Combat: Difference between revisions

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(Moved some info to health, since it's more related to health depletion in general.)
(No longer a stub. Also, moved the TOC to be more snug.)
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{{game icons|p=y|p2=y|p3=y|hp=y|pa=y}}
{{game icons|p=y|p2=y|p3=y|hp=y|pa=y}}
[[File:Yellow Wollywog attacked P1 art.png|thumb|right|200px|Artwork of various Pikmin fighting a [[Yellow Wollywog]].]]
[[File:Yellow Wollywog attacked P1 art.png|thumb|right|200px|Artwork of various Pikmin fighting a [[Yellow Wollywog]].]]
{{stub|See [[Talk:Combat|talk]].}}
In the {{ps}}, [[Pikmin family|Pikmin]] and [[leaders]] need to engage in '''combat''' against the many different [[enemies]] they encounter. Combat is a core mechanic of the series, as it is frequently required to open up paths or retrieve [[:Category:Collectibles|collectibles]]. There are many ways of damaging enemies and many technicalities of the combat system. To defeat an enemy, its [[health]] must be reduced to 0.
In the {{ps}}, [[Pikmin family|Pikmin]] and [[leaders]] need to engage in '''combat''' against the many different [[enemies]] they encounter. Combat is a core mechanic of the series, as it is frequently required to open up paths or retrieve [[:Category:Collectibles|collectibles]]. There are many ways of damaging enemies and many technicalities of the combat system. To defeat an enemy, its [[health]] must be reduced to 0.
__TOC__
{{clear}}
{{clear}}


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*[[Swarm]]
*[[Swarm]]
*[[Charge]]
*[[Charge]]
==References==
{{refs|note}}


[[Category:Gameplay]]
[[Category:Gameplay]]