Wii: Difference between revisions

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m (This looks much better in a table. I also added the stuff in the talk page regarding the notes/sales pitch, and removed info about Pikmin 3.)
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[[File:Wiimotea.png|thumb|A Wii.]]
[[File:Wiimotea.png|thumb|A Wii.]]
The '''Wii''' is Nintendo's fifth home console, released in late 2006. Its controller is the first in a Nintendo video-game system to use a motion sensor to control games. It is capable of playing [[Nintendo GameCube]] games and so can play both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''. The respective ''[[New Play Control!]]'' versions of each of these are specifically for the Wii, and use its motion controls. ''[[Super Smash Bros. Brawl]]'' is also played on this console, which has Olimar and Pikmin as a playable character.
The '''Wii''' is [[Nintendo]]'s fifth home console, released in late 2006. Its controller is the first in a Nintendo video-game system to use a motion sensor to control games. It is capable of playing [[Nintendo GameCube]] games and so can play both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''. The respective ''[[New Play Control!]]'' versions of each of these are specifically for the Wii, and use its motion controls. ''[[Super Smash Bros. Brawl]]'' is also played on this console, which has Olimar and Pikmin as a playable character.


== Controller ==
== Controller ==

Revision as of 16:13, May 23, 2012

The Wii is Nintendo's fifth home console, released in late 2006. Its controller is the first in a Nintendo video-game system to use a motion sensor to control games. It is capable of playing Nintendo GameCube games and so can play both Pikmin and Pikmin 2. The respective New Play Control! versions of each of these are specifically for the Wii, and use its motion controls. Super Smash Bros. Brawl is also played on this console, which has Olimar and Pikmin as a playable character.

Controller

Clay models of a Wii Remote and Nunchuk.
Clay versions of the Wii Remote and Nunchuck.

The Wii's controller constitutes of two different peripherals, a remote shaped one (the Wii Remote or Wiimote) and an attachment called the Nunchuk. The Wii Remote has six buttons (plus the Home button, which allows reconnection of controllers, resetting the game and other options regardless of which game is being played) and a D-Pad, as well as a pointer on the front which can tell its own position in relation to a motion sensor (placed in front of the television set) and motion detection technology. The nunchuk can be connected and disconnected from the Wii Remote and has two triggers ('Z' and 'C' Buttons) as well as an analog stick, but limited motion detection. Games in the Pikmin series use the following general control scheme:

Pikmin Pikmin 2
A Punch, grab/throw, pluck
B Whistle, change Pikmin color when holding
D-pad up Change camera angle
D-pad left/right Change zoom
D-pad down Move Pikmin towards cursor
+ Radar Pause, open Olimar's notes
- Pause Switch captain, open Sales Pitch/Louie's Notes
Z Point camera towards cursor
C Dismiss Pikmin Dismiss Pikmin, lie down
Analog stick Move captain
Pointer Move cursor
1 N/A Ultra-bitter spray
2 Lie down Ultra-spicy spray