Ranging Bloyster: Difference between revisions

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The '''Ranging Bloyster''' ({{j|ケメクジ|Kemekuji}}) is a boss in ''[[Pikmin 2]]'' that resembles a large [[Toady Bloyster]], and is likely named for its longer mouthparts or increased travel range. These creatures have an affinity for shiny objects and will track the active leader's light beacon, making them impossible to approach unnoticed from behind.
The '''Ranging Bloyster''' ({{j|ケメクジ|Kemekuji}}) is a boss in ''[[Pikmin 2]]'' that resembles a large [[Toady Bloyster]], and is likely named for its longer mouthparts or increased travel range. These creatures have an affinity for shiny objects and will track the active leader's light beacon, making them impossible to approach unnoticed from behind.


This creature is found only on the last sublevel (7) of the [[Shower Room]], sublevel 7 of the [[Hole of Heroes]] (along with two [[Armored Cannon Beetle Larva|Cannon Beetle Larvae]] and two [[Decorated Cannon Beetle]]s), and the last sublevel (2) of [[The Giant's Bath]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]].
This creature is found only on the last sublevel (7) of the [[Shower Room]], sublevel 7 of the [[Hole of Heroes]] (along with two [[Armored Cannon Larva|Cannon Beetle Larvae]] and two [[Decorated Cannon Beetle]]s), and the last sublevel (2) of [[The Giant's Bath]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]].


There is a [[Glitches in Pikmin 2#Undead Ranging BLoyster|glitch]] that makes the Ranging Bloyster still "live" after the player kills it. If it's defeated while its antenna is still glowing, the tail left behind by the Bloyster might still glow and beep; however, it will only glow if it's taken to the ship. It is also possible for the creature to not appear when the player visits the seventh sublevel of the Shower Room, albeit very rare. Further details can be found [[Cave#Generation|here]] and [[Mistake#Missing sublevel objects|here]].
There is a [[Glitches in Pikmin 2#Undead Ranging BLoyster|glitch]] that makes the Ranging Bloyster still "live" after the player kills it. If it's defeated while its antenna is still glowing, the tail left behind by the Bloyster might still glow and beep; however, it will only glow if it's taken to the ship. It is also possible for the creature to not appear when the player visits the seventh sublevel of the Shower Room, albeit very rare. Further details can be found [[Cave#Generation|here]] and [[Mistake#Missing sublevel objects|here]].