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{{DISPLAYTITLE:''The Night Juicer''}}
{{page title|''Treasure in a Bottle''}}
{{spoiler}}
{{nocanon|y}}
'''''Treasure in a Bottle''''' ({{j|ビンの中のお宝|Bin no naka no otakara}}) is the second [[Pikmin Short Movies|''Pikmin'' Short Movie]]. The short is 08:00 minutes in length, and has no introduction.  In this film, a Red Pikmin finds a {{w|Ramune}} bottle and attempts to retrieve the marble inside. After failing and becoming trapped inside the bottle's bottom, it asks passerby Pikmin for help, which – after other failed ideas – decide to create a chain of Pikmin to pull their trapped comrade outside.
 
==YouTube uploads==
{{#widget:YouTube|id=ANpP2PebOW0|width=960}}


[[File:PikminShort.jpg|thumb|right|Three Pikmin getting an idea on how to rescue their friend.]]
{{columns|3|2=*[https://www.youtube.com/watch?v=noB2WgxIPPc Nintendo España]
{{nocanon|y}}
*[https://www.youtube.com/watch?v=5Ek1xEHUEiw Nintendo België]
{{spoiler}}
*[https://www.youtube.com/watch?v=Nis1vBy828I Nintendo Belgique]
{{image}}
*[https://www.youtube.com/watch?v=BA7PEyZDHuA Nintendo DE]
*[https://www.youtube.com/watch?v=FIQCMBNTqEI Nintendo France]
*[https://www.youtube.com/watch?v=TopoJO_DYjw Nintendo HK官方頻道]
*[https://www.youtube.com/watch?v=F2qMcrK4KY0 Nintendo Italia]
*[https://www.youtube.com/watch?v=WHfXvZSYszo Nintendo Nederland]
*[https://www.youtube.com/watch?v=MbrCpd4Sd2E Nintendo Россия]
*[https://www.youtube.com/watch?v=fCe2yGIb_xQ Nintendo Portugal]
*[https://www.youtube.com/watch?v=wpnb9mJ83SU Nintendo UK]
*[https://www.youtube.com/watch?v=bj17iQDGZeA Nintendo 公式チャンネル]
*[https://www.youtube.com/watch?v=HhJ-n1JcBlM 한국닌텐도 공식 채널]
}}
 
==Nintendo website blurb==
{{transcript|A red Pikmin finds an oddly shaped, clear container in the grass. But can he get the treasure inside?|block=y}}
 
==Synopsis==
The movie begins with a leaf [[Red Pikmin]] chasing a {{w|Pieris rapae|white cabbage butterfly}} (with extra tufts of white hair on its antennae). The Pikmin tries to jump up to catch it, but fails and flops on the ground. It tries again, this time with a somersault jump akin to the way Pikmin are [[throw]]n by [[leader]]s. It knocks the butterfly, making it emit some golden sparkles, but the Pikmin ends up falling on its face once more. With its nose-like facial feature seemingly broken, the Pikmin takes a look at it, straightens it, and chases after the butterfly again.
 
As the Pikmin runs forward, it passes by a tilted {{w|Ramune}} bottle. The Pikmin stops, heads back, and examines its reflection on the glass. It poses two times, until it becomes distracted with the butterfly, which flies up into the sky, bringing the Pikmin's attention to the entire bottle, and eventually the marble within.
 
[[File:Treasure in a Bottle Grass.png|thumb|left|The Pikmin's weight makes the grass droop.]]
Enthralled by the marble, the Pikmin looks around for ways to reach it, and begins climbing on the bottles and cans that the main bottle is tipped over. Reaching a dead end, it looks around, and finds that a nearby grass stalk could be used to jump onto the top of the bottle. The blade of grass it chooses to cross proves to be just shy out of reach, resulting in the stretching Pikmin to fall off and land on a bottle below.  Angered, the Pikmin tries again, this time choosing a taller blade of grass from the same stem. As it approaches the end, its weight causes it to fall off, although the Pikmin manages to grab on and gently drop on the bottle's top.
 
