Unused content in Pikmin 3: Difference between revisions

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(→‎Unused maps: can someone record the early rustyard and distant tundra segments its so interesting)
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| [[File:Louie mad icon.png]] || Louie's "mad" icon. Unused before ''Pikmin 3 Deluxe''.
| [[File:Louie mad icon.png]] || Louie's "mad" icon. Unused before ''Pikmin 3 Deluxe''.
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| [[File:President happy icon.png]] || The President's "happy" icon.
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| [[File:President mad icon.png]] || The President's "mad" icon.
| [[File:President mad icon.png]] || The President's "mad" icon.
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* The environments of the [[Seesaw block#Elevator platform|elevator platform]] and [[Bug-Eyed Crawmad]] cave [[segment]]s are swapped (the latter is instead outdoors, while the former is in a sewage system).
* The environments of the [[Seesaw block#Elevator platform|elevator platform]] and [[Bug-Eyed Crawmad]] cave [[segment]]s are swapped (the latter is instead outdoors, while the former is in a sewage system).
* The segment containing a [[Pocked Airhead]] stretches all the way to the [[Onion|Blue Onion]] section (but is still blocked off).
* The segment containing a [[Pocked Airhead]] stretches all the way to the [[Onion|Blue Onion]] section (but is still blocked off).
* The locations of the [[gate#Cinderblock|cinderblock]] [[Louie]] blows up and the submerged [[gate#dirt wall|dirt wall]] in the [[Yellow Wollywog]] section appear to be swapped, though with a [[gate#Reinforced wall|reinforced wall]] replacing the cinderblock. The reinforced wall has a gap next to it that can be walked around, presumably for debugging purposes.
* The locations of the [[cinder block]] [[Louie]] blows up and the submerged [[dirt wall]] in the [[Yellow Wollywog]] section appear to be swapped, though with a [[reinforced wall]] replacing the cinderblock. The reinforced wall has a gap next to it that can be walked around, presumably for debugging purposes.
* There are stationary [[lily pad]]s in the water serving as a pathway leading to the reinforced wall, with an incomplete [[bridge]] right above them.
* There are stationary [[lily pad]]s in the water serving as a pathway leading to the reinforced wall, with an incomplete [[bridge]] right above them.
* The [[Armored Mawdad]] arena's stump is attached to the main segment, but the interior loads separately.
* The [[Armored Mawdad]] arena's stump is attached to the main segment, but the interior loads separately.
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==Unused parameters==
==Unused parameters==
===Enemies===
===Enemies===
The following enemies have unused values because they don't appear in [[Collect Treasure!]] and/or [[Battle Enemies!]]
The following enemies have unused Poko values because they don’t appear in [[Collect Treasure!]]
*The Phosbat has a value of {{pokos|5|y}}.
The following enemies have unused values because they don't appear in [[Battle Enemies!]]
*The Nectarous Dandelfly has a value of {{pokos|5|y}}/{{bepoints|5|y}}.
The following enemies have unused values because they don't appear in Collect Treasure! or Battle Enemies!
*The [[Armored Mawdad]] and the [[Vehemoth Phosbat]] have a value of {{pokos|1|y}}/{{bepoints|1|y}} each, whereas most other bosses have it set to 0.
*The [[Armored Mawdad]] and the [[Vehemoth Phosbat]] have a value of {{pokos|1|y}}/{{bepoints|1|y}} each, whereas most other bosses have it set to 0.
*The [[Scornet Maestro]] and [[Scornet]] have a value of {{pokos|5|y}}/{{bepoints|5|y}} each.
*The [[Scornet Maestro]] and [[Scornet]] have a value of {{pokos|5|y}}/{{bepoints|5|y}} each.
The following enemies have unused Poko values because they don't leave a corpse, so they cannot be brought back to a [[SPERO]].
The following enemies have unused Poko values because they don't leave a corpse, so they cannot be brought back to a [[SPERO]].
*The [[Shaggy Long Legs]] and [[Baldy Long Legs]] each have a value of {{pokos|100|y}}.
*The [[Shaggy Long Legs]] and [[Baldy Long Legs]] each have a value of {{pokos|100|y}}.
The following enemies have unused values because they don't leave a corpse and they don't appear in Battle Enemies!
*The Nectarous Dandelfly has a value of {{pokos|5|y}}/{{bepoints|5|y}}.
The following enemies have unused Poko values because they don't  appear in Collect Treasure! and don't leave a corpse.
*The Phosbat has a value of {{pokos|5|y}}.


===Fruit===
===Fruit===
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* There is an early version of the [[crystal wall]] in ''Pikmin 3 Deluxe'', with it being made of actual [[crystal]] instead of glass.
* There is an early version of the [[crystal wall]] in ''Pikmin 3 Deluxe'', with it being made of actual [[crystal]] instead of glass.
* There is also a model for an early [[Onion]] in the style of ''Pikmin'' and ''Pikmin 2'', albeit black due to having no color information.
* There is also a model for an early [[Onion]] in the style of ''Pikmin'' and ''Pikmin 2'', albeit black due to having no color information.
* ''Pikmin 3 Deluxe'' always renders the [[radar]], much like how ''Pikmin 3'' does, for use on the GamePad.{{cite web|https://cdn.discordapp.com/attachments/212795100818833408/802551915668963368/2021-01-23_09-44-19.gif|Discord gif|Discord|published={{date|23|January|2021}}|retrieved={{date|23|January|2021}}}} This can be seen by attempting to use recording programs on Nintendo Switch emulators.
* ''Pikmin 3 Deluxe'' always renders the [[radar]], much like how ''Pikmin 3'' does, for use on the GamePad.{{cite web|https://web.archive.org/web/20230815115110/https://cdn.discordapp.com/attachments/212795100818833408/802551915668963368/2021-01-23_09-44-19.gif|Discord gif|Discord|published={{date|23|January|2021}}|retrieved={{date|23|January|2021}}}} This can be seen by attempting to use recording programs on Nintendo Switch emulators.


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