Pikmin 3: Difference between revisions
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[[File:Pikmin3 logo E3.png|thumb|360px|Logo, as seen on the E3 of 2012.]] | |||
'''''Pikmin 3''''' is the recently unveiled game that serves as the next entry in the [[Pikmin series|''Pikmin'' series]]. It was revealed at E3 2012 along with [http://www.youtube.com/watch?v=5cMFfTMrWI8 a gameplay presentation] and several playable demos on the showcase floor.<ref>[http://www.youtube.com/watch?v=5cMFfTMrWI8 E3 2012 Presentation]</ref> | |||
==GamePlay== | |||
The gameplay of Pikmin 3 looks similar to that of the other 2 games in the series. It involves using creatures called Pikmin to accomplish tasks. However, new tasks and new pikmin are available. Among the new pikmin is the new Rock Pikmin, used to destroy the armour of enemies, and other tough objects. New hazards such as ice and magma are now encountered and require new tactics to overcome. | |||
Olimar is not yet known to be a playable character, however 4 new characters are confirmed; a pink-haired girl, a bald general, a small green haired boy and a tall, green-haired man. | |||
Pikmin | Pikmin now break walls based on where they attack in a more realistic fashion. And captains are able to throw other captains. New controls are available based on the new WiiU system, including the ability to strafe the camera and see around obstacles. In addition, pikmin will now gather material to build bridges. | ||
Challenge mode has been confirmed to return. | |||
===Features=== | |||
http://e3.nintendo.com/games/#/wiiu/pikmin-3 | |||
Players can play using Wii Remote Plus and Nunchuk-based controls or the Wii U GamePad controller. With new intuitive controls that make it possible to aim at objects directly, players can command their tiny, yet powerful, squads in different ways. | |||
The GamePad acts as an overhead map and radar to track Pikmin movements in real time. Players can slide a finger across the touch screen to quickly switch between areas, giving greater flexibility in commanding multiple groups of Pikmin. | |||
The greater processing and HD capabilities of the Wii U console are put to extensive use, resulting in a more intricately designed world, enhanced ant-like movement of the Pikmin and precisely detailed overhead views for enabling easier strategic use of the Pikmin. | |||
After completing a stage, the replay feature allows players the option to review their results using the GamePad and TV. Fast-forward, rewind or pause while assessing the previous mission to decide on other paths. | |||
In addition to the five original types of Pikmin encountered in previous games, the new Rock Pikmin bring powerful new abilities and are able to crack hard outer shells of enemies and break through solid barriers. | |||
==Nintendo E3 Presentaion== | Mission Mode challenges players to earn the most treasure in a given time. | ||
==Nintendo E3 2012 Presentaion== | |||
Pikmin 3 was the very first game Nintendo presented at E3 on June 5th, 2012. | Pikmin 3 was the very first game Nintendo presented at E3 on June 5th, 2012. | ||
http://www.youtube.com/watch?v=5cMFfTMrWI8 | |||
==New enemies== | ==New enemies== | ||
- A magma slug that attacks by licking up Pikmin with its blue toungue. | - A magma slug that attacks by licking up Pikmin with its blue toungue. | ||
- A flying caterpiller-like creature that are similar to the Wigglers from Mario. Its body seems to be made of fruit, and it has a curled, butterfly-like nozzle. | |||
- A transparent squid-like enemy who's ink can suffocate Pikmin. | |||
- Medusal Slurker. | |||
- Armored Mawdad | |||
- A white Bulborb with black spots that can snatch pikmin from a distances using its long tongue (similar to an anteater). | |||
- A Dweevil-like creature that picks up crystals to defend itself, which can be destroyed with Rock Pikmin to expose the creature. | |||
- What appear to be Skitter Leaf-like animals with realistic dead-leaf appearances. | |||
- Bugs that can skate across the surface of water and hold water in a bulb on their back which is used to attack and then must be refilled somehow. | |||
==History== | |||
*Around the time of the release of the [[Pikmin (game)|first ''Pikmin'' game]], it was hinted at that ''Pikmin'' might be a trilogy.<sup>citation needed</sup> | |||
