Valley of Repose: Difference between revisions

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{{infobox area
|image    = Nemuri snap.jpg
|treasures= 7
|caves    = 3
|hazards  = {{f}} {{w}} {{p}} {{r}}
|obstacles= {{bag}} {{wgate}} {{poison wgate}} {{waterbody}} {{bridge}} {{clog}} {{buried}}
|pikmin  = [[Red Pikmin|Red]] and [[Purple Pikmin|Purple]]
|requirements = None
}}


[[File:Nemuri_snap.jpg|thumb|300px|An overview map of the area.]]
The '''Valley of Repose''' is an area in ''[[Pikmin 2]]''. It is a snowy area that harbors little amounts of flora aboveground. This is the first area of the game and represents the Winter season. Olimar will also catch up with a group of [[Red Pikmin]] in this level and start collecting treasures. It is a fairly good place to grow Pikmin, but not as good as the [[Awakening Wood]].
The '''Valley of Repose''' is an area in ''[[Pikmin 2]]''. It is a snowy area that harbors little amounts of flora aboveground. This is the first area of the game and represents the Winter season. Olimar will discover a group of [[Red Pikmin]] in this level and start collecting treasures. It is a fairly good place to grow Pikmin, but not as good as the [[Awakening Wood]].


When the rocket first lands here, it hits a tree branch on the way down, but lands safely. A closer look, however, reveals that Louie fell out of the cockpit. This part of the game acts as a tutorial, but after the first two days, it acts like all other levels. In this area, there are {{Pokos}}x990 worth of treasures.
When the rocket first lands here, it hits a tree branch on the way down, but lands safely. A closer look, however, reveals that Louie fell out of the cockpit. This part of the game acts as a tutorial, but after the first two days, it acts like all other levels.


== General layout ==
A belief commonly held by fans is that the Valley of Repose is the same area as [[The Forest Navel]], since the other areas in ''Pikmin 2'' all have similar layouts and scenery to areas from ''[[Pikmin (game)|Pikmin]]''. However, considering the fact that The Forest Navel is underground, and that the Valley of Repose appears to be a snow-covered crosswalk, the idea that the two could be the same area is highly unlikely. This would make the Valley of Repose the only area without a ''Pikmin'' analogue.
[[File:Pikmin_2_valley_of_repose.gif|thumb|280px|A map of Valley of Repose.]]
The western region of the Valley of Repose is used as a tutorial for the first day. The lake past the [[Emergence Cave]] is impossible to cross without the help of [[Blue Pikmin]] to break down the[[Obstacles| gate]] and drain the lake. Past the    
lake and a small creek inhabited by [[Water Dumple]]s is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other [[cave]]s here. The surface shows signs of a road, with a manhole, white bars similar to a crosswalk, and a curb. A couple of large snowmen introduce a further human element.
 
[[File:0practice_all_shadow_s3tc.png|frame|The level shadow found in the games code.]]
 
Below is the entire level shadow outline. Leaf-less trees and a power line are clearly visible.


In this area, there are 990 [[Poko]]s worth of treasures.


== General layout ==
[[File:VR snowman 1.png|thumb|right|A snowman, next to the entrance to the [[Emergence Cave]].]]
The western region of the Valley of Repose is used as a tutorial for the first day. The lake past the [[Emergence Cave]] is impossible to cross without the help of [[Blue Pikmin]] to break down the [[gate]] and drain the lake. Past the lake and a small creek inhabited by [[Water Dumple]]s is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other [[cave]]s here. The surface shows signs of a road, with a manhole, white bars similar to a crosswalk, and a curb. A couple of large snowmen (pictured right) introduce a further human element.


