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(false info, the change is due to the mission mode stages being in normal mode difficulty, while the wii u's difficulty is "hard", thus everything has less health) |
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|predecessor = [[Pikmin 2]] | |predecessor = [[Pikmin 2]] | ||
|rereleaseof = [[Pikmin 3]] | |rereleaseof = [[Pikmin 3]] | ||
|successor = [[Pikmin 4]] | |||
|esrb = E 10+ | |esrb = E 10+ | ||
|pegi = 3 | |pegi = 3 | ||
}} | }} | ||
'''''Pikmin 3 Deluxe''''' is an enhanced | '''''Pikmin 3 Deluxe''''' is an enhanced rerelease of {{p3}} for the [[Nintendo Switch]]. It was released worldwide on {{date|30|October|2020}}, and features a large number of changes to the original game and several new additions, including the return of the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], the [[Side Stories]] game mode, and multiplayer gameplay in [[Story Mode]]. | ||
== Differences from ''Pikmin 3'' == | == Differences from ''Pikmin 3'' == | ||
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* If Pikmin that are performing a task get whistled, they will stop in place momentarily, and then resume their task. To call them, they must be whistled for a long period of time, or whistled twice in a row. | * If Pikmin that are performing a task get whistled, they will stop in place momentarily, and then resume their task. To call them, they must be whistled for a long period of time, or whistled twice in a row. | ||
* When Pikmin are in a leader's [[Squad|squad]], they will try to stay close to the leader, instead of forming a long line. | * When Pikmin are in a leader's [[Squad|squad]], they will try to stay close to the leader, instead of forming a long line. | ||
* When a leader is shocked by an [[electric]]al source, they no longer need to be manually controlled to get up, and twirling the stick no longer speeds them up. | * When a leader is shocked by an [[electric]]al source, they no longer need to be manually controlled in order to get up, and twirling the stick no longer speeds them up. | ||
==== [[KopPad]] ==== | ==== [[KopPad]] ==== | ||
{{see|Piklopedia (Pikmin 3 Deluxe) |t1= | {{see|Piklopedia (Pikmin 3 Deluxe) |t1=Piklopedia}} | ||
* Due to the lack of Wii U Gamepad functionality, the KopPad now zooms in while activated, and can be viewed on the TV, along with the prompt to look at the Gamepad being removed. | * Due to the lack of Wii U Gamepad functionality, the KopPad now zooms in while activated, and can be viewed on the TV, along with the prompt to look at the Gamepad being removed. | ||
* Some aspects about the [[radar]] have changed. | * Some aspects about the [[radar]] have changed. | ||
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* It is now impossible to control menus with a gyro-controlled cursor pointer. | * It is now impossible to control menus with a gyro-controlled cursor pointer. | ||
** There are also no touchscreen controls. | ** There are also no touchscreen controls. | ||
* Control prompts have been updated to use | * Control prompts have been updated to use Nintendo Switch buttons. | ||
* Some menus have changed more significantly: | * Some menus have changed more significantly: | ||
** The [[pause menu]] has been changed enormously, featuring up to 9 buttons. It can be accessed from most places in the game, and contains new features like an options section, a section with basic information, and the player's [[badge (Pikmin 3 Deluxe)|badges]]. | ** The [[pause menu]] has been changed enormously, featuring up to 9 buttons. It can be accessed from most places in the game, and contains new features like an options section, a section with basic information, and the player's [[badge (Pikmin 3 Deluxe)|badges]]. | ||
** As with the Japanese | ** As with the Japanese localization, Trying to end a day from the pause menu when there are Pikmin in danger of being left behind will now state in the warning how many Pikmin will perish. | ||
** In the [[main menu]], the player must press two shoulder buttons on the controller together instead of pressing a face button. There is also new button for the [[Side Stories]], and a box explaining the currently-highlighted mode. | ** In the [[main menu]], the player must press two shoulder buttons on the controller together instead of pressing a face button. There is also new button for the [[Side Stories]], and a box explaining the currently-highlighted mode. | ||
** The [[Mission Mode menu]] shows the name of a stage and its time limit before selecting that stage to view its detailed information. There is also an explanation of the abilities of different Pikmin types. | ** The [[Mission Mode menu]] shows the name of a stage and its time limit before selecting that stage to view its detailed information. There is also an explanation of the abilities of different Pikmin types. | ||
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** A cue for miniboss battles in both Olimar's Assignment and Olimar's Comeback.{{cite youtube|rname=treehouse_presentation}} | ** A cue for miniboss battles in both Olimar's Assignment and Olimar's Comeback.{{cite youtube|rname=treehouse_presentation}} | ||
** A theme for the [[Baldy Long Legs|two]] [[Shaggy Long Legs|bosses]] in [[The Ship Restored|day 10]] of Olimar's Comeback. | ** A theme for the [[Baldy Long Legs|two]] [[Shaggy Long Legs|bosses]] in [[The Ship Restored|day 10]] of Olimar's Comeback. | ||
* Pikmin | * Pikmin voices no longer echo in Bingo Battle. | ||
* [[Louie]]'s [[whistle]] now resembles its sound from {{p2}}, instead of reusing the same sound that all other leaders use. | * [[Louie]]'s [[whistle]] now resembles its sound from {{p2}}, instead of reusing the same sound that all other leaders use. | ||
** In addition, his name call is no longer reused from ''Pikmin 2'', but is instead a more generic grunt that vaguely resembles his name. | ** In addition, his name call is no longer reused from ''Pikmin 2'', but is instead a more generic grunt that vaguely resembles his name. | ||
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===Other=== | ===Other=== | ||
* All of the [[downloadable content]] from {{p3}} is included within the base game, though | * All of the [[downloadable content]] from {{p3}} is included within the base game, though it isn't immediately accessible and needs to be unlocked. | ||
* The way [[Rock Pikmin]] and [[White Pikmin]] deal [[Combat|damage]] has changed. | * The way [[Rock Pikmin]] and [[White Pikmin]] deal [[Combat|damage]] has changed. | ||
* The damage numbers caused by [[bomb rock]]s has changed. | * The damage numbers caused by [[bomb rock]]s has changed. | ||
* [[Leader]]s are slightly smaller in size when compared to the Wii U version. | * [[Leader]]s are slightly smaller in size when compared to the Wii U version. | ||
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Pikmin 3 Deluxe logo.png|Original English logo. | Pikmin 3 Deluxe logo.png|Original English logo. | ||
Pikmin 3 Deluxe new logo.png|The new English logo introduced in 2023, in the style of the {{p4}} and {{p1+2}} logos. | Pikmin 3 Deluxe new logo.png|The new English logo introduced in 2023, in the style of the {{p4}} and {{p1+2}} logos. | ||
Pikmin 3 Deluxe new Japanese logo.png|The new Japanese logo. | |||
Pikmin 3 Deluxe Banner Art.jpg|Banner art. | Pikmin 3 Deluxe Banner Art.jpg|Banner art. | ||
Pikmin 3 Deluxe Banner Art JP.jpg|Japanese banner art. | Pikmin 3 Deluxe Banner Art JP.jpg|Japanese banner art. |
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