loses it's bright red stripes. It will also cease to burn, allowing all types of Pikmin to carry it.

Strategy

The Slooch is easy prey for Red Pikmin. It's very slow and its only defense is to throw the Pikmin that have clung to it in front of it. The Pikmin are stunned when thrown off, allowing the Slooch to eat them, but it has so few hit points that a team of five Pikmin are enough to kill it prior.

Other types of Pikmin cannot attack the creature due to its coat of fire, though Rock Pikmin will cause impact damage if thrown at it. They will also survive if called back before burning to death.

The captains cannot harm the Slooch, mostly due to the fact that approaching it will trigger frequent fire damage that keeps the leader from performing any attack animation.