Revive: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
(Redirected page to Health#Revival)
 
(14 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
#REDIRECT [[Health#Revival]]
[[File:Revive.png|thumb|A Spotty Bulbear regenerating life.]]A small number of enemies in the [[Pikmin series]] can '''revive''' after death if their body is left alone for far too long. Only [[Spotty Bulbears]] (in ''[[Pikmin 2]]''), [[Shearwigs]] and [[Gatling Groinks]] have this ability. When an enemy that can revive is killed, its HP will slowly regenerate. Once its health is completely full, the enemy will get back up and continue to roam and attack. To prevent this from happening, the creature should either be killed when [[Ultra-bitter Spray|petrified]] so that its body disappears, or lured into a hole in the floor; or it may run into one on its own (applicable in certain caves). Bringing the body to the [[Research Pod]] or an [[Onion]] will also get rid of the carcass completely, making it impossible for it to revive. The player can also try to quickly progress to the next [[sublevel]] if [[cave|underground]] before the creature's health is regained completely.
==Trivia==
*Interestingly, both enemies that can revive can also freely roam the area that they are in.
*Because they can revive themselves, they do not have any ghost sprite, even if killed when petrified.
*It could be that these enemies faint instead of die, similar to the Pokèmon series. 
*The Shearwig does not technically revive when defeated; it regenerates health when flying.
[[Category:Pikmin 2]]

Latest revision as of 06:27, October 13, 2014

Redirect to: