Hostile Territory: Difference between revisions
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*Throwing [[Pikmin (species)|Pikmin]] into the endless void. | *Throwing [[Pikmin (species)|Pikmin]] into the endless void. | ||
Bomb Rock Strategies | |||
== Bomb Rock Strategies == | |||
Unlike the single player game, you can pick up large bomb-rocks by simply by walking up to them. Press A to throw one, or B to set one down. In both cases, the bomb will be activated. This makes it possible to use them as weapons. | |||
*When your opponent is occupied and cannot react, you can get rid of a number of his/her Pikmin by throwing a bomb-rock at a group of idle Pikmin. Note that bomb-rocks are thrown further than the pointer's reach. | *When your opponent is occupied and cannot react, you can get rid of a number of his/her Pikmin by throwing a bomb-rock at a group of idle Pikmin. Note that bomb-rocks are thrown further than the pointer's reach. | ||
*You can also lure enemy Pikmin into attacking you and then detonate a bomb-rock near yourself, killing all the offending Pikmin and leaving you damaged but still alive, that is assuming you haven't taken too much damage already. | *You can also lure enemy Pikmin into attacking you and then detonate a bomb-rock near yourself, killing all the offending Pikmin and leaving you damaged but still alive, that is assuming you haven't taken too much damage already. |
Revision as of 17:35, April 12, 2009
Hostile Territory is a Pikmin 2 arena for 2-player battle. It is also one of the areas with a mass number of enemies.
Area Contains:
- Eggs
- Blowhogs (fiery and watery)
- Anode Beetles,
- Careening Dirigibugs
- Shearwigs (While digging up some Yellow Marbles)
- Bomb rocks
- Cherries (From the sky)
- Yellow Marbles (Some buried in the ground)
Hazards:
- Electric nodes
- Fire
- Water
Dangers:
- Throwing Pikmin into the endless void.
Bomb Rock Strategies
Unlike the single player game, you can pick up large bomb-rocks by simply by walking up to them. Press A to throw one, or B to set one down. In both cases, the bomb will be activated. This makes it possible to use them as weapons.
- When your opponent is occupied and cannot react, you can get rid of a number of his/her Pikmin by throwing a bomb-rock at a group of idle Pikmin. Note that bomb-rocks are thrown further than the pointer's reach.
- You can also lure enemy Pikmin into attacking you and then detonate a bomb-rock near yourself, killing all the offending Pikmin and leaving you damaged but still alive, that is assuming you haven't taken too much damage already.
- If your opponent is being accompanied by a large number of Pikmin, you can strike a bomb-rock to start the countdown, then pick it up and chase him or her, allowing the bomb-rock to explode in your hands and eliminating a chunk of the opponent's army.
- Note that you can use an ultra-bitter spray on a live bomb-rock to stop its countdown for eight seconds.