Pikmin 4

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(Spicy spray notes & requirements)
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{{game icons|p4=y}}
{{game icons|p4=y}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{New game spoiler|night mode and various unlockables}}
{{image|The pack opened in-game.}}
{{Stub}}
[[File:Pikmin 4 Pack Items.jpg|300px|thumb|right|Several pack items in a bunch.]]
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the pack, which can be accessed at anytime. Most the items can be purchased from [[Russ]] at [[The Lab|the lab]], but a handful can be obtained by other means.  
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means.


==Types of Items==
== Purchasing ==
The majority of items in the pack need to be purchased from [[Russ]] at the lab, accessible at the start of each [[day]] in the [[Rescue Command Post]]. Each purchase costs a certain amount of [[raw material]], depending on the item, except for the first purchase of a given item, since Russ calls that one a prototype and hands it out for free. Every morning, Russ will have some items available for sale, but only up to a limited amount, meaning that if the player wants more, they have to find it in some other way or buy more the next day. The [[Survey Drone]], [[Idler's Alert]], and [[Homesick Signal]] are one-time purchases, and are added as devices to the pack for use whenever the player wishes.
 
== Using ==
During gameplay, the player can open the [[action menu]] and choose the right option, the pack, to open it. This opens a further menu from which the player can choose what to use. Once they select, the item gets used right away, or is placed on the leader's hands to be [[throw]]n.
 
== List of items ==
{{todo|finish the quotes.}}
{| class="wikitable sortable"
{| class="wikitable sortable"
! class="unsortable"|Icon
! class="unsortable"|Icon
! Name
! Name
! data-sort-type=number|How to Obtain
! data-sort-type=number|How to obtain
! class="unsortable"|Function
! class="unsortable"|Function
! In-game description
! data-sort-type=number|Requirement
! data-sort-type=number|Requirement
! data-sort-type=number|Notes
! Daily stock
|-
|-
| [[File:Ultra-spicy spray P4 icon.png|50px]]
| [[File:Ultra-Spicy Berry P4 icon.png|50px]]
| [[Ultra-spicy spray]]
| [[Ultra-Spicy Berry]]
| Collect 10 Ultra-spicy berries, or one red nectar.
| Collect Ultra-Spicy Berries from a [[Burgeoning Spiderwort]] without ever having any Ultra-Spicy Spray.
| N/A
| {{transcript|A red Ultra-Spicy Berry known to have a lot of {{color|ultra-spicy compounds|orange}}. Ten berries will producera one bottle of spray.|block=y}}
| Find a Burgeoning Spiderwort.
| N/A
|-
| [[File:Ultra-Spicy Spray P4 icon.png|50px]]
| [[Ultra-Spicy Spray]]
| Collect 10 Ultra-Spicy Berries, or one [[Spray|Red Nectar]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Find a [[Burgeoning Spiderwort]] plant, or red nectar.
| {{transcript|A spray consisting of red nectar infused with {{color|ultra-spicy compounds|darkorange}}. Side effects still unknown.|block=y}} (if it has not been used)
| Ultra-spicy spray also instantly flowers affected [[Pikmin]]
 
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Oatchi. It affects everyone in the vicinity for a limited period of time.|block=y}} (if it has been used)
 
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Moss. It affects everyone in the vicinity for a limited period of time.|block=y}} (in [[Olimar's Shipwreck Tale]])
| Find a Burgeoning Spiderwort, or [[Spray|Ultra-Spicy Nectar]].
| N/A
|-
|-
| [[File:Survey Drone P4 icon.png|50px]]
| [[File:Survey Drone P4 icon.png|50px]]
| [[Survey Drone]]
| [[Survey Drone]]
| Purchased for 10 [[Raw material]] at the Lab.
| Purchased for {{icon|Raw material}} × 10 at the lab.
| Allows you to scout out an area with a drone.
| Allows the player to scout out an area with a drone.
| 600 Sparklium
| {{transcript|It's imperative to explore your surroundings from every vantage point. Use this drone to {{color|scout the area|darkorange}}|block=y}}
|
 