Finally ready, the Pikmin dives inside the bottle, sliding off of its surface, and nearly falling on the second chamber of the bottle below. After taking a second to look at the drop and shivering, it turns its attention to the marble, and gleefully cuddles it. The Pikmin begins to push the [[treasure]] up the bottle, but gravity proves to be too strong, and the Pikmin and marble fall back down to the starting point. After fixing its broken nose for a second time, the Pikmin takes a running start by circling the inner part of the bottle, quickly pushing the marble all the way to the bottle's entrance. The object becomes stuck, and the Pikmin slides down. After some seconds, the marble detaches from the entrance and slides down as well. While running away from it, the Pikmin plunges into the bottle's large chamber. The camera at this point looks at the Pikmin's fall from below, and when it slams on the bottom, the viewer gets a clear shot of the Pikmin's face slammed against the glass, broken nose included.
 
After coming to, the Red Pikmin realizes it is stuck inside the bottle. It then tries to climb out twice, and after failing, the realization of it being stuck drives it to sweat profusely. Meanwhile, a [[Blue Pikmin|Blue]] and a [[Yellow Pikmin]] appear walking and presumably talking nearby. The Red Pikmin alerts its friends of its presence, who, after staring at its distorted face from the other side of the murky glass, begin laughing. Irritated, the Red Pikmin tries to alert another Red that joined the scene just then, only to receive the same treatment.
 
[[File:Pikmin Laughing.gif|thumb|The Pikmin laughing at their trapped friend.]]
Some time passes, and the trio of free Pikmin begins thinking of a solution, and the leaf atop the Blue Pikmin's stem sprouts up into a flower as it springs awake, indicating it had an idea. The Pikmin runs away and returns soon after with a bucket of water with an unknown insignia on it – the bucket is sized appropriately for a Pikmin to use. A speech bubble appears next to the Pikmin, indicating that it is sharing its plan with its friends: the Blue Pikmin intends to have a group of Pikmin carry buckets of water and dump them inside the bottle from the top, filling it up, and eventually allowing their stuck comrade to surface and escape. The other two show their approval with a thumbs-up, and the stuck Red Pikmin begins imagining itself swimming – naturally, as it's not a Blue Pikmin, it imagines itself drowning. A drop of sweat falls across its face, followed by the Pikmin nervously shaking its head in disapproval.
 
[[File:PSM Treasure in a Bottle Pikmin Idea.png|thumb|left|Three Pikmin getting an idea on how to rescue their friend.]]
The three rescuers begin thinking once more, and at this point, the Blue's flower is now a leaf. The Yellow Pikmin eventually comes up with an idea, its leaf also sprouting to a flower in the process. It too moves away and returns later carrying a fizzling [[bomb rock]]. The other two Pikmin on the ground run away in terror, and the Red Pikmin in the bottle nervously tries to signal the Yellow Pikmin to forget the idea. The Yellow winks and gives a thumbs up, sure that its idea will work. It runs away, and as the bomb is about to explode, the Red Pikmin cowers in fear.
 
[[File:PikminThumbsUp.gif|thumb|The Yellow Pikmin putting its plan into action.]]
A massive explosion takes place, lifting the bottle some feet into the air. The spinning motion of the bottle eventually shoots the Pikmin upwards and out of it, but the bottle's violent landing ends up placing it slightly upright and partially burrowed into the ground; the Pikmin then falls right into the opening and lands inside again. The three helper Pikmin come out of their hiding spots to check on the aftermath of the explosion, with the Yellow's flower now gone, but they only manage to find a dizzy Red Pikmin still inside the bottle.
 
While disappointedly looking at their Yellow friend, the Pikmin notice the butterfly from the bottle's reflection. They turn around to find a chain of three Blue Pikmin hanging on to the insect's tail, with a [[Purple Pikmin]] slowly chasing behind. The Purple eventually jumps and grabs the last Pikmin in the chain, weighing the butterfly enough so that it can barely move. It does manage to escape the Pikmin's grip, however, resulting in the chain to break and the Blue Pikmin to angrily look at the Purple who weighed them down; as they do this, some protrusions come out of their foreheads, slightly resembling angry eyebrows. The scene pans back to the three Pikmin as they look to each other and come up with the same idea all together.
 
