Enemies that reappear: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
(Wow this is old.)
Tag: Mobile edit
(Turned the article into a redirect page to Enemy#Enemies that reappear, now that its content has been moved there.)
Tag: New redirect
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{game icons|p2=y}}
#REDIRECT [[Enemy#Enemies that reappear]]
{{stub|Needs to be updated, cleaned up, perhaps merged with a different article.}}
In ''[[Pikmin 2]]'s'' above ground areas, you can kill enemies that just happen to be above ground. If you enter a cave though and come back out, there can be enemies that still respawn unlike most enemies after a couple of days. There are a number of reasons why this happens. One is that the enemy is one that holds a treasure. If you killed the enemy but didn't get the treasure, it will ingest the object again and you'll have to defeat it again. If you already have the treasure, the enemy will still reappear if you've beaten it anyway. Other enemies are weak ones that happen to reappear just because they were programmed to.
 
Here is a list of these enemies:
 
==Valley of Repose==
 
*[[Fiery Bulblax]]
 
==Awakening Wood==
 
*[[Unmarked Spectralids]] x8 (four in a [[Margaret]], four in a nearby [[Figwort]])
 
*[[Female Sheargrub]]s (before Day 11)
 
==Perplexing Pool==
 
*[[Toady Bloyster]] (very good if you [[Propagate Pikmin Fast|want to get a lot of Pikmin]])
 
*[[Skitter Leaf|Skitter Leaves]] (near the [[Citadel of Spiders]] entrance and the black wooden gate leading to the [[Submerged Castle]])
 
==Wistful Wild==
 
*[[Orange Bulborb]] (the one that usually holds a treasure)
 
*[[Creeping Chrysanthemum]] (the one that usually holds a treasure)
 
 
----
 
''If there are any more creatures not listed that you think should go on this list fill them in appropriately, any dispute can be resolved on the [[Talk:Enemies That Reappear|talk page]].''
[[Category:Hints & tips]]

Latest revision as of 14:41, November 6, 2020