Pikmin Bloom interface: Difference between revisions
Jump to navigation
Jump to search
DaisyGarden (talk | contribs) m (→Flower planting: consolidating flower planting menu screenshots, the one on the actual page was updated and but this one was not.) |
Swimmath27 (talk | contribs) (Added a description of search strings in the pikmin view including all known search fields, keywords, ranges, and operations.. Also fixed various formatting issues around the article) |
||
Line 14: | Line 14: | ||
{{clear}} | {{clear}} | ||
===Challenge list=== | ===Challenge list=== | ||
[[File:PB Challenge List.png|thumb|400px|The event, [[weekly challenge]] and my steps sections of the Challenge list menu.]] | [[File:PB Challenge List.png|thumb|400px|The event, [[weekly challenge]] and my steps sections of the Challenge list menu.]] | ||
[[File:PB Event Challenges.jpg|thumb||The Event Challenges Section of the Challenge List Menu.]] | [[File:PB Event Challenges.jpg|thumb||The Event Challenges Section of the Challenge List Menu.]] | ||
The challenge list is a menu screen comprised of four sections: [[event | The challenge list is a menu screen comprised of four sections: [[event]]s, Event Challenges, [[weekly challenge]] and "my steps". The events section displays any special events currently in effect, and tapping this display will bring the player to the event's [[Pikmin Bloom interface#News|news]] page. | ||
The Event Challenges Section displays a green tile featuring a big flower at its centre, with a circular track arranged around the big flower, which is split into four sections, and tapping on the Event Banner will bring the player to the event's [[Pikmin Bloom interface#News|news]] page. | The Event Challenges Section displays a green tile featuring a big flower at its centre, with a circular track arranged around the big flower, which is split into four sections, and tapping on the Event Banner will bring the player to the event's [[Pikmin Bloom interface#News|news]] page. | ||
Line 54: | Line 55: | ||
{{clear}} | {{clear}} | ||
===Lifelog=== | ===Lifelog=== | ||
[[File:PB Lifelog Screenshot 2.jpg|thumb|150px|A day's entry in the lifelog.]] | [[File:PB Lifelog Screenshot 2.jpg|thumb|150px|A day's entry in the lifelog.]] | ||
Line 59: | Line 61: | ||
This menu shows each day's entry in the lifelog. A bar at the top of the window allows days to be selected, though swiping between each day's information directly is also possible. The map displays photos places, and where the player walked that day, including where [[flower planting]] was activated. Tapping on the coloured label with the date gives a prompt to view the Daily Lookback or Weekly Lookback and an option to delete the walking and flower planting history from that date. | This menu shows each day's entry in the lifelog. A bar at the top of the window allows days to be selected, though swiping between each day's information directly is also possible. The map displays photos places, and where the player walked that day, including where [[flower planting]] was activated. Tapping on the coloured label with the date gives a prompt to view the Daily Lookback or Weekly Lookback and an option to delete the walking and flower planting history from that date. | ||
Tapping on your steps brings up the My Steps menu. | Tapping on your steps brings up the My Steps menu. | ||
{{clear}} | {{clear}} | ||
Line 65: | Line 67: | ||
===Pikmin=== | ===Pikmin=== | ||
[[File:Pikmin info.jpg|thumb|150px|The information page of a selected Pikmin.]] | [[File:Pikmin info.jpg|thumb|150px|The information page of a selected Pikmin.]] | ||
This menu lists all of the player's [[Pikmin family|Pikmin]]. Pikmin in the [[squad]] are listed at the top, and Pikmin on standby are listed below. The standby list can be sorted by date, favorite status, type, and [[friendship]] level, which each method being sortable in either direction. Pikmin are listed in rows of 5, with each Pikmin having an animated icon, its name, its friendship level, and where it was found. There is a button in the lower right labeled "Multiselect", which, when tapped, will allow the player to select multiple Pikmin and then subsequently manage them further with a "Manage" button. From there, Pikmin can be swapped between squad and standby, added or removed as a Favorite, or released en masse. | This menu lists all of the player's [[Pikmin family|Pikmin]]. Pikmin in the [[squad]] are listed at the top, and Pikmin on standby are listed below. The standby list can be sorted by date, favorite status, type, and [[friendship]] level, which each method being sortable in either direction. Pikmin are listed in rows of 5, with each Pikmin having an animated icon, its name, its friendship level, and where it was found. There is a button in the lower right labeled "Multiselect", which, when tapped, will allow the player to select multiple Pikmin and then subsequently manage them further with a "Manage" button. From there, Pikmin can be swapped between squad and standby, added or removed as a Favorite, or released en masse. The Multiselect mode can also be accessed by long-pressing on any Pikmin. | ||