The hands of a group of Pikmin appear carrying a soda can and placing it against the bottle. Meanwhile, a tired Red Pikmin wakes up to find a Blue Pikmin's hand reaching out, inside the bottle. The Red Pikmin excitedly grabs on after noticing this. A tether of several Red, Yellow and Blue Pikmin begins pulling the Red Pikmin up. Atop the bottle, a single Purple Pikmin holds the group from the bottle's entrance, and one by one, it pulls them to the exterior of the bottle, where they jump out from a makeshift can staircase. As the final Pikmin are being brought up, the Red Pikmin sheds a single tear of appreciation. In glee, the Red Pikmin hugs the Blue and high fives the Purple Pikmin, now safely outside the bottle. As it readies to jump out, it hesitates and looks back at the marble, reluctant to let the treasure go. A large group of Pikmin observes the Red and its thoughts.
 
The final scene shows the Red Pikmin riding atop the bottle, now laid on its side, and being carried by all of the other Pikmin. It is now sunset, and as they are moving the object away, the camera shows the bottle's back, where the text "NINTENDO" "NT 4 6" is visible, as well as a Purple Pikmin struggling to keep up. The white butterfly is also seen flying into the sky as the movie ends.
 
==Ending==
A cropped shot of a forest appears, with a Blue, a Red and a Yellow bud Pikmin buried underground. Their buds pop into flowers as the letters "Fin" appear.
 
The [[credits]] for the short then begin rolling. Pikmin appear running from one side of the screen to the other, unveiling the credit's text as they pass by it. After the credits, the copyrights messages for Nintendo appear.
 
==Audio==
Some sound effects and songs from the [[Pikmin series|''Pikmin'' games]] appear in this short. Simple sound effects and Pikmin noises taken from the games will not be listed here.
*When the Red Pikmin cuddles the marble, the "task complete" chime plays.
*When the Pikmin takes a running start to push the marble up, the [[charge|charging]] sound effect from ''Pikmin 3'' plays.
*When the bottle lands after being blown up, and the Red Pikmin is shown to be dizzy, the sound of a rusty crank plays. This is the sound heard when rotating a [[fruit]] on the [[Menu#Fruit Analysis|Fruit Analysis]] screen.
*When the plan for the rescue chain is set in motion, the [[Menu#Final Analysis|Final Analysis]] song begins playing.
*When the Red Pikmin grabs the hand of the Blue Pikmin in the chain, the [[enemy reel]]'s theme plays.
*On the final scene where the bottle is being carried away, the [[Cutscene#Attraction mode|attraction mode]] song from ''Pikmin 2'' begins playing.
*During the credits, the music from the ending [[cutscene]] in ''Pikmin'' plays.
 
==Cans==
Japanese text appears on all the soda cans, although some also have English text.
 
===Green can===
[[File:TreasureInABottle LemonSodaCan.png|thumb|125px|The green can.]]
*On the green can, a red banner saying "LEMON・SODA" can be seen. Two drinks, {{w|Lemon Sour}} and {{w|C.C. Lemon}} are popular forms of Lemon Soda within Japan.
*The bottom of the can says {{j|果汁10% 未満|(果汁)Kajū (10%)Jyuppāsento (未満)Miman|Less than 10% juice (content)}} with the first {{w|Kanji}} obscured by rust. The text is followed by "180ml" underneath.
*Near the top of the green can are the words {{j|レモン ソーダ|Remon Sōda|Lemon Soda|f=tp}} and {{j|ダイナ堂|Daina Dō|Dyna Hall|f=tp}}, surrounded by the text {{j|老舗大奈毛比句茶堂の味|(老舗)Shinise (大奈)Daina (毛比句)Mohiku (茶堂)Chadō (の)no (味)Aji|The taste of the long-established Dyna Mohiku Tea Hall|f=tp}} two times.
*On the right of the green can are the words {{j|爽快!|Sōkai!|Exhilarating!}}, followed by the words {{j|レモンがシュワ~|Remon ga Shuwa~|Fizzy Lemon}}.
 