*On July 30th, 2003, ''Pikmin'''s creator, Shigeru Miyamoto, said in an interview with ''Gamers Mark'' that he had already got the basic idea for ''Pikmin 3'' in his mind.<ref>[http://www.gamersmark.com/news/2003/07/1/2940 2003 - idea in mind - Gamers Mark]</ref> | |||
*On 12th July, 2007, in an interview with Shigeru Miyamoto, an ''IGN'' interviewer asked if he planned to do anything with ''Pikmin''. His reply was as follows:<ref>[http://uk.wii.ign.com/articles/804/804262p1.html 2007 - "I don't think we've seen the last of ''Pikmin''" - IGN]</ref> | |||
:"''I certainly don't think we've seen the last of ''Pikmin''. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise.''" | |||
*On the 18th of April, 2008, Shigeru Miyamoto revealed in an interview on the topic of Wii Fit that he desired to continue with the ''Pikmin'' series:<ref>[http://uk.gamespot.com/news/6189549.html 2008 - desire to continue with the ''Pikmin'' series - GameSpot]</ref> | |||
:"''As for what the developer would like to work on next, Miyamoto said he's looking forward to working on the Wii some more. He also reiterated his desire to make another entry in the ''Pikmin'' series of action strategy games.''" | |||
- | *On July 15th, 2008, during E3, Shigeru Miyamoto answered questions about a possible ''Pikmin 3'':<ref>[http://wiinintendo.net/2008/07/15/miyamoto-talks-new-galaxy-pikmin-and-mario-ds 2008 - "I'm sure we'll probably do something with it" - WiiNintendo]</ref> | ||
:"''There isn't anything that we can announce right now, but I’m sure we’ll probably do something with it. The ''Pikmin'' team is, of course, still there and maybe we’ll have something to talk about before too long.''" | |||
Pikmin 3 was boldly hinted at during E3 2008.<ref>[http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin 2008 - ''Pikmin 3'' announced - Joystiq]</ref> Shigeru Miyamoto said, when asked about the ''Pikmin'' series, "We're making ''Pikmin''." Nothing else about the ''Pikmin'' game in development was revealed, however. On 24th July 2008, Shigeru Miyamoto confirmed in an interview, "[the Nintendo development teams] are all working on new ''Mario'', ''Zelda'' and ''Pikmin'' projects". | |||
The game was originally planned for the [[Wii]]<ref>[http://www.mywii.com.au/NewsDetail.aspx?id=2551 2008 - ''Pikmin 3'' confirmed to be on Wii - MyWii]</ref>, but this was changed with the announcement of Nintendo's [[Wii U]] at E3 2011, where ''Pikmin 3'' was confirmed for the new console.<ref>[http://uk.wii.ign.com/articles/117/1173945p1.html E3 2011 - ''Pikmin 3'' will now be on Wii U - IGN]</ref> However, no confirmation has been made as to the exclusivity of Pikmin 3 to the Wii U console. | |||
The announcement of the ''[[New Play Control!]] Pikmin'' games<ref>[http://www.computerandvideogames.com/article.php?id=198399 New Play Control! ''Pikmin'' - CVG]</ref> raised questions as to the feasibility of a ''Pikmin 3''; following, in an IGN interview, it was made clear that the re-releases of ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'' are separate from ''Pikmin 3'':<ref>[http://uk.wii.ign.com/articles/915/915864p1.html ''Pikmin 3'' confirmed - IGN]</ref> ''Cammie Dunaway: It's not the ''Pikmin'' that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new ''Pikmin'', as opposed to the classics that are being re-released on Wii''. | |||
During E3 2009, Miyamoto said the following when asked about the lack of mention of ''Pikmin 3'' during the Nintendo press conference:<ref>[http://www.kotaku.com.au/2009/06/miyamoto-sorry-he-has-no-new-pikmin-for-us-yet E3 2009 - ''Pikmin'' team is small - Kotaku]</ref> | |||
:"I’m sorry. Unfortunately we haven’t been able to expand the team size very much, because we've been working on so many different games that we've shown off at the show. So the team is working very hard, but it's a bit of a small team." He also mentioned that his "basic idea was that the depth and simplicity of the controls were still there." | |||
On 4th June, in a post-E3 2009 interview, Miyamoto had more to say on the game:<ref>[http://uk.wii.ign.com/articles/991/991714p2.html 2009 - More on ''Pikmin 3'' - IGN]</ref> | |||
