Wild Pikmin: Difference between revisions

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'''Wild Pikmin''' are occasionally encountered throughout the series as a way of obtaining Pikmin without needing to grow them through the use of an [[Onion]]. They are often found fighting an [[enemy]], programmed such that they cannot die until they are in possession of a [[leader]]. They can also be found sitting [[idle]] or in the ground as [[sprout]]s. Although rare in earlier games, this becomes a major gameplay mechanic in [[Hey! Pikmin]] and [[Pikmin 4]].
'''Wild Pikmin''' are occasionally encountered throughout the series as a way of obtaining Pikmin without needing to grow them through the use of an [[Onion]]. They are often found fighting an [[enemy]], programmed such that they cannot die until they are in possession of a [[leader]]. They can also be found sitting [[idle]] or in the ground as [[sprout]]s. Although rare in earlier games, this becomes a major gameplay mechanic in [[Hey! Pikmin]] and [[Pikmin 4]].


It is unknown how these Pikmin were propagated but several possibilities are implied, such as [[Olimar]] and/or [[Louie]] having previously visited the area and may have left them behind. There are also certain [[Sprout#Pikmin seed|events]] which can naturally produce a seed as well as [[Smoky Progg|creatures]] able to uproot the sprouts.  All games' versions of [[Challenge Mode]] either start the player with a set number of Pikmin or sprouts available to pluck, but these are not counted here as they are not part of any game's main Pikmin count.
It is unknown how these Pikmin were propagated but several possibilities are implied, such as [[Olimar]] and/or [[Louie]] having previously visited the area and may have left them behind, or that Pikmin have learned to become self-sufficient. There are also certain [[Sprout#Pikmin seed|events]] which can naturally produce a seed as well as [[Smoky Progg|creatures]] able to uproot the sprouts.  All games' versions of [[Challenge Mode]] either start the player with a set number of Pikmin or sprouts available to pluck, but these are not counted here as they are not part of any game's main Pikmin count.


== Pikmin ==
== Pikmin ==
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== Pikmin 4 ==
== Pikmin 4 ==
The concept of wild Pikmin in ''Pikmin 4'' becomes an official term used in-game as it is now a major mechanic for obtaining Pikmin. Wild Pikmin are found in nearly every [[cave]] of the game either fighting enemies, as sprouts, sitting idle, or hidden within [[obstacles]] such as [[jars]] and [[hydro jellies]]. Caves can be revisited as many times as needed to increase numbers, though wild Pikmin found in obstacles will not reappear (as destroyed obstacles do not come back after a cave is completed). The number of wild Pikmin in a given cave can vary greatly between visits depending on how many of a type the player controls (the number stored in Onions does not affect this). No wild Pikmin will spawn if the player has 100 Pikmin, though [[Candypop Buds]] will often be available.
The concept of wild Pikmin in ''Pikmin 4'' becomes an official term used in-game as it is now a major mechanic for obtaining Pikmin. Wild Pikmin are encountered in nearly every [[cave]] of the game and obtaining them is often the only way to progress through the cave. They are always found in groups of 5 either fighting enemies, as sprouts, sitting idle, or hidden within [[obstacles]] such as [[jars]] and [[hydro jellies]]. Caves can be revisited as many times as needed to increase numbers, though wild Pikmin found in obstacles will not reappear (as destroyed obstacles do not come back after a cave is completed). The number of wild Pikmin in a given cave can vary greatly between visits depending on how many of a type the player controls (the number stored in Onions does not affect this). No wild Pikmin will spawn if the player has 100 Pikmin, though [[Candypop Buds]] will often be found in locations where groups of sprouts or living Pikmin would normally be.


After a Pikmin type is discovered in the wild, [[Oatchi]] will learn a [[Oatchi#Commands|command]] that can sniff out that type if the player wishes to find it again. If there is any cave in the area containing that type, a blue scent will appear for him to follow and he will automatically walk to the cave. The game also considers the presence of Candypop Buds in a cave to mean wild Pikmin of that type are found there. Once that type's Onion is found, Oatchi loses the ability for that type as they can now be easily grown above ground.
After a Pikmin type is discovered in the wild, [[Oatchi]] will learn a [[Oatchi#Commands|command]] that can sniff out that type if the player wishes to find it again. If there is any cave in the area containing that type, a blue scent will appear for him to follow and he will automatically walk to the cave. The game also considers the presence of Candypop Buds in a cave to mean wild Pikmin of that type are found there. Once that type's Onion is found, Oatchi loses the ability for that type as they can now be easily grown above ground.
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== Trivia ==
== Trivia ==
* In both ''Pikmin 2'' and ''Pikmin 4'', [[Purple Pikmin|Purple]] and [[White Pikmin]] are never found in the wild alive or as sprouts. Candypop Buds are the only way to obtain them undergound.
* In both ''Pikmin 2'' and ''Pikmin 4'', [[Purple Pikmin|Purple]] and [[White Pikmin]] are the only types in the game never found in the wild either alive or as sprouts. The only way they can be obtained below ground is via Candypop Buds.