===Polka dot can===
*This can contains Apple Juice, as shown in the English text on the side of the can.
*The nutrition label has {{j|三五〇ミリリットル|San-byaku Go-jū Miri Rittoru|350ml}}, written on it.
 
===Orange can===
[[File:PSM Treasure in a Bottle Pikmin Group.png|thumb|300px|The cans all lined up against each other.]]
*On the orange can, it has a similar style to the Lemon Soda can, with {{j|フルーツ ミルク|Furūtsu Miruku|Fruit Milk|f=tp}} written as the main label of the can. Fruit (flavored) milk is a popular drink among kids which can be flavored with strawberry, banana, or sometimes a mix of fruits.
*On the side of the can, {{j|さわやかなフルーツ|Sawayaka na furūtsu|Refreshing Fruit|f=tp}} is visible. More text follows but is obscured due to rust.


'''Treasure in a Bottle''' is the second [[Pikmin Short Movies|''Pikmin'' Short Movie]]. It is 08:00 minutes in length, and has no introduction. In this film, a Red Pikmin finds a [[wikipedia:Ramune|Ramune bottle]] and attempts to retrieve the marble inside. After failing and becoming trapped inside the bottle's bottom, he asks passerby Pikmin for help, which, after other failed ideas, decide to create a chain of Pikmin to pull their trapped comrade outside.
===Blue, white, and orange can===
*This can contains Orange Juice as written on the main label, {{j|みかん ジュース|Mikan Jūsu|Mikan Juice}}. See {{w|Citrus unshiu}}, Japanese madarin orange.
*The side of the can says {{j|みかん そのままのおいしさ!|Mikan sono mama no oishisa!|Mikan, deliciousness just as it is}}.


==Plot==
The movie begins with a leaf [[Red Pikmin]] chasing a white butterfly, a [[wikipedia:Pieris rapae|white cabbage butterfly]] with extra tufts of white hair on its antennae. It tries to jump up to catch it, but fails and flops on the ground. It tries again, this time with a sommersault jump akin to the way Pikmin are [[throw]]n by [[leader]]s. It knocks the butterfly, making it emit some golden sparkles, but ends up falling on its face once more. With its nose-like facial feature seemingly broken, the Pikmin takes a look at it, straightens it, and chases after the butterfly again.


As the Pikmin runs forward, it passes by a tilted [[wikipedia:Ramune|Ramune bottle]]. The Pikmin stops, heads back, and examines its reflection on the glass. It poses two times, until it becomes distracted with the butterfly, which flies up into the sky, bringing the Pikmin's attention to the entire bottle, and eventually the marble within.
All cans belong to the Dyna company and share the same emblem as the Green Can. The cans are all rusted, thus a lot of text is unreadable.


Shocked by the marble, the Pikmin looks around for ways to reach it, and begins climbing on the bottles and cans that the main bottle is tipped over. Reaching a dead end, it looks around, and finds that a nearby grass stalk could be used to jump onto the top of the bottle. The blade of grass it chooses to cross proves to be just shy out of reach, resulting in the stretching Pikmin to fall off and land on a bottle below. Angered, the Pikmin tries again, this time choosing a taller blade of grass from the same stem. As it approaches the end, its weight causes it to nearly fall off, although the Pikmin manages to grab on and gently drop on the bottle's top, which is now close by.
==Gallery==
<gallery>
PSM Treasure in a Bottle Shiny Marble.png|The [[Red Pikmin]] gazing upon the marble.
PSM Treasure in a Bottle Pushing Marble.png|The Red Pikmin trying to push the marble up the bottle.
PSM Treasure in a Bottle Climbing Pikmin.png|The Red Pikmin trying to climb out of the bottle.
PSM Treasure in a Bottle Reflection.png|Two Pikmin laughing after staring at the distorted face of the Red Pikmin.
PSM Treasure in a Bottle Blue Pikmin Idea.png|The [[Blue Pikmin]]'s idea, which consists in filling the bottle with water.
PSM Treasure in a Bottle Carried Bomb Rock.png|The [[Yellow Pikmin]] carrying a [[Bomb rock|Bomb Rock]].
PSM Treasure in a Bottle Active Bomb Rock.png|The Yellow Pikmin's idea, consisting in dropping a bomb rock near the bottle.
PSM Treasure in a Bottle Explosion.png|The various cans and bottles in the air from the Bomb Rock's explosion.
PSM Treasure in a Bottle Butterfly.png|A chain of four Pikmin hanging on to a butterfly.
PSM Treasure in a Bottle Pikmin Group.png|A chain of Pikmin trying to pull the Red Pikmin up the bottle.
PSM Treasure in a Bottle Purple Pikmin Catching Up.png|The final scene of ''Treasure in a Bottle'', showing the group of Pikmin carrying the bottle.
</gallery>


