Bomb rock: Difference between revisions

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'''Story Mode'''
'''Story Mode'''
*[[Subterranean Complex]]: On almost every floor, there is at least one bomb-rock or bomb-rock-related enemy (Volatile Dweevil or Careening Drigibug).
*[[Subterranean Complex]]: On almost every floor, there is at least one bomb-rock or bomb-rock-related enemy (Volatile Dweevil or Careening Drigibug).
*[[Bulblax Kingdom]]: On some floors, especially near buried or partially buried treasure, bomb rocks may spawn.
*[[Bulblax Kingdom]]: On some floors, especially near buried or partially buried treasure, bomb-rocks may spawn.
*[[Cavern of Chaos]]: On sublevels 1 and 4, they are present, and in the latter, can be used to defeat Emperor Bulblax
*[[Cavern of Chaos]]: On sublevels 1 and 4, they are present, and in the latter, can be used to defeat Emperor Bulblax.
*[[Submerged Castle]]: Many bomb rocks and [[Careening Dirigibugs]] are present on Sublevels 2 and 4.
*[[Submerged Castle]]: Many bomb-rocks and [[Careening Dirigibugs]] are present on Sublevels 2 and 4.
*[[Hole of Heroes]]: Bomb rocks, [[Careening Dirigibugs]], and [[Volatile Dweevil]]s are found on sublevel 2.
*[[Hole of Heroes]]: Bomb-rocks, [[Careening Dirigibugs]], and [[Volatile Dweevil]]s are found on sublevel 2.
*[[Frontier Cavern]]: Bomb rocks can spawn on sublevel 3.  
*[[Frontier Cavern]]: Bomb-rocks can spawn on sublevel 3.  
*[[Shower Room]]: Some [[Volatile Dweevil]]s can be in the pipes on Sublevel 6.
*[[Shower Room]]: Some [[Volatile Dweevil]]s can be in the pipes on Sublevel 6.
*[[Dream Den]]: Bomb rocks and [[Careening Dirigibugs]] are found on Sublevel 3.
*[[Dream Den]]: Bomb-rocks and [[Careening Dirigibugs]] are found on Sublevel 3.
'''Challenge Mode'''
'''Challenge Mode'''
*[[Concrete Maze]]: Many bomb rocks and [[Volatile Dweevil]]s fall from the ceiling.
*[[Concrete Maze]]: Many bomb-rocks and [[Volatile Dweevil]]s fall from the ceiling.
*[[Abduction Den]]: [[Careening Dirigibugs]] can spawn bomb rocks.
*[[Abduction Den]]: [[Careening Dirigibugs]] can spawn bomb-rocks.
*[[Cave of Pain]]: Many [[Volatile Dweevil]]s and bomb rocks fall from the ceiling.
*[[Cave of Pain]]: Many [[Volatile Dweevil]]s and bomb-rocks fall from the ceiling.
*[[Bully Den]]: Two [[Volatile Dweevil]]s are found in the pipe structures.
*[[Bully Den]]: Two [[Volatile Dweevil]]s are found in the pipe structures.
'''2-Player Battle'''
'''2-Player Battle'''
*[[Hostile Territory]]: Many bomb rocks are littered here. Interestingly, captains can pick up bomb-rocks and use them. See original page for more details.
*[[Hostile Territory]]: Many bomb-rocks are littered here. Interestingly, captains can pick up bomb-rocks and use them. See original page for more details.
'''Note''': All 2-Player Stages has a [[Volatile Dweevil]] as a roulette item.
'''Note''': All 2-Player Stages has a [[Volatile Dweevil]] as a roulette item.



Revision as of 07:36, May 10, 2013

Bomb rocks are explosive rocks in the Pikmin games. In the first game, they can be carried by Yellow Pikmin, where their main purpose is to destroy rock walls. They can also be used to defeat enemies, and are particularly useful for doing so with bosses. When an enemy eats a Pikmin holding a bomb-rock, it explodes inside the enemy, harming it. They are usually found inside tin cans, pipes, or large animal skulls.

A bomb rock about to explode in Pikmin 2.

In Pikmin 2, they are much larger and cannot be carried by Yellow Pikmin, but can be detonated by attacking them. They are also produced by Careening Dirigibugs. Volatile Dweevils carry bomb rocks on their backs, presumably for protection, even though they themselves are killed in the blast. One should never throw Purple Pikmin onto a bomb rock, as that can cause near-instant detonation, which will likely kill the Pikmin. Bomb-rocks can even be petrified, so one should do that if in peril, but they will not release nectar or spray like many beasts do if killed in that state.

Emperor Bulblaxes can be tricked into eating bomb-rocks. In Pikmin, if one makes a yellow Pikmin drop a bomb just as the creature is preparing its tongue, it'll swallow it and take some damage, as well as being temporarily stunned. If the explosion occurs when the tongue touches the bomb-rock, it'll stun the Emperor even further. In Pikmin 2, the same strategy can be used.

Controlling

The controls when dealing with bomb-rock-yielding yellow Pikmin are a bit complex. Pikmin holding bomb-rocks will not interact with objects when the C-stick is used. Throwing Pikmin with bomb-rocks will make them idle, but ready to attack. If an enemy is close, they'll step back and throw the bomb at it. When called back using the whistle, they'll drop and activate the bomb, and run towards Olimar. If, however, one wants the Pikmin to join the party without dropping and activating the bomb, one should touch them directly. When called to the yellow Onion, Pikmin yielding bomb-rocks will drop them without detonating them. When using X to dismiss the Pikmin, those carrying bomb-rocks will stay in a different group from the other yellow Pikmin. When called back in any way after being dismissed with X, they'll keep their bomb-rock and join the group. In the New Play Control! version, switching to a different Pikmin while holding one (i.e. pressing B when holding A) will treat yellow Pikmin and bomb-rock-holding yellow Pikmin differently.

Curiously, when a yellow Pikmin throws a bomb-rock, it'll warn nearby Pikmin to rejoin Olimar in order to stay away from the blast. However, if one throws a bomb-rock-holding Pikmin next to a group of idle yellow Pikmin, and calls the bomb-rock-yielding Pikmin back with the whistle (i.e. make it drop the bomb-rock), it will not call the idle yellow Pikmin.

In Pikmin 2's 2-Player mode stage, Hostile Territory, bomb-rocks can be picked up and thrown by a captain, which can be used to defeat enemies, or deal a serious blow to the opponent's Pikmin count. To perform this, one merely needs to run into a bomb-rock for around 1 second, and then press A to throw it, or B to drop it. In both cases, the bomb-rock will be activated. In every other point in the game where bomb-rocks are found, they can be activated by being attacked, provoked (in the case of Volatile Dweevils), or dropped (in the case of Careening Dirigibugs).

Minor glitch

In places where a bomb-rock falls near Mitites, such as sublevel 6 of Bulblax Kingdom, there is a chance of it being launched back into the air if it lands on one, landing somewhere else on the level.

Bomb-rock locations in Pikmin

Bomb-rock locations in Pikmin 2

Story Mode

Challenge Mode

2-Player Battle

  • Hostile Territory: Many bomb-rocks are littered here. Interestingly, captains can pick up bomb-rocks and use them. See original page for more details.

Note: All 2-Player Stages has a Volatile Dweevil as a roulette item.

In Pikmin 3

In Pikmin 3, the bomb-rocks return, and it seems that Yellow Pikmin can once again hold them. In recently released footage, the captains are shown in a dark, foreboding underground cavern, and bomb-rocks are being used to fight a Spotty Bulbear. They seem to have no effect on said Bulbear; their code mightn't be fully completed.

Gallery