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{{game icons|p=y|p2=y|p3=y|hp=y|pa=y|p4=y}} | {{game icons|p=y|p2=y|p3=y|hp=y|pa=y|p4=y}} | ||
{{game help|p4}} | {{game help|p4}} | ||
[[File:Pikmin | [[File:-Pikmin Garden Piklopedia Enemies.png|thumb|300px|A variety of enemies from the series.]] | ||
'''Enemies''' ({{j|原生生物|Gensei Seibutsu|Primitive Creature}}) are the many | '''Enemies''' ({{j|原生生物|Gensei Seibutsu|Primitive Creature}}) are the many species present in PNF-404 that pose a hazard to [[Pikmin family|Pikmin]]. There are many types of enemies in the {{ps}}, with varying appearances, behaviors, and levels of hostility. [[Combat]] against enemies constitutes a major part of gameplay in all {{pg}}. | ||
Enemies have varied attacks, and some take advantage of [[hazard]]s to cause damage to Pikmin who are not immune to them. Offensively, enemies either eat Pikmin or hurt them with attacks, both melee and projectile-based, and with effects that range from pushing the Pikmin off to outright killing them. A few enemies are incapable of directly killing Pikmin. | Enemies have varied attacks, and some take advantage of [[hazard]]s to cause damage to Pikmin who are not immune to them. Offensively, enemies either eat Pikmin or hurt them with attacks, both melee and projectile-based, and with effects that range from pushing the Pikmin off to outright killing them. A few enemies are incapable of directly killing Pikmin. | ||
Defeated enemies may drop [[pellet]]s, which can be brought to an [[Onion]] to exchange for Pikmin seeds. Defeated enemies that leave a corpse can also be returned to an Onion to also exchange for Pikmin seeds. Additionally, corpses can also be brought back to the [[Research Pod]] and the [[SPERO]] in exchange for [[Poko]]s, or the [[S.S. Beagle]] for [[Sparklium]]. An enemy under the effect of an [[ultra-bitter spray]] or being [[Ice|frozen]] will vanish when its [[health]] drops to zero; [[nectar]]s or [[spray]]s then have a chance of dropping instead. | |||
Some enemies contain important items like [[ship part]]s, [[treasure]]s, | Some enemies contain important items like [[ship part]]s, [[treasure]]s, [[fruit]]s and [[castaway]]s, which they drop when defeated; these will still be dropped even if the creature was petrified or frozen. Most downed enemies will also safely release any Pikmin in their grasp, regardless of any apparently fatal damage caused when the Pikmin was trapped (like the [[Cloaking Burrow-nit]]'s impalement). This allows otherwise doomed Pikmin to be saved. | ||