At the top right of this screen, there is a search feature indicated by a magnifying glass icon. Here, Pikmin can be searched by their name, location, town, type, decor category, and decor costume. In addition, there are a number of keywords and logical operators that can narrow the search down further. For a full list of search terms, see the chart below. | |||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | |||
|- | |||
!Full list of known search terms | |||
|- | |||
| | |||
====String searches==== | |||
Entering <i>any</i> string in the search bar will display all Pikmin with any text field that matches the searched string. This includes substrings{{tt|*| (ie. The search "red" will match "Credit Union")}} and strings that contain operators or keywords{{tt|*| (i.e. if a Pikmin is named "winged&ticket", it will show up when searching for winged ticket Pikmin using that string. See below.)}}. There is no way to specify which text field to search on the Pikmin, as it will search all of them. These are not case sensitive. | |||
{|class="wikitable" | |||
|+The List of Text Fields that get Searched | |||
!Field | |||
!Description | |||
!Examples | |||
|- | |||
|Pikmin Name | |||
|The name/nickname that has been given to the Pikmin. | |||
|"Johnny" | |||
|- | |||
|Location Name{{tt|*|This search seems inconsistent and a rule for when it works and when it doesn't has not been identified yet.}} | |||
|The location displayed on the Pikmin's detail screen next to the pin with the Pikmin's decor icon, after the word "Near". | |||
|"Boston Common" | |||
|- | |||
|Town Name | |||
|The location displayed underneath a Pikmin in the grid view. This is not always the name of a town. | |||
|"Boston" | |||
|- | |||
|Decor Category | |||
|The name of the Decor category as shown in the Decor Collections page. | |||
|"Station", "Special" | |||
|- | |||
|Decor Costume | |||
|The name of the Decor costume as shown in the Decor Collections page when a Decor Category is tapped. | |||
|"Chef Hat", "Ticket" | |||
|- | |||
|} | |||
====Keyword filters==== | |||
These keywords are pre-defined words that will show specific Pikmin. These are not text fields being searched, and substrings will not work. However, any Pikmin with a name or other text field that matches one of these keywords (ie. "Flower card" Decor) will also show when using one of these filters. These keywords are not case sensitive, and any capital letters will still match the keyword. | |||
{|class="wikitable" | |||
|+The List of Keywords | |||
!Keyword | |||
!Description | |||
|- | |||
|busy | |||
|Shows all Pikmin away on an expedition or a mushroom battles or in the squad holding a small fruit. | |||
|- | |||
|wilted | |||
|Shows all Pikmin with nothing on their head (also known as "bare" Pikmin). | |||
|- | |||
|leaf | |||
|Shows Pikmin with a leaf on their head. | |||
|- | |||
|bud | |||
|Shows Pikmin with a bud on their head. These Pikmin will give 2 petals when fed nectar. | |||
|- | |||
|bloom | |||
|Shows Pikmin with a flower on their head that has a petal available to pluck. | |||
|- | |||
|flower | |||
|Shows Pikmin with a flower on their head that has already been plucked. | |||
|- | |||
|favorite | |||
|Shows all Pikmin that have been starred. | |||
|- | |||
|squad | |||
|Shows all Pikmin in the squad that are not holding a small fruit. | |||
|- | |||
|red | |||
|Shows all Red Pikmin. | |||
|- | |||
|yellow | |||
|Shows all Yellow Pikmin. | |||
|- | |||
|blue | |||
|Shows all Blue Pikmin. | |||
|- | |||
|white | |||
|Shows all White Pikmin. | |||
|- | |||
|purple | |||
|Shows all Purple Pikmin. | |||
|- | |||
|winged | |||
|Shows all Winged Pikmin. | |||
|- | |||
|rock | |||
|Shows all Rock Pikmin. | |||
|- | |||
|} | |||
====Range searches==== | |||
These searches will search a numeric field and will match any Pikmin with a value in that range. There is only one of these identified so far. | |||
{|class="wikitable" | |||
|+The List of Range Searches | |||
!Field | |||
!Syntax | |||
!Description | |||
|- | |||
|Friendship | |||
|X-Y* | |||
|Shows all Pikmin with X to Y completed hearts (0-8). Both gold and red hearts count as 1 each. Partial hearts do not count. X, Y, and the "-" are all optional, but one of them must be present. The absence of X defaults to 0 as the minimum and the absence of Y defaults to 8 as the maximum. Including only one number only shows Pikmin with that exact number of completed hearts. | |||
|- | |||
|} | |||
====Logical operators==== | |||
These operators can be used to modify and combine any of the above searches to narrow down the search. This can be useful when looking for specific Pikmin or a Pikmin that fit a list of specific conditions (ie. Rock Pikmin with 7 hearts) | |||
{|class="wikitable" | |||
|+List of Logical Operators | |||
!Operator | |||
!Syntax | |||
!Description | |||
|- | |||
|rowspan="2"|Logical AND | |||
|style="white-space: nowrap; text-align: center" |{expr} <b>&</b> {expr} | |||
|rowspan="2"|This combines two expressions in logical AND. Every Pikmin shown satisfies <i><b>both</b></i> the left and right expressions. | |||
|- | |||
|style="white-space: nowrap; text-align: center" |{expr} <b>,</b> {expr} | |||
|- | |||
|rowspan="2"|Logical OR | |||
