Counter glitch: Difference between revisions

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[[Image:Proggglitch.JPG|thumb|right|200px|One glitch after a battle with the Progg]]
[[Image:Proggglitch.JPG|thumb|right|200px|Although there are supposedly 7 Pikmin in Olimar's control, there are actually only 6 on the field]]
The '''Smoky Progg glitch''' is a glitch found in ''[[Pikmin (game)|Pikmin]]''. In [[The Distant Spring]], find the [[Smoky Progg]]'s egg. Attack it with [[Blue Pikmin|Blues]], but induce only little damage. Wait a few seconds, and it will [[HP Regeneration|heal]] itself. Should it not have emerged by now, attack again. It should shake a bit and open. Try waiting for the Progg to come. In some cases, it will now not appear, at least not on the route it takes all the time. If you go to check if the egg is still present, it should be gone. If you go back to the [[onion]]s, there is a high chance it will be standing there.
The '''counter glitch''' is an not-uncommon error in ''[[Pikmin (game)|Pikmin]]'' where the counter displays false numbers. After certain actions, the counter might display incorrect numbers, and often even numbers that are impossible according to the games mechanics, such as there being more Pikmin in Olimar's control than are on the field in total.


Although these glitchy steps are unlikely to have effect on the following, it they were present in most cases of the next glitch. Here, the counter will count more [[Pikmin Family|Pikmin]] in Olimar's control than there is said to be on the entire map. E.g., it would look something like this on the counter: 007/006/300. Even when all Pikmin are killed or are put back into the onion, the counter will say there is (in this example) 1 Pikmin in Olimar's command.It is still possible to get 100 Pikmin into the field. The counter will simply go to 100/99/300, and will stay at 100 when another Pikmin is brought out. This glitch has also happened in other places in the game, even when there are no enemies around.
Assuming the counter were to say (007/006/XYZ), as it does in the image, even when all Pikmin are killed or are put back into the [[Onion]]s, the counter will say there is, in this case, one Pikmin in Olimar's command. It is still possible to get 100 Pikmin into the field. The counter will simply go to (100/99/XYZ) when 99 Pikmin are brought to the field, and will stay at 100 when the 100th Pikmin is brought out.
 
== Cause ==
The events that induce this are varied and vague. More unconventional deaths seem to be an important factor, as the glitch can be quite easily reproduced by letting Pikmin be killed by the [[Smoky Progg]], an enemy not often fought, and is also encountered often in [[The Forest Navel]], where it seems to be especially linked to abyssal deaths. However, there have also been cases reported in which there were no enemies around to have killed Pikmin and there being no other indication of Pikmin dieing. This indicates that the counter glitch may very well be linked to map-related bugs as well, such as the [[Bridge glitches]].
[[category:glitches]]
[[category:glitches]]

Revision as of 15:47, March 8, 2011

File:Proggglitch.JPG
Although there are supposedly 7 Pikmin in Olimar's control, there are actually only 6 on the field

The counter glitch is an not-uncommon error in Pikmin where the counter displays false numbers. After certain actions, the counter might display incorrect numbers, and often even numbers that are impossible according to the games mechanics, such as there being more Pikmin in Olimar's control than are on the field in total.

Assuming the counter were to say (007/006/XYZ), as it does in the image, even when all Pikmin are killed or are put back into the Onions, the counter will say there is, in this case, one Pikmin in Olimar's command. It is still possible to get 100 Pikmin into the field. The counter will simply go to (100/99/XYZ) when 99 Pikmin are brought to the field, and will stay at 100 when the 100th Pikmin is brought out.

Cause

The events that induce this are varied and vague. More unconventional deaths seem to be an important factor, as the glitch can be quite easily reproduced by letting Pikmin be killed by the Smoky Progg, an enemy not often fought, and is also encountered often in The Forest Navel, where it seems to be especially linked to abyssal deaths. However, there have also been cases reported in which there were no enemies around to have killed Pikmin and there being no other indication of Pikmin dieing. This indicates that the counter glitch may very well be linked to map-related bugs as well, such as the Bridge glitches.