New Play Control! Pikmin: Difference between revisions

m
Tiny period missing.
(Mushroom Pikmin attacks)
m (Tiny period missing.)
Line 28: Line 28:
*[[Yellow Pikmin]] holding [[bomb-rock]]s no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion or throw it at an enemy.
*[[Yellow Pikmin]] holding [[bomb-rock]]s no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion or throw it at an enemy.
*The [[Enemy Reel]] is presented differently. It plays as usual, but around the edges of the screen, five-petaled flowers are falling, in addition to what looks like snowflakes towards the end of the Enemy Reel.
*The [[Enemy Reel]] is presented differently. It plays as usual, but around the edges of the screen, five-petaled flowers are falling, in addition to what looks like snowflakes towards the end of the Enemy Reel.
*When [[Mushroom Pikmin]] attack [[Captain Olimar]], they pause between each hit, while in the original, they would attack over and over
*When [[Mushroom Pikmin]] attack [[Captain Olimar]], they pause between each hit, while in the original, they would attack over and over.
*[[Pikmin family|Pikmin]] last longer when on [[Hazard#Fire|fire]] or [[Hazard#Water|drowning]].
*[[Pikmin family|Pikmin]] last longer when on [[Hazard#Fire|fire]] or [[Hazard#Water|drowning]].
*The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the color of the onion they are being carried to.
*The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the color of the onion they are being carried to.