|style="white-space: nowrap; text-align: center" |{expr} <b><nowiki>|</nowiki></b> {expr} | |||
|rowspan="2"|This combines two expressions in a logical OR. Every Pikmin shown satisfies <i><b>at least one of</b></i> the left and right expressions. | |||
|- | |||
|style="white-space: nowrap; text-align: center" |{expr} <b>;</b> {expr} | |||
|- | |||
|Logical NOT | |||
|style="white-space: nowrap; text-align: center" |<b>!</b> {expr} | |||
|This negates an expression so any Pikmin that does <i><b>not</b></i> match the expression will be shown. | |||
|- | |||
|Grouping Expressions (aka Parentheses) | |||
|style="white-space: nowrap; text-align: center" |<b>(</b> {expr} <b>)</b> | |||
|This causes the expression in parenthesis to be evaluated before the rest of the expression. This can be useful for controlling the order of operations. | |||
|- | |||
|} | |||
<nowiki>*</nowiki><b>{expr}</b> represents any search. It can be any of the above categories of searches or keywords, or any expression containing a logical operator itself. When multiple operators are combined, Parentheses <b>()</b> will be evaluated first, then NOT operators (<b>!</b>), then AND operators (<b>&</b> and <b>,</b>), then OR operators (<b>|</b> and <b>;</b>). | |||
|} | |||
Selecting a single Pikmin will bring up a page with a large rotatable view of that Pikmin, a button to add/remove it from the squad, its name, a button to change its name, its friendship level, the number of steps walked with that Pikmin in the squad, its [[Decor Pikmin|decor]] type, the location and date its [[seedling]] was found, its current [[Maturity|flower]] type, and a button to release it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. | Selecting a single Pikmin will bring up a page with a large rotatable view of that Pikmin, a button to add/remove it from the squad, its name, a button to change its name, its friendship level, the number of steps walked with that Pikmin in the squad, its [[Decor Pikmin|decor]] type, the location and date its [[seedling]] was found, its current [[Maturity|flower]] type, and a button to release it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. | ||
Line 105: | Line 249: | ||
*Double-whistling twice will switch to "Bud/leaf first" and fill the squad with a random selection bud/leaf Pikmin, prioritizing buds over leaves. | *Double-whistling twice will switch to "Bud/leaf first" and fill the squad with a random selection bud/leaf Pikmin, prioritizing buds over leaves. | ||
*Double-whistling thrice will switch to "Default", which is whatever Pikmin the squad consisted of before the double-whistle sequence began. | *Double-whistling thrice will switch to "Default", which is whatever Pikmin the squad consisted of before the double-whistle sequence began. | ||
**The default squad is saved when the player exits out of the Garden interface, or when the player arranges a squad from the Pikmin tab. | **The default squad is saved when the player exits out of the Garden interface, or when the player arranges a squad from the Pikmin tab. | ||
Previous to the unknown update that changed the double-whistling, the whistle button was needed to be clicked thrice before the squads changed. The squad that they changed into, also have been changed. The previous triple-whistle squads were: | Previous to the unknown update that changed the double-whistling, the whistle button was needed to be clicked thrice before the squads changed. The squad that they changed into, also have been changed. The previous triple-whistle squads were: | ||
Line 150: | Line 294: | ||
* '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops. | * '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops. | ||
* '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing. | * '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing. | ||
* '''Show and tell''': While conversing, Pikmin with Flower Card, Ticket or Theme Park Ticket decors will show their cargo to other members of the circle. | * '''Show and tell''': While conversing, Pikmin with Flower Card, Ticket or Theme Park Ticket decors will show their cargo to other members of the circle. | ||
* '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently. | * '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently. | ||
Line 192: | Line 336: | ||
===Sky=== | ===Sky=== | ||
The sky is situated at the top of the map and appears as a bright sunny day, no matter what the weather forecast in your area is, or what the actual time of day is. | The sky is situated at the top of the map and appears as a bright sunny day, no matter what the weather forecast in your area is, or what the actual time of day is. | ||
During the [[Event#Halloween 2023|2023 Halloween event]], the sky turned a purple and orange color and remained that way throughout the entirety of the event on the weekends when [[Mushroom battle#Event mushrooms|Giant Halloween mushrooms]] appeared. | During the [[Event#Halloween 2023|2023 Halloween event]], the sky turned a purple and orange color and remained that way throughout the entirety of the event on the weekends when [[Mushroom battle#Event mushrooms|Giant Halloween mushrooms]] appeared. |