It is unconfirmed how the enemies are named, but it is known in most games that Olimar names them, as he bases the [[Bulborb]]'s name after his dog, [[Bulbie]]. {{p3}} is more confusing, however, since the names of enemies are only seen through [[lock-on|locking-on]]. It is possible the Koppaites name them immediately after they see each enemy, but its more likely the lock-on is just for the player and is not what the Koppaites actually see. For repeating enemies, it could be the [[KopPad]] has the names Olimar created stored inside it, like in the [[Insect Condo]]'s case.{{cite quote|{{notes:Insect Condo/brittanyus}}|[[Brittany]]|Brittany's notes on the [[Insect Condo]]}} | It is unconfirmed how most of the enemies are named, but it is known in most games that Olimar names them, as he bases the [[Bulborb]]'s name after his dog, [[Bulbie]]. The Nintendo Power Player's Guide for ''Pikmin'' and the Prima Guide for ''New Play Control! Pikmin'' both confirm that Olimar named every enemy from ''Pikmin''. {{p3}} is more confusing, however, since the names of enemies are only seen through [[lock-on|locking-on]]. It is possible the Koppaites name them immediately after they see each enemy, but its more likely the lock-on is just for the player and is not what the Koppaites actually see. For repeating enemies, it could be the [[KopPad]] has the names Olimar created stored inside it, like in the [[Insect Condo]]'s case.{{cite quote|{{notes:Insect Condo/brittanyus}}|[[Brittany]]|Brittany's notes on the [[Insect Condo]]}} | ||
==List of enemies== | ==List of enemies== | ||
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* {{icon|Iridescent Flint Beetle|y}} | * {{icon|Iridescent Flint Beetle|y}} | ||
* {{icon|Male Sheargrub|y}} | * {{icon|Male Sheargrub|y}} | ||
* {{icon|Mamuta|y}} | * '''{{icon|Mamuta|y}}''' | ||
* {{icon|Pearly Clamclamp|y}} | * {{icon|Pearly Clamclamp|y}} | ||
* '''{{icon|Puffstool|y}}''' | * '''{{icon|Puffstool|y}}''' | ||
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* {{icon|Swooping Snitchbug|y}} | * {{icon|Swooping Snitchbug|y}} | ||
* {{icon|Water Dumple|y}} | * {{icon|Water Dumple|y}} | ||
* {{icon| | * {{icon|Wolpole|y}} | ||
* {{icon| | * {{icon|Wollyhop|y}} | ||
* {{icon|Yellow | * {{icon|Yellow Wollyhop|y}} | ||
}} | }} | ||
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===In ''Pikmin 2''=== | ===In ''Pikmin 2''=== | ||
{{columns|3|* {{icon|Anode Beetle|y}} | {{columns|3|* {{icon|Anode Beetle|y}} | ||
* {{icon|Anode Dweevil|y}} | * {{icon|Anode Dweevil|y}} | ||
* {{icon|Antenna Beetle|y}} | * {{icon|Antenna Beetle|y}} | ||
* {{icon|Armored Cannon Larva|y|n=Armored Cannon Beetle Larva}} | * {{icon|Armored Cannon Larva|y|n=Armored Cannon Beetle Larva}} | ||
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* '''{{icon|Burrowing Snagret|y}}''' | * '''{{icon|Burrowing Snagret|y}}''' | ||
* {{icon|Careening Dirigibug|y}} | * {{icon|Careening Dirigibug|y}} | ||
* {{icon|Cloaking Burrow-nit|y}} | * {{icon|Cloaking Burrow-nit|y}} | ||
* {{icon|Creeping Chrysanthemum|y}} | * {{icon|Creeping Chrysanthemum|y}} | ||
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* {{icon|Hermit Crawmad|y}} | * {{icon|Hermit Crawmad|y}} | ||
* {{icon|Honeywisp|y}} | * {{icon|Honeywisp|y}} | ||
* {{icon|Hydro Dweevil|y}} | |||