{{transcript|A drone that can {{color|scout the area from the sky|orange}}. It can drop up to three pinsam to flag landmarks of your choice.|block=y}}
| {{sparklium|p4|600}}
| One-time purchase
|-
|-
| [[File:Idler's Alert P4 icon.png|50px]]
| [[File:Idler's Alert P4 icon.png|50px]]
| [[Idler's Alert]]
| [[Idler's Alert]]
| Purchased for 80 raw material at the Lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Recalls idle Pikmin to wherever the alarm is sounded.
| Calls [[idle]] Pikmin to wherever the alarm is sounded.
| 3500 Sparkliuim
| {{transcript|Why manually {{color|collect Pikmin|darkorange}} that have completed their tasks when you can summon them with this?|block=y}}
|
| {{sparklium|p4|3500}}
| One-time purchase
|-
|-
| [[File:Homesick Signal P4 icon.png|50px]]
| [[File:Homesick Signal P4 icon.png|50px]]
| [[Homesick Signal]]
| [[Homesick Signal]]
| Purchased for 80 raw material at the Lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| Unknown
| {{transcript|When your Pikmin go missing, {{color|call them back to the S.S. Beagle|darkorange}}! This works on any Pikmin not currently in your squad.|block=y}}
|
 
 
| {{sparklium|p4|4500}}
| One-time purchase
|-
|-
| [[File:Bomb rock P4 icon.png|50px]]
| [[File:Bomb Rock P4 icon.png|50px]]
| [[Bomb Rock]]
| [[Bomb Rock]]
| Purchased for 6 raw material at the Lab.
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s.
| Destroys [[reinforced wall]]s.
| Destroys [[reinforced wall]]s and damages enemies.
| Unknown
| {{transcript|Made from all-natural, organic materials, these bombs are strong enough to {{color|destroy |darkorange}}reinforced walls. Intrigued?!|block=y}}
|
 
{{transcript|A bomb that results in {{color|huge damage |darkorange}}to creatures. It can also destroy dirt walls and reinforced walls.|block=y}}
| {{sparklium|p4|3000}}
| 5
|-
|-
| [[File:Ice blast P4 icon.png|50px]]
| [[File:Ice Blast P4 icon.png|50px]]
| [[Ice Blast]]
| [[Ice Blast]]
| Purchased for 6 raw material at the Lab.
| Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s.
| Freezes enemies or [[water]] instantly.
| Freezes enemies or [[water]] instantly.
| 1500 Sparklium
| {{transcript|When this bomb explodes, it saps away all warmth from its surroundings. It can {{color|freeze |darkorange}}creatures and water immediately!|block=y}}
|
 
{{transcript|This {{color|freezing bomb |darkorange}}will sap away any warmth in the area when it detonates. It can also freeze creatures and bodies of water.|block=y}}
| {{sparklium|p4|1500}}
| 5
|-
|-
| [[File:Lightning shock P4 icon.png|50px]]
| [[File:Lightning Shock P4 icon.png|50px]]
| [[Lightning Shock]]
| [[Lightning Shock]]
| Purchased for 30 raw material at the Lab.
| Purchased for {{icon|raw material}} × 30 at the lab.
| Immobilizes creatures with a lightning strike.
| Immobilizes creatures with a lightning strike.
| Unknown
| {{transcript|This powerful lightning strike briefly {{color|immobilizes |darkorange}}creatures! Don't worry—its design won't allow it to zap its user.|block=y}}
|
 
{{transcript|A lightning strike that electrocutes creatures in the area and momentarily {{color|paralyzes |darkrange}}them.|block=y}}
| {{sparklium|p4|6500}}
| 3
|-
|-
| [[File:Mine P4 icon.png|50px]]
| [[File:Mine P4 icon.png|50px]]
| [[Mine]]
| [[Mine]]
| Purchased for 10 raw material at the Lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that detects movement.
| A bomb that detects movement.
| Unknown
| {{transcript|When this bomb {{color|senses the movement |darkorange}}of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!|block=y}}
|
 
{{transcript|A bomb that {{color|reacts to the movements |darkorange}}of living creatures and explodes. It can also be stuck to a creature's body.|block=y}}
| {{sparklium|p4|4000}}
| 5
|-
|-
| [[File:Trackonator P4 icon.png|50px]]
| [[File:Trackonator P4 icon.png|50px]]
| [[Trackonator]]
| [[Trackonator]]
| Purchased for 10 raw material at the Lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that tracks and chases its target.
| A bomb that tracks and chases its target.
| Unknown
| {{transcript|A bomb that always {{color|tracks|darkorange}} its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.|block=y}}
|
 
{{transcript|A {{color|tracking bomb |darkorange}}that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.|block=y}}
 
| {{sparklium|p4|7500}}
| 5
|-
|-
| [[File:Emergency kit P4 icon.png|50px]]
| [[File:Emergency Kit P4 icon.png|50px]]
| Emergency Kit
| [[Emergency Kit]]
| Purchased for 5 raw material at the Lab.
| Purchased for {{icon|raw material}} × 5 at the lab.
| Automatically heals the player's character if they are to be knocked out.
| Automatically heals the player's character if they are to be knocked out.
| Available as soon as Russ opens his lab  
| {{transcript|This lifesaving item will protect you from getting knocked out! Plus, it detects your low HP and {{color|automatically heals |darkorange}}you.|block=y}}
|
 
