Talk:Distant Tundra: Difference between revisions
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:::Wait, which Day 1? I'm assuming Distant Tundra, but I don't see how Rock Pikmin would be of any benefit there. Nor in the Tropical Wilds. My best bet is the Garden of Hope one... and even then, I'm still not sure what you're referring to. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 19:38, 27 January 2016 (EST) | :::Wait, which Day 1? I'm assuming Distant Tundra, but I don't see how Rock Pikmin would be of any benefit there. Nor in the Tropical Wilds. My best bet is the Garden of Hope one... and even then, I'm still not sure what you're referring to. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 19:38, 27 January 2016 (EST) | ||
::::On the Charlie segment right at the start of the story. Before he enters the section with the bridge over the lake in 2D, there's a path to the left blocked off by crystals. That's the path Alph and Brittany come from on later days to reach Charlie. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 03:56, 28 January 2016 (EST) | ::::On the Charlie segment right at the start of the story. Before he enters the section with the bridge over the lake in 2D, there's a path to the left blocked off by crystals. That's the path Alph and Brittany come from on later days to reach Charlie. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 03:56, 28 January 2016 (EST) | ||
:::::Oh right, forgot about that part! Well... I'd imagine that there's an invisible wall blocking the loading zone (I can't say for certain, because there's the corollary that the developers would not have expected it), or there would be no actors spawned (there is, in fact, a precedent ''against'' this theory- meet the [[Ujadani]]). Of course, I am not speaking from experience, but this is what I would expect anyone with the technical capacity to break ''Pikmin 3'' to find. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 06:31, 28 January 2016 (EST) | |||
::::::Well,it be cool if we could figure out what happens. With the Early Shaggy Long Legs Glitch, you can exit the cave and even get to the same area Alph was without starting the day. Maybe you can do this as well with Charlie, only thing is that you can't get back, as the Rock wall is still there. You could fight the enemies if there were any and break the gate and make you self have to perfect throw yellows to get back with the paper bag. [[User:Pikifan4|Pikifan4]] ([[User talk:Pikifan4|talk]]) 08:40, 29 January 2016 (EST) |
Latest revision as of 08:40, January 29, 2016
Day 1 with rocks[edit]
Has anyone hacked day 1 to have rock Pikmin to see if you can go the other way and carry Pellets? Pikifan4 (talk) 11:55, 27 January 2016 (EST)
- Nobody can really edit the game or add cheats, for now. Only a few people know how to tamper with Wii U games, and they're not doing stuff like that. If it's possible, I would suspect that the Pikmin in charge of carrying the pellets would stay in place and move in a circle, because they have nowhere to go. Each game in the series seems to be more cautious about things like these than the last. — {EspyoT} 11:30, 27 January 2016 (EST)
- Well, if we can we should do itPikifan4 (talk) 11:55, 27 January 2016 (EST)
- Wait, which Day 1? I'm assuming Distant Tundra, but I don't see how Rock Pikmin would be of any benefit there. Nor in the Tropical Wilds. My best bet is the Garden of Hope one... and even then, I'm still not sure what you're referring to. Phineas81707 (talk) 19:38, 27 January 2016 (EST)
- On the Charlie segment right at the start of the story. Before he enters the section with the bridge over the lake in 2D, there's a path to the left blocked off by crystals. That's the path Alph and Brittany come from on later days to reach Charlie. — {EspyoT} 03:56, 28 January 2016 (EST)
- Oh right, forgot about that part! Well... I'd imagine that there's an invisible wall blocking the loading zone (I can't say for certain, because there's the corollary that the developers would not have expected it), or there would be no actors spawned (there is, in fact, a precedent against this theory- meet the Ujadani). Of course, I am not speaking from experience, but this is what I would expect anyone with the technical capacity to break Pikmin 3 to find. Phineas81707 (talk) 06:31, 28 January 2016 (EST)
- Well,it be cool if we could figure out what happens. With the Early Shaggy Long Legs Glitch, you can exit the cave and even get to the same area Alph was without starting the day. Maybe you can do this as well with Charlie, only thing is that you can't get back, as the Rock wall is still there. You could fight the enemies if there were any and break the gate and make you self have to perfect throw yellows to get back with the paper bag. Pikifan4 (talk) 08:40, 29 January 2016 (EST)
- Oh right, forgot about that part! Well... I'd imagine that there's an invisible wall blocking the loading zone (I can't say for certain, because there's the corollary that the developers would not have expected it), or there would be no actors spawned (there is, in fact, a precedent against this theory- meet the Ujadani). Of course, I am not speaking from experience, but this is what I would expect anyone with the technical capacity to break Pikmin 3 to find. Phineas81707 (talk) 06:31, 28 January 2016 (EST)
- On the Charlie segment right at the start of the story. Before he enters the section with the bridge over the lake in 2D, there's a path to the left blocked off by crystals. That's the path Alph and Brittany come from on later days to reach Charlie. — {EspyoT} 03:56, 28 January 2016 (EST)
- Wait, which Day 1? I'm assuming Distant Tundra, but I don't see how Rock Pikmin would be of any benefit there. Nor in the Tropical Wilds. My best bet is the Garden of Hope one... and even then, I'm still not sure what you're referring to. Phineas81707 (talk) 19:38, 27 January 2016 (EST)
- Well, if we can we should do itPikifan4 (talk) 11:55, 27 January 2016 (EST)