Glitches in Pikmin: Difference between revisions

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(Linked to Lie down.)
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{{ glitch | reproducibility = Medium | danger = Depends | p1 = Yes | npcp1 = Yes | youtube = yZuLcgQe_hg
{{ glitch | reproducibility = Medium | danger = Depends | p1 = Yes | npcp1 = Yes | youtube = yZuLcgQe_hg
| effects = Makes a Wollywog stuck in a jumping animation. This can be helpful to the player, as the Wollywog won't be able to attack, but it also stops the player from bringing the corpse and its Pellet to the Onion.
| effects = Makes a Wollywog stuck in a jumping animation. This can be helpful to the player, as the Wollywog won't be able to attack, but it also stops the player from bringing the corpse and its Pellet to the Onion.
| prerequisites =  
| prerequisites = None.
| howto = On The Final Trial, in Challenge Mode, there is a [[Yellow Wollywog]] near a pipe. If the Yellow Wollywog jumps on the hole in the pipe, it gets stuck there; it can be coerced into doing so by moving [[Olimar]] onto it.
| howto = On The Final Trial, in Challenge Mode, there is a [[Yellow Wollywog]] near a pipe. If the Yellow Wollywog jumps on the hole in the pipe, it gets stuck there; it can be coerced into doing so by moving [[Olimar]] onto it.
| notes = While stuck, the Wollywog cannot be harmed; it remains in its jumping animation and cannot be brought out of it.
| notes = While stuck, the Wollywog cannot be harmed; it remains in its jumping animation and cannot be brought out of it.