{{transcript|A lifesaving tool that automatically {{color|replenishes |darkorange}}your HP when you get knocked out. Can be used to recover HP when low.|block=y}}
| Available as soon as [[Russ]] opens his lab.
| 5
|-
|-
| [[File:Scrummy bone P4 icon.png|50px]]
| [[File:Scrummy Bone P4 icon.png|50px]]
| Scrummy bone
| [[Scrummy Bone]]
| Purchased for 3 raw material at the Lab.
| Purchased for {{icon|raw material}} × 3 at the lab.
| Instantly heals [[Oatchi]] or increases his HP.
| Instantly heals [[Oatchi]] or increases his maximum HP.
| Available as soon as [[Russ]] opens his lab  
| {{transcript|When {{color|Oatchi|green}} is injured, this will {{color|heal him instantly|darkorange}}! When he's in perfect health, it will temporarily {{color|increase his HP|darkorange}}!|block=y}}
|
 
{{transcript|A favorite snack that {{color|completely reenergizes |darkorange}}Oatchi. Eating one when at full health leads to a hefty {{color|HP increase|darkorange}}.|block=y}}
| Available as soon as [[Russ]] opens his lab
| 10
|-
|-
| [[File:Pikpik carrot P4 icon.png|50px]]
| [[File:Pikpik Carrot P4 icon.png|50px]]
| [[Pikpik Carrot]]
| [[Pikpik Carrot]]
| Purchased for 2 raw material at the Lab.
| Purchased for {{icon|raw material}} × 2 at the lab.
| Paralyzes enemies that eat them.
| Paralyzes enemies that eat them.
| 800 Sparklium
| {{transcript|These handpicked carrots have a {{color|paralyzing effect when eaten|darkorange}}! Perfect for {{color|stopping |darkorange}}and {{color|baiting |darkorange}}creatures!|block=y}}
|
 
{{transcript|Carrots specifically picked for their extremely bitter taste. So bitter, in fact, that {{color|they paralyze |darkorange}}the creatures that are tempted to eat them.|block=y}}
| {{sparklium|p4|800}}
| 15
|-
|-
| [[File:Glow seed P4 icon.png|50px]]
| [[File:Glow Seed P4 icon.png|50px]]
| [[Glow Seed]]
| [[Glow Seed]]
| Rewarded 1 seed for each multiple of 5 Glow Pikmin on night expeditions.
| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| Complete your first night expedition.
| {{transcript|A mysterious seed that produces {{color|Glow Pikmin |darkorange}}when thrown. Used only during night expeditions and when underground.|block=y}}
| The game rounds up to the nearest multiple of 5. e.g. If 13 Pikmin are grown, 3 seeds are rewarded.
| Complete or fail the first night expedition.
| N/A
|}
|}


==See also==
==See also==
*[[Gear (Pikmin 4)]]
* [[Gear]]
*[[The Lab]]
 
*[[Upgrade]]
[[Category:Gameplay]]

Latest revision as of 09:53, September 21, 2024

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Fill in the requirements to unlock the items.

This article or section is in need of more images. Particularly:
The pack opened in-game.
You can help Pikipedia by uploading some images.

Several pack items.
Several pack items in a bunch.

In Pikmin 4, several items can be used whilst out exploring the many areas of PNF-404. These items are all stored in the pack, which can be accessed at any time during gameplay. Most of the items can be purchased from Russ at the lab, but a handful can be obtained by other means.

PurchasingEdit

The majority of items in the pack need to be purchased from Russ at the lab, accessible at the start of each day in the Rescue Command Post. Each purchase costs a certain amount of raw material, depending on the item, except for the first purchase of a given item, since Russ calls that one a prototype and hands it out for free. Every morning, Russ will have some items available for sale, but only up to a limited amount, meaning that if the player wants more, they have to find it in some other way or buy more the next day. The Survey Drone, Idler's Alert, and Homesick Signal are one-time purchases, and are added as devices to the pack for use whenever the player wishes.

UsingEdit

During gameplay, the player can open the action menu and choose the right option, the pack, to open it. This opens a further menu from which the player can choose what to use. Once they select, the item gets used right away, or is placed on the leader's hands to be thrown.

List of itemsEdit

To do: finish the quotes.
Care to do so?

