Template:Hp enemy technical: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Text replacement - "" style="min-width: 380px;"" to """) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
|- | |- | ||
! Internal name | ! Internal name | ||
| {{{name}}} | | <code>{{{name}}}</code> | ||
|- | |- | ||
! Generator name(s) | ! Generator name(s) | ||
| {{{gnames}}} | | <code>{{{gnames}}}</code> | ||
|}<noinclude> | |}<noinclude> | ||
== Info == | == Info == | ||
{{stub|Add the many important parameters needed, such as health, once their locations are found in the game files.}} | {{stub|Add the many important parameters needed, such as health, once their locations are found in the game files.}} | ||
This is used to describe the technical aspects of an [[enemy]]'s data, in {{hp}}. This does not include enemies only found in [[cutscene]]s, such as [[Yellow | This is used to describe the technical aspects of an [[enemy]]'s data, in {{hp}}. This does not include enemies only found in [[cutscene]]s, such as [[Yellow Spectralids]]. | ||
== Parameters == | == Parameters == |
Latest revision as of 17:42, January 27, 2022
Hey! Pikmin technical information (?) | |||
---|---|---|---|
Internal name | {{{name}}}
| ||
Generator name(s) | {{{gnames}}}
|
Info
This article is a stub. You can help Pikipedia by expanding it. |
This is used to describe the technical aspects of an enemy's data, in Hey! Pikmin. This does not include enemies only found in cutscenes, such as Yellow Spectralids.
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
name | Yes | Its internal name. | |
gnames | Yes | Any names used to load the enemy into an area. |
Skeleton
{{hp enemy technical |name = |gnames = }}