:"With ''Pikmin 3'', we've got all the basics pretty much done. Now it's just a matter of how do we go in and fill that out? What sort of work do we give our designers? That team has been constantly been moving forward. So with a little time, we'll be able to make more progress and I hope we can bring you something that will make you happy." | |||
On 19th March 2010, ''Pikmin 3'' was revealed to be "well underway".<ref>[http://www.officialnintendomagazine.co.uk/article.php?id=16055 "well underway" - Official Nintendo Magazine]</ref> | |||
At E3 2010, little more information on the game was given because the other games at the show would distract from it. "Rest assured, though, we are very hard at work on ''Pikmin''."<ref>[http://e3.gamespot.com/story/6265821/nintendo-developer-roundtable-live E3 2010 - Still in progress - GameSpot]</ref> | |||
In an IGN E3 2010 interview, Miyamoto stated that "[the development process is] maybe getting near to the point where we'll start increasing the team size." | |||
- | In a July 1st 2010 interview Miyamoto said, "Among my present promises, I have to finish ''Pikmin'' quickly, so production is progressing extremely well."<ref>[http://wii.ign.com/articles/110/1103322p1.html 2010 - "production is progressing extremely well" - IGN]</ref> | ||
In January 2011, [http://zavvi.com a retailer] started offering preorders for a ''Pikmin (3DS)'' at £34.85 for 18th March delivery<ref>[http://uk.gamespot.com/gamecube/strategy/pikmin2/news.html?sid=6286587 2011 - ''Pikmin 3DS'' preorder - GameSpot]</ref>, but later removed the product page, stating that it was a mistake.<ref>[http://www.eurogamer.net/articles/2011-01-20-pikmin-on-nintendo-3ds 2011 - ''Pikmin'' preorder a mistake - Eurogamer]</ref> | |||
[[ | On April 15, 2012, Miyamoto said in a Spanish interview that a new ''Pikmin'' game and a new ''New Super Mario Bros'' HD game will both be showcased for the Wii U at E3 2012. An official comment from Nintendo adds, "[Miyamoto] believes that anyone who has played ''Pikmin'' games in the past will enjoy playing".<ref>[http://kotaku.com/5902458/nintendos-bringing-new-wii-u-pikmin-and-mario-to-e3 2012 - Nintendo's brining new Wii U Pikmin and Mario to E3]</ref> | ||
==Artwork== | |||
<gallery> | |||
File:WiiU Pikmin3 1 illu01 E3.png | |||
File:WiiU Pikmin3 2 char01 E3.png | |||
</gallery> | |||
==Gallery== | |||
<gallery> | |||
File:Pikmin3Screen1.jpg|Pikmin battling an [[Armored Mawdad]] | |||
File:Pikmin3Screen2.jpg|Pikmin tearing down a wall | |||
File:Pikmin3Screen3.jpg|Pikmin carrying yellow rocks | |||
File:Pikmin3Screen4.jpg|Captains are able to throw Pikmin as well as other captains | |||
File:Pikmin3Screen5.jpg|Pikmin constructing a bridge | |||
File:Pikmin3Screen6.jpg|A new type of Bulborb with a long tongue that acts similar to an anteater | |||
File:Pikmin3Screen7.jpg|Blue Pikmin with some new water enemies | |||
File:Pikmin3Screen8.jpg|Pikmin sitting on a vine | |||
File:Pikmin3Screen9.jpg|Challenge Mode | |||
</gallery> | |||
==References== | |||
<references/> | |||
{{Games}} | |||
[[Category:Games]] | [[Category:Games]] | ||
Revision as of 21:23, June 5, 2012
Pikmin 3 is the recently unveiled game that serves as the next entry in the Pikmin series. It was revealed at E3 2012 along with a gameplay presentation and several playable demos on the showcase floor.[1]
GamePlay
The gameplay of Pikmin 3 looks similar to that of the other 2 games in the series. It involves using creatures called Pikmin to accomplish tasks. However, new tasks and new pikmin are available. Among the new pikmin is the new Rock Pikmin, used to destroy the armour of enemies, and other tough objects. New hazards such as ice and magma are now encountered and require new tactics to overcome.
Olimar is not yet known to be a playable character, however 4 new characters are confirmed; a pink-haired girl, a bald general, a small green haired boy and a tall, green-haired man.
Pikmin now break walls based on where they attack in a more realistic fashion. And captains are able to throw other captains. New controls are available based on the new WiiU system, including the ability to strafe the camera and see around obstacles. In addition, pikmin will now gather material to build bridges.