Finally ready, the Pikmin dives inside the bottle, sliding off of its surface, and nearly falling on the second chamber of the bottle below. After taking a second to look at the drop and shivering, it turns its attention to the marble, and gleefully cuddles it; at this point, the "task complete" chime from the games plays. The Pikmin begins to push it up the bottle, but gravity proves to be too strong, and the Pikmin and marble fall back down to the starting point. After fixing its broken nose for a second time, the [[charge|charging]] sound effect is heard, and the Pikmin takes a running start by circling the inner part of the bottle, quickly pushing the marble all the way to the bottle's entrance. The object becomes stuck, and the Pikmin slides down. After some seconds, the marble detaches and slides down as well. While running away from it, the Pikmin plunges into the bottle's large chamber. The camera at this point looks at the Pikmin's fall from below, and when it slams on the bottom, the viewer gets a clear shot of its broken nose.
==Trivia==
*On the ''[[Pikmin 3]]'' boxart, a Red Pikmin is seen inside a bottle, although with an accessible and wide exit. It could possibly be an inspiration to ''Treasure in a Bottle''. In addition, a Ramune bottle also appears in [[The Forest Navel]], on the southern lake, as well as three of them in [[shapetst]].
*On the scene where the Red Pikmin realizes the glass belongs to a bottle, a tune similar to ''[https://www.youtube.com/watch?v=SLuW-GBaJ8k Also Sprach Zarathustra]'' plays.
*As the Pikmin are pulling the Red Pikmin, a pair of scissors can be seen to the right.


{{stub}}
==Names in other languages==
{{Foreignname
|Jap=ビンの中のお宝
|JapR=Bin no naka no otakara
|JapM=Treasure in a bottle
|ChiTrad=瓶中寶物
|ChiTradR=
|ChiTradM=Treasure in a bottle
|Dut=Treasure in a Bottle
|DutM=-
|Fra=Trésor en bouteille
|FraM=Treasure in bottle
|Ger=Schatz in der Flasche
|GerM=Treasure in the Bottle
|Ita=Tesoro in bottiglia
|ItaM=Treasure in bottle
|Kor=병 속의 보물
|KorR=byeong sog-ui bomul
|KorM=Treasure in a bottle
|Spa=Tesoro embotellado
|SpaM=Bottled treasure
|Por=Tesouro na garrafa
|PorM=Treasure in the bottle
|PorN=Only used on the official site<ref>[https://web.archive.org/web/20170725044534/https://www.nintendo.pt/Familia-Nintendo-3DS/Conteudos-descarregaveis/Videos-descarregaveis/PIKMIN-Short-Movies/PIKMIN-Short-Movies-937752.html PIKMIN Short Movies] on nintendo.pt, archived</ref><br>The YouTube upload used the English name
|Rus=Сокровище в бутылке
|RusR=Sokrovishche v butylke
|RusM=Treasure in a bottle
|notes=y
}}


==See also==
==See also==
*''[[The Night Juicer]]''
*''[[The Night Juicer]]''
*''[[Occupational Hazards]]''
*''[[Occupational Hazards]]''
==References==
{{refs}}


[[Category:Pikmin Short Movies]]
[[Category:Pikmin Short Movies]]

Latest revision as of 21:32, October 11, 2024

This article or section features debatable canonical information.
The content here is yet to be confirmed to be canon, but features non-canonical aspects.