{{listen|filename=Valley of Repose.ogg|title=Valley of Repose Music}}
{{listen|filename=Valley of Repose.ogg|title=Valley of Repose Music}}


==Treasures==
==Treasures==
[[File:Pikmin 2 Valley of Repose Complete Treasure Guide-0|thumb|right|335 px]]
*[[Courage Reactor]]
*[[Courage Reactor]]
*[[Utter Scrap]]
*[[Utter Scrap]]
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*[[Withering Blowhog]]
*[[Withering Blowhog]]
*[[Honeywisp]] x2
*[[Honeywisp]] x2
*[[Burrowing Snagret]]
*[[Burrowing Snagret]] (after day 5)
 
==Gallery==
==Gallery==
<gallery orientation="none">
<gallery perrow="4">
Pikmin 2 Beta 2.jpg|The Valley of Repose in the beta of Pikmin 2. Note the different design on the manhole cover.
File:VR start.png|The starting area.
CourageReactorSprite.png|Courage Reactor
File:VR louie.png|The general area where Louie lands.
Thumb utterscrap.jpg|Utter Scrap
File:VR manhole.png|The large manhole after the starting area.
Thumb spinyalientreat.jpg|Spiny Alien Treat (buried)
File:VR dried pond.png|The drainable pond near the Emergence Cave.
Thumb pinkmenace.jpg|Pink Menace (buried)
File:VR crosswalk.png|The crosswalk in the center of the area.
Thumb fossilizedursidae.jpg|Fossilized Ursidae
File:VR subterranean.png|The entrance to the [[Subterranean Complex]].
Thumb temporalmechanism.jpg|Temporal Mechanism
File:VR snowman 2.png|Another snowman, next to the entrance to the [[Frontier Cavern]].
Thumb unspeakablewonder.jpg|Unspeakable Wonder
File:VR fiery bulblax.png|The pond guarded by the [[Fiery Bulblax]].
</gallery>
</gallery>


==Trivia==
===Other images===
 
<gallery>
*Part of the map reveals through the snow, a cross-walk area, seen in cities.
File:Pikmin 2 valley of repose.gif|A map of the Valley of Repose.
*There are snowmen all over, despite no civilized life on the planet.
File:VoR_texture.png|The texture used in the radar pattern.
*It is speculated that the Valley of Repose does indeed resemble the Forest Navel. However, many areas have been snowed over.
</gallery>
*The Valley of Repose is the only area in ''Pikmin 2 ''to not have an electric gate.


{{Areas|fff|555|555}}
{{Areas|fff|555|555}}


[[de:Friedvolles_Tal]]
[[de:Friedvolles_Tal]]
[[Category:Pikmin 2]]
[[Category:Emergence cave]]
[[Category:Subterranean Complex]]
[[Category:Frontier Cavern]]

Revision as of 15:01, October 14, 2013

Valley of Repose
Artistic map of the Valley of Repose.
Treasures 7
Caves 3
Pikmin available Red and Purple
Requirements None
Music {{{music}}}

The Valley of Repose is an area in Pikmin 2. It is a snowy area that harbors little amounts of flora aboveground. This is the first area of the game and represents the Winter season. Olimar will also catch up with a group of Red Pikmin in this level and start collecting treasures. It is a fairly good place to grow Pikmin, but not as good as the Awakening Wood.

When the rocket first lands here, it hits a tree branch on the way down, but lands safely. A closer look, however, reveals that Louie fell out of the cockpit. This part of the game acts as a tutorial, but after the first two days, it acts like all other levels.

A belief commonly held by fans is that the Valley of Repose is the same area as The Forest Navel, since the other areas in Pikmin 2 all have similar layouts and scenery to areas from Pikmin. However, considering the fact that The Forest Navel is underground, and that the Valley of Repose appears to be a snow-covered crosswalk, the idea that the two could be the same area is highly unlikely. This would make the Valley of Repose the only area without a Pikmin analogue.

In this area, there are 990 Pokos worth of treasures.

General layout

A snowman and the Emergence Cave entrance in the Valley of Repose.
A snowman, next to the entrance to the Emergence Cave.

The western region of the Valley of Repose is used as a tutorial for the first day. The lake past the Emergence Cave is impossible to cross without the help of Blue Pikmin to break down the gate and drain the lake. Past the lake and a small creek inhabited by Water Dumples is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other caves here. The surface shows signs of a road, with a manhole, white bars similar to a crosswalk, and a curb. A couple of large snowmen (pictured right) introduce a further human element.

Treasures

Caves

Enemies

Gallery

Other images

Template:Areas

de:Friedvolles_Tal