Challenge mode has been confirmed to return.
Features
http://e3.nintendo.com/games/#/wiiu/pikmin-3
Players can play using Wii Remote Plus and Nunchuk-based controls or the Wii U GamePad controller. With new intuitive controls that make it possible to aim at objects directly, players can command their tiny, yet powerful, squads in different ways.
The GamePad acts as an overhead map and radar to track Pikmin movements in real time. Players can slide a finger across the touch screen to quickly switch between areas, giving greater flexibility in commanding multiple groups of Pikmin.
The greater processing and HD capabilities of the Wii U console are put to extensive use, resulting in a more intricately designed world, enhanced ant-like movement of the Pikmin and precisely detailed overhead views for enabling easier strategic use of the Pikmin.
After completing a stage, the replay feature allows players the option to review their results using the GamePad and TV. Fast-forward, rewind or pause while assessing the previous mission to decide on other paths.
In addition to the five original types of Pikmin encountered in previous games, the new Rock Pikmin bring powerful new abilities and are able to crack hard outer shells of enemies and break through solid barriers.
Mission Mode challenges players to earn the most treasure in a given time.
Nintendo E3 2012 Presentaion
Pikmin 3 was the very first game Nintendo presented at E3 on June 5th, 2012. http://www.youtube.com/watch?v=5cMFfTMrWI8
New enemies
- A magma slug that attacks by licking up Pikmin with its blue toungue. - A flying caterpiller-like creature that are similar to the Wigglers from Mario. Its body seems to be made of fruit, and it has a curled, butterfly-like nozzle. - A transparent squid-like enemy who's ink can suffocate Pikmin. - Medusal Slurker. - Armored Mawdad - A white Bulborb with black spots that can snatch pikmin from a distances using its long tongue (similar to an anteater). - A Dweevil-like creature that picks up crystals to defend itself, which can be destroyed with Rock Pikmin to expose the creature. - What appear to be Skitter Leaf-like animals with realistic dead-leaf appearances. - Bugs that can skate across the surface of water and hold water in a bulb on their back which is used to attack and then must be refilled somehow.
History
- Around the time of the release of the first Pikmin game, it was hinted at that Pikmin might be a trilogy.citation needed
- On July 30th, 2003, Pikmin's creator, Shigeru Miyamoto, said in an interview with Gamers Mark that he had already got the basic idea for Pikmin 3 in his mind.[2]
- On 12th July, 2007, in an interview with Shigeru Miyamoto, an IGN interviewer asked if he planned to do anything with Pikmin. His reply was as follows:[3]
- "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."
- On the 18th of April, 2008, Shigeru Miyamoto revealed in an interview on the topic of Wii Fit that he desired to continue with the Pikmin series:[4]
- "As for what the developer would like to work on next, Miyamoto said he's looking forward to working on the Wii some more. He also reiterated his desire to make another entry in the Pikmin series of action strategy games."
- On July 15th, 2008, during E3, Shigeru Miyamoto answered questions about a possible Pikmin 3:[5]
- "There isn't anything that we can announce right now, but I’m sure we’ll probably do something with it. The Pikmin team is, of course, still there and maybe we’ll have something to talk about before too long."
Pikmin 3 was boldly hinted at during E3 2008.[6] Shigeru Miyamoto said, when asked about the Pikmin series, "We're making Pikmin." Nothing else about the Pikmin game in development was revealed, however. On 24th July 2008, Shigeru Miyamoto confirmed in an interview, "[the Nintendo development teams] are all working on new Mario, Zelda and Pikmin projects".
The game was originally planned for the Wii[7], but this was changed with the announcement of Nintendo's Wii U at E3 2011, where Pikmin 3 was confirmed for the new console.[8] However, no confirmation has been made as to the exclusivity of Pikmin 3 to the Wii U console.
The announcement of the New Play Control! Pikmin games[9] raised questions as to the feasibility of a Pikmin 3; following, in an IGN interview, it was made clear that the re-releases of Pikmin and Pikmin 2 are separate from Pikmin 3:[10] Cammie Dunaway: It's not the Pikmin that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new Pikmin, as opposed to the classics that are being re-released on Wii.