* {{icon|Iridescent Flint Beetle|y}} | * {{icon|Iridescent Flint Beetle|y}} | ||
* {{icon|Iridescent Glint Beetle|y}} | * {{icon|Iridescent Glint Beetle|y}} | ||
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* {{icon|Watery Blowhog|y}} | * {{icon|Watery Blowhog|y}} | ||
* {{icon|Withering Blowhog|y}} | * {{icon|Withering Blowhog|y}} | ||
* {{icon| | * {{icon|Wolpole|y}} | ||
* {{icon| | * {{icon|Wollyhop|y}} | ||
* {{icon|Yellow | * {{icon|Yellow Wollyhop|y}} | ||
}} | }} | ||
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{{see also|Category:Pikmin 3 enemies|t1=''Pikmin 3'' enemies category|Piklopedia (Pikmin 3 Deluxe)|t2=Piklopedia (''Pikmin 3 Deluxe'')}} | {{see also|Category:Pikmin 3 enemies|t1=''Pikmin 3'' enemies category|Piklopedia (Pikmin 3 Deluxe)|t2=Piklopedia (''Pikmin 3 Deluxe'')}} | ||
===In ''Pikmin 4''=== | ===In ''Pikmin 4''=== | ||
<!-- | |||
The reason why regular enemies like the Dwarf Bulborb, Tusked Blowhog, and Hermit Crawmad are listed as bosses here is due to specific instances of them that appear accompanied by boss music, that only goes away if they are killed, or in the case of sublevels like Cavern for a King sublevel 2 and The Mud Pit sublevel 3, until all enemies on the floor are killed. | |||
--> | |||
{{columns|3|* {{icon|Albino Dwarf Bulborb|y|v=P4}} | |||
* '''{{icon|Ancient Sirehound|y|v=P4}}''' | |||
* {{icon|Anode Beetle|y|v=P4}} | |||
* {{icon|Anode Dweevil|y|v=P4}} | |||
* {{icon|Arachnode|y|v=P4}} | |||
* '''{{icon|Arctic Cannon Beetle|y|v=P4}}''' | |||
* {{icon|Arctic Cannon Larva|y|v=P4}} | |||
* | * {{icon|Aristocrab Offspring|y|v=P4}} | ||
* | * {{icon|Armored Cannon Larva|y|v=P4}} | ||
* | * '''{{icon|Baldy Long Legs|y|v=P4}}''' | ||
* | * {{icon|Bearded Amprat|y|v=P4}} | ||
* | * '''{{icon|Blizzarding Blowhog|y|v=P4}}''' | ||
* | * '''{{icon|Bloomcap Bloyster|y|v=P4}}''' | ||
* {{icon|Bogswallow|y|v=P4}} | |||
* {{icon|Breadbug|y|v=P4}} | |||
* | * '''{{icon|Bug-Eyed Crawmad|y|v=P4}}''' | ||
* | * {{icon|Bulborb Larva|y|v=P4}} | ||
* | * '''{{icon|Bulborb|y|v=P4}}''' | ||
* | * '''{{icon|Burrowing Snagret|y|v=P4}}''' | ||
* | * {{icon|Chillyhop|y|v=P4}} | ||
* {{icon|Creeping Chrysanthemum|y|v=P4}} | |||
* | * '''{{icon|Crusted Rumpup|y|v=P4}}''' | ||
* | * {{icon|Desiccated Skitter Leaf|y|v=P4}} | ||
* | * {{icon|Doodlebug|y|v=P4}} | ||
* | * {{icon|Downy Snagret|y|v=P4}} | ||
* | * {{icon|Dwarf Bulbear|y|v=P4}} | ||
* '''{{icon|Dwarf Bulborb|y|v=P4}}''' | |||
* | * {{icon|Dwarf Frosty Bulborb|y|v=P4}} | ||
* | * {{icon|Dwarf Orange Bulborb|y|v=P4}} | ||
* '''{{icon|Emperor Bulblax|y|v=P4}}''' | |||
* | * '''{{icon|Empress Bulblax|y|v=P4}}''' | ||
* {{icon|Female Sheargrub|y|v=P4}} | |||
* {{icon|Fiery Blowhog|y|v=P4}} | |||
* | * {{icon|Fiery Bulblax|y|v=P4}} | ||
* | * {{icon|Fiery Dweevil|y|v=P4}} | ||
* {{icon|Flighty Joustmite|y|v=P4}} | |||
* | * '''{{icon|Foolix|y|v=P4}}''' | ||
