Pikmin 4

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{{game icons|p4=y}}
{{game icons|p4=y}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{New game spoiler|night mode and various unlockables}}
{{image|The pack opened in-game.}}
{{image|The pack opened in-game.}}
[[File:Pikmin 4 Pack Items.jpg|300px|thumb|right|Several pack items in a bunch.]]
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means.
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means.


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== List of items ==
== List of items ==
{{todo|finish the quotes.}}
{| class="wikitable sortable"
{| class="wikitable sortable"
! class="unsortable"|Icon
! class="unsortable"|Icon
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! data-sort-type=number|How to obtain
! data-sort-type=number|How to obtain
! class="unsortable"|Function
! class="unsortable"|Function
! In-game description
! data-sort-type=number|Requirement
! data-sort-type=number|Requirement
! Daily stock
! Daily stock
|-
| [[File:Ultra-Spicy Berry P4 icon.png|50px]]
| [[Ultra-Spicy Berry]]
| Collect Ultra-Spicy Berries from a [[Burgeoning Spiderwort]] without ever having any Ultra-Spicy Spray.
| N/A
| {{transcript|A red Ultra-Spicy Berry known to have a lot of {{color|ultra-spicy compounds|orange}}. Ten berries will producera one bottle of spray.|block=y}}
| Find a Burgeoning Spiderwort.
| N/A
|-
|-
| [[File:Ultra-Spicy Spray P4 icon.png|50px]]
| [[File:Ultra-Spicy Spray P4 icon.png|50px]]
| [[Ultra-Spicy Spray]]
| [[Ultra-Spicy Spray]]
| Collect 10 ultra-spicy berries, or one [[Spray|Red Nectar]].
| Collect 10 Ultra-Spicy Berries, or one [[Spray|Red Nectar]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Find a [[Burgeoning Spiderwort]], or [[Spray|Red Nectar]].
| {{transcript|A spray consisting of red nectar infused with {{color|ultra-spicy compounds|darkorange}}. Side effects still unknown.|block=y}} (if it has not been used)
 
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Oatchi. It affects everyone in the vicinity for a limited period of time.|block=y}} (if it has been used)
 