During E3 2009, Miyamoto said the following when asked about the lack of mention of Pikmin 3 during the Nintendo press conference:[11]
- "I’m sorry. Unfortunately we haven’t been able to expand the team size very much, because we've been working on so many different games that we've shown off at the show. So the team is working very hard, but it's a bit of a small team." He also mentioned that his "basic idea was that the depth and simplicity of the controls were still there."
On 4th June, in a post-E3 2009 interview, Miyamoto had more to say on the game:[12]
- "With Pikmin 3, we've got all the basics pretty much done. Now it's just a matter of how do we go in and fill that out? What sort of work do we give our designers? That team has been constantly been moving forward. So with a little time, we'll be able to make more progress and I hope we can bring you something that will make you happy."
On 19th March 2010, Pikmin 3 was revealed to be "well underway".[13]
At E3 2010, little more information on the game was given because the other games at the show would distract from it. "Rest assured, though, we are very hard at work on Pikmin."[14]
In an IGN E3 2010 interview, Miyamoto stated that "[the development process is] maybe getting near to the point where we'll start increasing the team size."
In a July 1st 2010 interview Miyamoto said, "Among my present promises, I have to finish Pikmin quickly, so production is progressing extremely well."[15]
In January 2011, a retailer started offering preorders for a Pikmin (3DS) at £34.85 for 18th March delivery[16], but later removed the product page, stating that it was a mistake.[17]
On April 15, 2012, Miyamoto said in a Spanish interview that a new Pikmin game and a new New Super Mario Bros HD game will both be showcased for the Wii U at E3 2012. An official comment from Nintendo adds, "[Miyamoto] believes that anyone who has played Pikmin games in the past will enjoy playing".[18]
Artwork
- WiiU Pikmin3 1 illu01 E3.png
Gallery
- Pikmin3Screen1.jpg
Pikmin battling an Armored Mawdad
- Pikmin3Screen2.jpg
Pikmin tearing down a wall
- Pikmin3Screen3.jpg
Pikmin carrying yellow rocks
- Pikmin3Screen4.jpg
Captains are able to throw Pikmin as well as other captains
- Pikmin3Screen5.jpg
Pikmin constructing a bridge
- Pikmin3Screen6.jpg
A new type of Bulborb with a long tongue that acts similar to an anteater
- Pikmin3Screen7.jpg
Blue Pikmin with some new water enemies
- Pikmin3Screen8.jpg
Pikmin sitting on a vine
- Pikmin3Screen9.jpg
Challenge Mode
References
- ^ E3 2012 Presentation
- ^ 2003 - idea in mind - Gamers Mark
- ^ 2007 - "I don't think we've seen the last of Pikmin" - IGN
- ^ 2008 - desire to continue with the Pikmin series - GameSpot
- ^ 2008 - "I'm sure we'll probably do something with it" - WiiNintendo
- ^ 2008 - Pikmin 3 announced - Joystiq
- ^ 2008 - Pikmin 3 confirmed to be on Wii - MyWii
- ^ E3 2011 - Pikmin 3 will now be on Wii U - IGN
- ^ New Play Control! Pikmin - CVG
- ^ Pikmin 3 confirmed - IGN
- ^ E3 2009 - Pikmin team is small - Kotaku
- ^ 2009 - More on Pikmin 3 - IGN
- ^ "well underway" - Official Nintendo Magazine
- ^ E3 2010 - Still in progress - GameSpot
- ^ 2010 - "production is progressing extremely well" - IGN
- ^ 2011 - Pikmin 3DS preorder - GameSpot
- ^ 2011 - Pikmin preorder a mistake - Eurogamer
- ^ 2012 - Nintendo's brining new Wii U Pikmin and Mario to E3
Games | |
---|---|
Main games | Pikmin • Pikmin 2 • Pikmin 3 • Pikmin 4 |
Spin-off games | Hey! Pikmin • Pikmin Bloom |
Re-releases | New Play Control! Pikmin • New Play Control! Pikmin 2 Pikmin 3 Deluxe • Pikmin 1 (Nintendo Switch) • Pikmin 2 (Nintendo Switch) |
Web games | Pikmin.com SpaceForce • Pikmin Treasure Hunt • Pikmin Finder |
Super Smash Bros. series | Brawl • for Nintendo 3DS and Wii U • Ultimate |
Others | Pikmin Adventure (Nintendo Land) • Stage Debut |