Treasure in a Bottle (ビンの中のお宝?) is the second Pikmin Short Movie. The short is 08:00 minutes in length, and has no introduction. In this film, a Red Pikmin finds a Ramune bottle and attempts to retrieve the marble inside. After failing and becoming trapped inside the bottle's bottom, it asks passerby Pikmin for help, which – after other failed ideas – decide to create a chain of Pikmin to pull their trapped comrade outside.

YouTube uploads[edit]

Nintendo website blurb[edit]

A red Pikmin finds an oddly shaped, clear container in the grass. But can he get the treasure inside?

Synopsis[edit]

The movie begins with a leaf Red Pikmin chasing a white cabbage butterfly (with extra tufts of white hair on its antennae). The Pikmin tries to jump up to catch it, but fails and flops on the ground. It tries again, this time with a somersault jump akin to the way Pikmin are thrown by leaders. It knocks the butterfly, making it emit some golden sparkles, but the Pikmin ends up falling on its face once more. With its nose-like facial feature seemingly broken, the Pikmin takes a look at it, straightens it, and chases after the butterfly again.

As the Pikmin runs forward, it passes by a tilted Ramune bottle. The Pikmin stops, heads back, and examines its reflection on the glass. It poses two times, until it becomes distracted with the butterfly, which flies up into the sky, bringing the Pikmin's attention to the entire bottle, and eventually the marble within.

An early scene from Treasure in a Bottle, when the Red Pikmin is hanging off a blade of grass.
The Pikmin's weight makes the grass droop.

Enthralled by the marble, the Pikmin looks around for ways to reach it, and begins climbing on the bottles and cans that the main bottle is tipped over. Reaching a dead end, it looks around, and finds that a nearby grass stalk could be used to jump onto the top of the bottle. The blade of grass it chooses to cross proves to be just shy out of reach, resulting in the stretching Pikmin to fall off and land on a bottle below. Angered, the Pikmin tries again, this time choosing a taller blade of grass from the same stem. As it approaches the end, its weight causes it to fall off, although the Pikmin manages to grab on and gently drop on the bottle's top.

Finally ready, the Pikmin dives inside the bottle, sliding off of its surface, and nearly falling on the second chamber of the bottle below. After taking a second to look at the drop and shivering, it turns its attention to the marble, and gleefully cuddles it. The Pikmin begins to push the treasure up the bottle, but gravity proves to be too strong, and the Pikmin and marble fall back down to the starting point. After fixing its broken nose for a second time, the Pikmin takes a running start by circling the inner part of the bottle, quickly pushing the marble all the way to the bottle's entrance. The object becomes stuck, and the Pikmin slides down. After some seconds, the marble detaches from the entrance and slides down as well. While running away from it, the Pikmin plunges into the bottle's large chamber. The camera at this point looks at the Pikmin's fall from below, and when it slams on the bottom, the viewer gets a clear shot of the Pikmin's face slammed against the glass, broken nose included.

After coming to, the Red Pikmin realizes it is stuck inside the bottle. It then tries to climb out twice, and after failing, the realization of it being stuck drives it to sweat profusely. Meanwhile, a Blue and a Yellow Pikmin appear walking and presumably talking nearby. The Red Pikmin alerts its friends of its presence, who, after staring at its distorted face from the other side of the murky glass, begin laughing. Irritated, the Red Pikmin tries to alert another Red that joined the scene just then, only to receive the same treatment.

The Pikmin in Treasure in a Bottle laughing at the trapped Red Pikmin.
The Pikmin laughing at their trapped friend.

Some time passes, and the trio of free Pikmin begins thinking of a solution, and the leaf atop the Blue Pikmin's stem sprouts up into a flower as it springs awake, indicating it had an idea. The Pikmin runs away and returns soon after with a bucket of water with an unknown insignia on it – the bucket is sized appropriately for a Pikmin to use. A speech bubble appears next to the Pikmin, indicating that it is sharing its plan with its friends: the Blue Pikmin intends to have a group of Pikmin carry buckets of water and dump them inside the bottle from the top, filling it up, and eventually allowing their stuck comrade to surface and escape. The other two show their approval with a thumbs-up, and the stuck Red Pikmin begins imagining itself swimming – naturally, as it's not a Blue Pikmin, it imagines itself drowning. A drop of sweat falls across its face, followed by the Pikmin nervously shaking its head in disapproval.

