File:VoR paths.png: Difference between revisions

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== Summary ==
{{file info
{{file info
|summary = A graphical representation of the [[Carry#Paths|carrying paths]] in the [[Valley of Repose]]. The graph is imposed on top of the [[radar]] texture, and the paths can be found in <code>/user/Abe/map/tutorial/route.txt</code>, inside {{P2}}'s ISO. Note that the radar texture and the generated graph have been aligned manually, so the precision might be very slightly off. Also to note is that the radar textures don't reflect the terrain exactly, so a node that looks like it's just on top of a ledge could actually be on the floor below, for instance.
|summary = A graphical representation of the [[Carry#Paths|carrying paths]] in the [[Valley of Repose]]. The graph is imposed on top of the [[radar]] texture, and the paths can be found in <code>/user/Abe/map/tutorial/route.txt</code>, inside {{P2}}'s ISO. Note that the radar texture and the generated graph have been aligned manually, so the precision might be very slightly off. Also to note is that the radar textures don't reflect the terrain exactly, so a node that looks like it's just on top of a ledge could actually be on the floor below, for instance.


Click on the image for a larger version.
Click on the image for a larger version.
|type = texture
|type = map
|game = p2
|game = p2
|location = Valley of Repose
|location = Valley of Repose
}}
}}
[[Category:Textures]]

Latest revision as of 01:34, April 14, 2024

Summary[edit]

File information
Summary A graphical representation of the carrying paths in the Valley of Repose. The graph is imposed on top of the radar texture, and the paths can be found in /user/Abe/map/tutorial/route.txt, inside Pikmin 2's ISO. Note that the radar texture and the generated graph have been aligned manually, so the precision might be very slightly off. Also to note is that the radar textures don't reflect the terrain exactly, so a node that looks like it's just on top of a ledge could actually be on the floor below, for instance.

Click on the image for a larger version.

Type Map
Game Pikmin 2
Location Valley of Repose
License This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the image. Pikipedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the image portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
  1. Detract from the experience of playing the game or using the media in question.
  2. Harm the author's sales or reputation.

File history

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Date/TimeThumbnailDimensionsUserComment
current07:49, April 15, 2014Thumbnail for version as of 07:49, April 15, 20143,180 × 5,313 (207 KB)Espyo (talk | contribs)A graphical representation of the carrying paths in the Valley of Repose. The graph is imposed on top of the radar texture, and the paths can be found in /user/Abe/map/tutorial/route.txt, inside ''Pikmin 2'''s ISO.

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