Icon Name How to obtain Function In-game description Requirement Daily stock
  Ultra-Spicy Berry Collect Ultra-Spicy Berries from a Burgeoning Spiderwort without ever having any Ultra-Spicy Spray. N/A
A red Ultra-Spicy Berry known to have a lot of ultra-spicy compounds. Ten berries will producera one bottle of spray.
Find a Burgeoning Spiderwort. N/A
  Ultra-Spicy Spray Collect 10 Ultra-Spicy Berries, or one Red Nectar. Increases the speed of Pikmin and Oatchi.
A spray consisting of red nectar infused with ultra-spicy compounds. Side effects still unknown.
(if it has not been used)
This spray increases the overall speed of Pikmin and Oatchi. It affects everyone in the vicinity for a limited period of time.
(if it has been used)
This spray increases the overall speed of Pikmin and Moss. It affects everyone in the vicinity for a limited period of time.
(in Olimar's Shipwreck Tale)
Find a Burgeoning Spiderwort, or Ultra-Spicy Nectar. N/A
  Survey Drone Purchased for   × 10 at the lab. Allows the player to scout out an area with a drone.
It's imperative to explore your surroundings from every vantage point. Use this drone to scout the area
A drone that can scout the area from the sky. It can drop up to three pinsam to flag landmarks of your choice.
  × 600 One-time purchase
  Idler's Alert Purchased for   × 80 at the lab. Calls idle Pikmin to wherever the alarm is sounded.
Why manually collect Pikmin that have completed their tasks when you can summon them with this?
  × 3500 One-time purchase
  Homesick Signal Purchased for   × 80 at the lab. Calls all Pikmin, including working Pikmin, back to the S.S. Beagle.
When your Pikmin go missing, call them back to the S.S. Beagle! This works on any Pikmin not currently in your squad.


  × 4500 One-time purchase
  Bomb Rock Purchased for   × 8 at the lab. Also obtained from some dirt mounds and Doodlebugs. Destroys reinforced walls and damages enemies.
Made from all-natural, organic materials, these bombs are strong enough to destroy reinforced walls. Intrigued?!
A bomb that results in huge damage to creatures. It can also destroy dirt walls and reinforced walls.
  × 3000 5
  Ice Blast Purchased for   × 8 at the lab. Also obtained from some dirt mounds and Doodlebugs. Freezes enemies or water instantly.
When this bomb explodes, it saps away all warmth from its surroundings. It can freeze creatures and water immediately!
This freezing bomb will sap away any warmth in the area when it detonates. It can also freeze creatures and bodies of water.
  × 1500 5
  Lightning Shock Purchased for   × 30 at the lab. Immobilizes creatures with a lightning strike.
This powerful lightning strike briefly immobilizes creatures! Don't worry—its design won't allow it to zap its user.
A lightning strike that electrocutes creatures in the area and momentarily paralyzes them.
  × 6500 3
  Mine Purchased for   × 10 at the lab. A bomb that detects movement.
When this bomb senses the movement of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!
A bomb that reacts to the movements of living creatures and explodes. It can also be stuck to a creature's body.
  × 4000 5
  Trackonator Purchased for   × 10 at the lab. A bomb that tracks and chases its target.
A bomb that always tracks its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.
A tracking bomb that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.
  × 7500 5
  Emergency Kit Purchased for   × 5 at the lab. Automatically heals the player's character if they are to be knocked out.
This lifesaving item will protect you from getting knocked out! Plus, it detects your low HP and automatically heals you.
A lifesaving tool that automatically replenishes your HP when you get knocked out. Can be used to recover HP when low.
Available as soon as Russ opens his lab. 5
  Scrummy Bone Purchased for   × 3 at the lab. Instantly heals Oatchi or increases his maximum HP.
When Oatchi is injured, this will heal him instantly! When he's in perfect health, it will temporarily increase his HP!
A favorite snack that completely reenergizes Oatchi. Eating one when at full health leads to a hefty HP increase.
Available as soon as Russ opens his lab 10
  Pikpik Carrot Purchased for   × 2 at the lab. Paralyzes enemies that eat them.
These handpicked carrots have a paralyzing effect when eaten! Perfect for stopping and baiting creatures!
Carrots specifically picked for their extremely bitter taste. So bitter, in fact, that they paralyze the creatures that are tempted to eat them.
  × 800 15
  Glow Seed 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions. Allows the player to grow Glow Pikmin on night expeditions or in caves.
A mysterious seed that produces Glow Pikmin when thrown. Used only during night expeditions and when underground.
Complete or fail the first night expedition. N/A

See alsoEdit