A later scene from Treasure in a Bottle, when the Pikmin get an idea to help their friend out.
Three Pikmin getting an idea on how to rescue their friend.

The three rescuers begin thinking once more, and at this point, the Blue's flower is now a leaf. The Yellow Pikmin eventually comes up with an idea, its leaf also sprouting to a flower in the process. It too moves away and returns later carrying a fizzling bomb rock. The other two Pikmin on the ground run away in terror, and the Red Pikmin in the bottle nervously tries to signal the Yellow Pikmin to forget the idea. The Yellow winks and gives a thumbs up, sure that its idea will work. It runs away, and as the bomb is about to explode, the Red Pikmin cowers in fear.

The Yellow Pikmin in Treasure in a Bottle, assuring the trapped Red Pikmin that the bomb rock is a good idea.
The Yellow Pikmin putting its plan into action.

A massive explosion takes place, lifting the bottle some feet into the air. The spinning motion of the bottle eventually shoots the Pikmin upwards and out of it, but the bottle's violent landing ends up placing it slightly upright and partially burrowed into the ground; the Pikmin then falls right into the opening and lands inside again. The three helper Pikmin come out of their hiding spots to check on the aftermath of the explosion, with the Yellow's flower now gone, but they only manage to find a dizzy Red Pikmin still inside the bottle.

While disappointedly looking at their Yellow friend, the Pikmin notice the butterfly from the bottle's reflection. They turn around to find a chain of three Blue Pikmin hanging on to the insect's tail, with a Purple Pikmin slowly chasing behind. The Purple eventually jumps and grabs the last Pikmin in the chain, weighing the butterfly enough so that it can barely move. It does manage to escape the Pikmin's grip, however, resulting in the chain to break and the Blue Pikmin to angrily look at the Purple who weighed them down; as they do this, some protrusions come out of their foreheads, slightly resembling angry eyebrows. The scene pans back to the three Pikmin as they look to each other and come up with the same idea all together.

The hands of a group of Pikmin appear carrying a soda can and placing it against the bottle. Meanwhile, a tired Red Pikmin wakes up to find a Blue Pikmin's hand reaching out, inside the bottle. The Red Pikmin excitedly grabs on after noticing this. A tether of several Red, Yellow and Blue Pikmin begins pulling the Red Pikmin up. Atop the bottle, a single Purple Pikmin holds the group from the bottle's entrance, and one by one, it pulls them to the exterior of the bottle, where they jump out from a makeshift can staircase. As the final Pikmin are being brought up, the Red Pikmin sheds a single tear of appreciation. In glee, the Red Pikmin hugs the Blue and high fives the Purple Pikmin, now safely outside the bottle. As it readies to jump out, it hesitates and looks back at the marble, reluctant to let the treasure go. A large group of Pikmin observes the Red and its thoughts.

The final scene shows the Red Pikmin riding atop the bottle, now laid on its side, and being carried by all of the other Pikmin. It is now sunset, and as they are moving the object away, the camera shows the bottle's back, where the text "NINTENDO" "NT 4 6" is visible, as well as a Purple Pikmin struggling to keep up. The white butterfly is also seen flying into the sky as the movie ends.

Ending[edit]

A cropped shot of a forest appears, with a Blue, a Red and a Yellow bud Pikmin buried underground. Their buds pop into flowers as the letters "Fin" appear.

The credits for the short then begin rolling. Pikmin appear running from one side of the screen to the other, unveiling the credit's text as they pass by it. After the credits, the copyrights messages for Nintendo appear.

Audio[edit]

Some sound effects and songs from the Pikmin games appear in this short. Simple sound effects and Pikmin noises taken from the games will not be listed here.