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Moss. It affects everyone in the vicinity for a limited period of time.|block=y}} (in [[Olimar's Shipwreck Tale]])
| Find a Burgeoning Spiderwort, or [[Spray|Ultra-Spicy Nectar]].
| N/A
| N/A
|-
|-
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| Purchased for {{icon|Raw material}} × 10 at the lab.
| Purchased for {{icon|Raw material}} × 10 at the lab.
| Allows the player to scout out an area with a drone.
| Allows the player to scout out an area with a drone.
| {{transcript|It's imperative to explore your surroundings from every vantage point. Use this drone to {{color|scout the area|darkorange}}|block=y}}
{{transcript|A drone that can {{color|scout the area from the sky|orange}}. It can drop up to three pinsam to flag landmarks of your choice.|block=y}}
| {{sparklium|p4|600}}
| {{sparklium|p4|600}}
| One-time purchase
| One-time purchase
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| Purchased for {{icon|Raw material}} × 80 at the lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Calls [[idle]] Pikmin to wherever the alarm is sounded.
| Calls [[idle]] Pikmin to wherever the alarm is sounded.
| {{transcript|Why manually {{color|collect Pikmin|darkorange}} that have completed their tasks when you can summon them with this?|block=y}}
| {{sparklium|p4|3500}}
| {{sparklium|p4|3500}}
| One-time purchase
| One-time purchase
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| Purchased for {{icon|Raw material}} × 80 at the lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| {{transcript|When your Pikmin go missing, {{color|call them back to the S.S. Beagle|darkorange}}! This works on any Pikmin not currently in your squad.|block=y}}
| {{sparklium|p4|4500}}
| {{sparklium|p4|4500}}
| One-time purchase
| One-time purchase
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| [[File:Bomb Rock P4 icon.png|50px]]
| [[File:Bomb Rock P4 icon.png|50px]]
| [[Bomb Rock]]
| [[Bomb Rock]]
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s.
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s.
| Destroys [[reinforced wall]]s and damages enemies.
| Destroys [[reinforced wall]]s and damages enemies.
| {{transcript|Made from all-natural, organic materials, these bombs are strong enough to {{color|destroy |darkorange}}reinforced walls. Intrigued?!|block=y}}
{{transcript|A bomb that results in {{color|huge damage |darkorange}}to creatures. It can also destroy dirt walls and reinforced walls.|block=y}}
| {{sparklium|p4|3000}}
| {{sparklium|p4|3000}}
| 5
| 5
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| [[File:Ice Blast P4 icon.png|50px]]
| [[File:Ice Blast P4 icon.png|50px]]
| [[Ice Blast]]
| [[Ice Blast]]
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s.
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s.
| Freezes enemies or [[water]] instantly.
| Freezes enemies or [[water]] instantly.
| {{transcript|When this bomb explodes, it saps away all warmth from its surroundings. It can {{color|freeze |darkorange}}creatures and water immediately!|block=y}}
{{transcript|This {{color|freezing bomb |darkorange}}will sap away any warmth in the area when it detonates. It can also freeze creatures and bodies of water.|block=y}}
| {{sparklium|p4|1500}}
| {{sparklium|p4|1500}}
| 5
| 5
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| Purchased for {{icon|raw material}} × 30 at the lab.
| Purchased for {{icon|raw material}} × 30 at the lab.
| Immobilizes creatures with a lightning strike.
| Immobilizes creatures with a lightning strike.
| {{transcript|This powerful lightning strike briefly {{color|immobilizes |darkorange}}creatures! Don't worry—its design won't allow it to zap its user.|block=y}}
{{transcript|A lightning strike that electrocutes creatures in the area and momentarily {{color|paralyzes |darkrange}}them.|block=y}}
| {{sparklium|p4|6500}}
| {{sparklium|p4|6500}}
| 3
| 3
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| Purchased for {{icon|raw material}} × 10 at the lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that detects movement.
| A bomb that detects movement.
| {{transcript|When this bomb {{color|senses the movement |darkorange}}of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!|block=y}}
{{transcript|A bomb that {{color|reacts to the movements |darkorange}}of living creatures and explodes. It can also be stuck to a creature's body.|block=y}}
| {{sparklium|p4|4000}}
| {{sparklium|p4|4000}}
| 5
| 5
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| Purchased for {{icon|raw material}} × 10 at the lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that tracks and chases its target.
| A bomb that tracks and chases its target.
| {{transcript|A bomb that always {{color|tracks|darkorange}} its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.|block=y}}
{{transcript|A {{color|tracking bomb |darkorange}}that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.|block=y}}
| {{sparklium|p4|7500}}
| {{sparklium|p4|7500}}
| 5
| 5
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| Purchased for {{icon|raw material}} × 5 at the lab.
| Purchased for {{icon|raw material}} × 5 at the lab.
| Automatically heals the player's character if they are to be knocked out.
| Automatically heals the player's character if they are to be knocked out.
| {{transcript|This lifesaving item will protect you from getting knocked out! Plus, it detects your low HP and {{color|automatically heals |darkorange}}you.|block=y}}
{{transcript|A lifesaving tool that automatically {{color|replenishes |darkorange}}your HP when you get knocked out. Can be used to recover HP when low.|block=y}}
| Available as soon as [[Russ]] opens his lab.
| Available as soon as [[Russ]] opens his lab.
| 5
| 5
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| Purchased for {{icon|raw material}} × 3 at the lab.
| Purchased for {{icon|raw material}} × 3 at the lab.
| Instantly heals [[Oatchi]] or increases his maximum HP.
| Instantly heals [[Oatchi]] or increases his maximum HP.
| {{transcript|When {{color|Oatchi|green}} is injured, this will {{color|heal him instantly|darkorange}}! When he's in perfect health, it will temporarily {{color|increase his HP|darkorange}}!|block=y}}
{{transcript|A favorite snack that {{color|completely reenergizes |darkorange}}Oatchi. Eating one when at full health leads to a hefty {{color|HP increase|darkorange}}.|block=y}}
| Available as soon as [[Russ]] opens his lab
| Available as soon as [[Russ]] opens his lab
| 10
| 10
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| Purchased for {{icon|raw material}} × 2 at the lab.
| Purchased for {{icon|raw material}} × 2 at the lab.
| Paralyzes enemies that eat them.
| Paralyzes enemies that eat them.
| {{transcript|These handpicked carrots have a {{color|paralyzing effect when eaten|darkorange}}! Perfect for {{color|stopping |darkorange}}and {{color|baiting |darkorange}}creatures!|block=y}}
{{transcript|Carrots specifically picked for their extremely bitter taste. So bitter, in fact, that {{color|they paralyze |darkorange}}the creatures that are tempted to eat them.|block=y}}
| {{sparklium|p4|800}}
| {{sparklium|p4|800}}
| 15
| 15
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| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions.
| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| {{transcript|A mysterious seed that produces {{color|Glow Pikmin |darkorange}}when thrown. Used only during night expeditions and when underground.|block=y}}
| Complete or fail the first night expedition.
| Complete or fail the first night expedition.
| N/A
| N/A

