Radar: Difference between revisions
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[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]] | [[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]] | ||
The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s. | The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]''. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s. | ||
The buttons needed to access the radar, pan it and zoom it vary from game to game: | The buttons needed to access the radar, pan it and zoom it vary from game to game: | ||
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File:Pikmin radar arrow.png|The texture used for the arrow that points North in both games. | File:Pikmin radar arrow.png|The texture used for the arrow that points North in both games. | ||
</gallery> | </gallery> | ||
==See also== | |||
*[[KopPad]] | |||
*[[Area]] | |||
*[[HUD]] | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |