Music in Pikmin: Difference between revisions

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This piece is very effective at conveying danger. The film score like strings and brass section play a bellicose march dissonantly orbiting around D minor, while a vibraphone hammers out an intense series of chords in eighth note triplets.
This piece is very effective at conveying danger. The movie-score like strings and brass section play a bellicose march dissonantly orbiting around D minor, while a vibraphone hammers out an intense series of chords in eighth note triplets.


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This interesting piece is structured as an organ impromptu, almost reminiscent of the score of 1922's ''{{w|Nosferatu}}''. A rotary organ plays an atonal but rhythmically sound piece, accompanied by interspersed bits of hand percussion, and a few blasts of a large echoing cymbal. Even out of context, the piece is quite unnerving and it certainly builds the necessary tension of this climactic boss battle.
This interesting piece is structured as an organ impromptu, almost reminiscent of the score to the 1922 silent horror film ''{{w|Nosferatu}}''. A rotary organ plays an atonal but rhythmically sound piece, accompanied by interspersed bits of hand percussion, and a few blasts of a large echoing cymbal. Even out of context, the piece is quite unnerving, and it certainly builds the necessary tension of this climactic boss battle.


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== Trivia ==
== Trivia ==
*In the [[New Play Control! Pikmin|''New Play Control!'' version of ''Pikmin'']], the saved game selection menu has a slight change in its music. The sound effect that plays in the beginning is slower than in the [[GameCube]] version. The slower sound effect can be heard briefly at the beginning of [https://www.youtube.com/watch?v=-NHxu-nacXg&list=PL67D9B2451819D268 this video].
*In the [[New Play Control! Pikmin|''New Play Control!'' version of ''Pikmin'']], the saved game selection menu has a slight change in its music. The sound effect that plays in the beginning is slower than in the [[GameCube]] version. The slower sound effect can be heard briefly at the beginning of [https://www.youtube.com/watch?v=-NHxu-nacXg&list=PL67D9B2451819D268 this video].
*[[Pellet Posy|Pellet Posies]] (even younger buds), [[geysers]], and [[Candypop family|Candypop Buds]] are all considered enemies in the game; as such the enemy mix is added to the theme whenever Captain Olimar is interacting with them.
*[[Pellet Posy|Pellet Posies]] (even younger buds), [[geyser]]s, and [[Candypop family|Candypop Buds]] are all considered enemies in the game; as such the enemy mix is added to the theme whenever Captain Olimar is interacting with them.


== See also ==
== See also ==