Latest revision as of 08:53, September 21, 2024

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Fill in the requirements to unlock the items.

This article or section is in need of more images. Particularly:
The pack opened in-game.
You can help Pikipedia by uploading some images.

Several pack items.
Several pack items in a bunch.

In Pikmin 4, several items can be used whilst out exploring the many areas of PNF-404. These items are all stored in the pack, which can be accessed at any time during gameplay. Most of the items can be purchased from Russ at the lab, but a handful can be obtained by other means.

Purchasing[edit]

The majority of items in the pack need to be purchased from Russ at the lab, accessible at the start of each day in the Rescue Command Post. Each purchase costs a certain amount of raw material, depending on the item, except for the first purchase of a given item, since Russ calls that one a prototype and hands it out for free. Every morning, Russ will have some items available for sale, but only up to a limited amount, meaning that if the player wants more, they have to find it in some other way or buy more the next day. The Survey Drone, Idler's Alert, and Homesick Signal are one-time purchases, and are added as devices to the pack for use whenever the player wishes.

Using[edit]

During gameplay, the player can open the action menu and choose the right option, the pack, to open it. This opens a further menu from which the player can choose what to use. Once they select, the item gets used right away, or is placed on the leader's hands to be thrown.

List of items[edit]

To do: finish the quotes.
Care to do so?

Icon Name How to obtain Function In-game description Requirement Daily stock
The icon for the Ultra-Spicy Berry in Pikmin 4. Ultra-Spicy Berry Collect Ultra-Spicy Berries from a Burgeoning Spiderwort without ever having any Ultra-Spicy Spray. N/A
A red Ultra-Spicy Berry known to have a lot of ultra-spicy compounds. Ten berries will producera one bottle of spray.
Find a Burgeoning Spiderwort. N/A
Icon for the Ultra-spicy spray from Pikmin 4. Ultra-Spicy Spray Collect 10 Ultra-Spicy Berries, or one Red Nectar. Increases the speed of Pikmin and Oatchi.
A spray consisting of red nectar infused with ultra-spicy compounds. Side effects still unknown.
(if it has not been used)
This spray increases the overall speed of Pikmin and Oatchi. It affects everyone in the vicinity for a limited period of time.
(if it has been used)
This spray increases the overall speed of Pikmin and Moss. It affects everyone in the vicinity for a limited period of time.
(in Olimar's Shipwreck Tale)
Find a Burgeoning Spiderwort, or Ultra-Spicy Nectar. N/A
Icon for the Survey Drone in Pikmin 4. Survey Drone Purchased for Raw material × 10 at the lab. Allows the player to scout out an area with a drone.
It's imperative to explore your surroundings from every vantage point. Use this drone to scout the area
A drone that can scout the area from the sky. It can drop up to three pinsam to flag landmarks of your choice.
Sparklium × 600 One-time purchase
Icon for the Idler's Alert in Pikmin 4. Idler's Alert Purchased for Raw material × 80 at the lab. Calls idle Pikmin to wherever the alarm is sounded.
Why manually collect Pikmin that have completed their tasks when you can summon them with this?
Sparklium × 3500 One-time purchase
Icon for the Homesick Signal in Pikmin 4. Homesick Signal Purchased for Raw material × 80 at the lab. Calls all Pikmin, including working Pikmin, back to the S.S. Beagle.
When your Pikmin go missing, call them back to the S.S. Beagle! This works on any Pikmin not currently in your squad.