  • When the Red Pikmin cuddles the marble, the "task complete" chime plays.
  • When the Pikmin takes a running start to push the marble up, the charging sound effect from Pikmin 3 plays.
  • When the bottle lands after being blown up, and the Red Pikmin is shown to be dizzy, the sound of a rusty crank plays. This is the sound heard when rotating a fruit on the Fruit Analysis screen.
  • When the plan for the rescue chain is set in motion, the Final Analysis song begins playing.
  • When the Red Pikmin grabs the hand of the Blue Pikmin in the chain, the enemy reel's theme plays.
  • On the final scene where the bottle is being carried away, the attraction mode song from Pikmin 2 begins playing.
  • During the credits, the music from the ending cutscene in Pikmin plays.

Cans[edit]

Japanese text appears on all the soda cans, although some also have English text.

Green can[edit]

From the Pikmin short Treasure in a Bottle, used as a reference image in the description
The green can.
  • On the green can, a red banner saying "LEMON・SODA" can be seen. Two drinks, Lemon Sour and C.C. Lemon are popular forms of Lemon Soda within Japan.
  • The bottom of the can says 果汁10% 未満?, lit.: "Less than 10% juice (content)" with the first Kanji obscured by rust. The text is followed by "180ml" underneath.
  • Near the top of the green can are the words レモン ソーダ? (lit.: "Lemon Soda") and ダイナ堂? (lit.: "Dyna Hall"), surrounded by the text 老舗大奈毛比句茶堂の味? (lit.: "The taste of the long-established Dyna Mohiku Tea Hall") two times.
  • On the right of the green can are the words 爽快!?, lit.: "Exhilarating!", followed by the words レモンがシュワ~?, lit.: "Fizzy Lemon".

Polka dot can[edit]

  • This can contains Apple Juice, as shown in the English text on the side of the can.
  • The nutrition label has 三五〇ミリリットル?, lit.: "350ml", written on it.

Orange can[edit]

A scene from Treasure in a Bottle, when a large group of Pikmin line up to help pull the Red Pikmin out the bottle.
The cans all lined up against each other.
  • On the orange can, it has a similar style to the Lemon Soda can, with フルーツ ミルク? (lit.: "Fruit Milk") written as the main label of the can. Fruit (flavored) milk is a popular drink among kids which can be flavored with strawberry, banana, or sometimes a mix of fruits.
  • On the side of the can, さわやかなフルーツ? (lit.: "Refreshing Fruit") is visible. More text follows but is obscured due to rust.

Blue, white, and orange can[edit]

  • This can contains Orange Juice as written on the main label, みかん ジュース?, lit.: "Mikan Juice". See Citrus unshiu, Japanese madarin orange.
  • The side of the can says みかん そのままのおいしさ!?, lit.: "Mikan, deliciousness just as it is".


All cans belong to the Dyna company and share the same emblem as the Green Can. The cans are all rusted, thus a lot of text is unreadable.

Gallery[edit]

Trivia[edit]

  • On the Pikmin 3 boxart, a Red Pikmin is seen inside a bottle, although with an accessible and wide exit. It could possibly be an inspiration to Treasure in a Bottle. In addition, a Ramune bottle also appears in The Forest Navel, on the southern lake, as well as three of them in shapetst.
  • On the scene where the Red Pikmin realizes the glass belongs to a bottle, a tune similar to Also Sprach Zarathustra plays.
  • As the Pikmin are pulling the Red Pikmin, a pair of scissors can be seen to the right.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese ビンの中のお宝?
Bin no naka no otakara
Treasure in a bottle
Flag of the Republic of China (Taiwan) Chinese
(traditional)
瓶中寶物 Treasure in a bottle
Flag of the Netherlands Dutch Treasure in a Bottle -
Flag of France French Trésor en bouteille Treasure in bottle
Flag of Germany German Schatz in der Flasche Treasure in the Bottle
Flag of Italy Italian Tesoro in bottiglia Treasure in bottle
Flag of South Korea Korean 병 속의 보물
byeong sog-ui bomul
Treasure in a bottle
Flag of Brazil Portuguese Tesouro na garrafa Treasure in the bottle Only used on the official site[1]
The YouTube upload used the English name
Flag of Spain Spanish Tesoro embotellado Bottled treasure
Flag of Russia Russian Сокровище в бутылке
Sokrovishche v butylke
Treasure in a bottle

See also[edit]

References[edit]

  1. ^ PIKMIN Short Movies on nintendo.pt, archived