Sparklium × 4500 One-time purchase
Icon for the Bomb rock from Pikmin 4. Bomb Rock Purchased for raw material × 8 at the lab. Also obtained from some dirt mounds and Doodlebugs. Destroys reinforced walls and damages enemies.
Made from all-natural, organic materials, these bombs are strong enough to destroy reinforced walls. Intrigued?!
A bomb that results in huge damage to creatures. It can also destroy dirt walls and reinforced walls.
Sparklium × 3000 5
Icon for the Ice blast from Pikmin 4. Ice Blast Purchased for raw material × 8 at the lab. Also obtained from some dirt mounds and Doodlebugs. Freezes enemies or water instantly.
When this bomb explodes, it saps away all warmth from its surroundings. It can freeze creatures and water immediately!
This freezing bomb will sap away any warmth in the area when it detonates. It can also freeze creatures and bodies of water.
Sparklium × 1500 5
Icon for the Lightning Shock from Pikmin 4. Lightning Shock Purchased for raw material × 30 at the lab. Immobilizes creatures with a lightning strike.
This powerful lightning strike briefly immobilizes creatures! Don't worry—its design won't allow it to zap its user.
A lightning strike that electrocutes creatures in the area and momentarily paralyzes them.
Sparklium × 6500 3
Icon for the Mine from Pikmin 4. Mine Purchased for raw material × 10 at the lab. A bomb that detects movement.
When this bomb senses the movement of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!
A bomb that reacts to the movements of living creatures and explodes. It can also be stuck to a creature's body.
Sparklium × 4000 5
Icon for the Trackonator from Pikmin 4. Trackonator Purchased for raw material × 10 at the lab. A bomb that tracks and chases its target.
A bomb that always tracks its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.
A tracking bomb that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.
Sparklium × 7500 5
Icon for the Emergency kit from Pikmin 4. Emergency Kit Purchased for raw material × 5 at the lab. Automatically heals the player's character if they are to be knocked out.
This lifesaving item will protect you from getting knocked out! Plus, it detects your low HP and automatically heals you.
A lifesaving tool that automatically replenishes your HP when you get knocked out. Can be used to recover HP when low.
Available as soon as Russ opens his lab. 5
Icon for the Scrummy bone from Pikmin 4. Scrummy Bone Purchased for raw material × 3 at the lab. Instantly heals Oatchi or increases his maximum HP.
When Oatchi is injured, this will heal him instantly! When he's in perfect health, it will temporarily increase his HP!
A favorite snack that completely reenergizes Oatchi. Eating one when at full health leads to a hefty HP increase.
Available as soon as Russ opens his lab 10
Icon for the Pikpik carrot from Pikmin 4. Pikpik Carrot Purchased for raw material × 2 at the lab. Paralyzes enemies that eat them.
These handpicked carrots have a paralyzing effect when eaten! Perfect for stopping and baiting creatures!
Carrots specifically picked for their extremely bitter taste. So bitter, in fact, that they paralyze the creatures that are tempted to eat them.
Sparklium × 800 15
Icon for the Glow seed from Pikmin 4. Glow Seed 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions. Allows the player to grow Glow Pikmin on night expeditions or in caves.
A mysterious seed that produces Glow Pikmin when thrown. Used only during night expeditions and when underground.
Complete or fail the first night expedition. N/A

See also[edit]