* | * {{icon|Freezecake|y|v=P4}} | ||
* | * {{icon|Frosty Bulborb|y|v=P4}} | ||
* | * '''{{icon|Giant Breadbug|y|v=P4}}''' | ||
* | * '''{{icon|Gildemander|y|v=P4}}''' | ||
* | * {{icon|Gildemandwee|y|v=P4}} | ||
* {{icon|Greater Spotted Jellyfloat|y|v=P4}} | |||
* '''{{icon|Groovy Long Legs|y|v=P4}}''' | |||
* {{icon|Grubchucker|y|v=P4}} | |||
* '''{{icon|Hermit Crawmad|y|v=P4}}''' | |||
* {{icon|Honeywisp|y|v=P4}} | |||
* '''{{icon|Horned Cannon Beetle|y|v=P4}}''' | |||
* | * {{icon|Hydro Dweevil|y|v=P4}} | ||
* | * {{icon|Iceblown Dweevil|y|v=P4}} | ||
* {{icon|Icy Blowhog|y|v=P4}} | |||
* {{icon|Iridescent Flint Beetle|y|v=P4}} | |||
* {{icon|Iridescent Glint Beetle|y|v=P4}} | |||
* {{icon|Joustmite|y|v=P4}} | |||
* '''{{icon|Jumbo Bulborb|y|v=P4}}''' | |||
* {{icon|Lesser Spotted Jellyfloat|y|v=P4}} | |||
* {{icon|Male Sheargrub|y|v=P4}} | |||
* {{icon|Mama Sheargrub|y|v=P4}} | |||
* '''{{icon|Mammoth Snootwhacker|y|v=P4}}''' | |||
* {{icon|Mamuta|y|v=P4}} | |||
* '''{{icon|Man-at-Legs|y|v=P4}}''' | |||
* '''{{icon|Masterhop|y|v=P4}}''' | |||
* {{icon|Miniature Snootwhacker|y|v=P4}} | |||
* {{icon|Mitite|y|v=P4}} | |||
* {{icon|Moldy Dwarf Bulborb|y|v=P4}} | |||
* {{icon|Moldy Slooch|y|v=P4}} | |||
* {{icon|Moss|y|v=P4}} | |||
* {{icon|Muckerskate|y|v=P4}} | |||
* {{icon|Orange Bulborb|y|v=P4}} | |||
* {{icon|Pearly Clamclamp|y|v=P4}} | |||
* {{icon|Peckish Aristocrab|y|v=P4}} | |||
* '''{{icon|Porquillion|y|v=P4}}''' | |||
{{ | * {{icon|Pricklepuff|y|v=P4}} | ||
* {{icon|Puckering Blinnow|y|v=P4}} | |||
* {{icon|Puffstool|y|v=P4}} | |||
* '''{{icon|Puffy Blowhog|y|v=P4}}''' | |||
* {{icon|Pyroclasmic Slooch|y|v=P4}} | |||
* {{icon|Red Spectralids|y|v=P4}} | |||
* {{icon|Scorchcake|y|v=P4}} | |||
* {{icon|Shearflea|y|v=P4}} | |||
* {{icon|Shearwig|y|v=P4}} | |||
== | * {{icon|Shockcake|y|v=P4}} | ||
* {{icon|Skeeterskate|y|v=P4}} | |||
* {{icon|Skitter Leaf|y|v=P4}} | |||
* {{icon|Skutterchuck|y|v=P4}} | |||
* '''{{icon|Smoky Progg|y|v=P4}}''' | |||
* '''{{icon|Snowfake Fluttertail|y|v=P4}}''' | |||
* {{icon|Snowy Blowhog|y|v=P4}} | |||
= | * '''{{icon|Sovereign Bulblax|y|v=P4}}''' | ||
* {{icon|Spotty Bulbear|y|v=P4}} | |||
* {{icon|Startle Spore|y|v=P4}} | |||
* {{icon|Sunsquish|y|v=P4}} | |||
* {{icon|Swooping Snitchbug|y|v=P4}} | |||
* '''{{icon|Titan Blowhog|y|v=P4}}''' | |||
* {{icon|Toady Bloyster|y|v=P4}} | |||
* '''{{icon|Toxstool|y|v=P4}}''' | |||
== | * '''{{icon|Tusked Blowhog|y|v=P4}}''' | ||
* {{icon|Venom Dweevil|y|v=P4}} | |||
* {{icon|Waddlepus|y|v=P4}} | |||
* {{icon|Waddlequaff|y|v=P4}} | |||
* {{icon|Water Dumple|y|v=P4}} | |||
* '''{{icon|Waterwraith|y|v=P4}}''' | |||
* {{icon|Watery Blowhog|y|v=P4}} | |||
= | * {{icon|Whiptongue Bulborb|y|v=P4}} | ||
* {{icon|White Spectralids|y|v=P4}} | |||
* {{icon|Withering Blowhog|y|v=P4}} | |||
* {{icon|Wollyhop|y|v=P4}} | |||
* {{icon|Wolpole|y|v=P4}} | |||
* {{icon|Yellow Spectralids|y|v=P4}} | |||
* {{icon|Yellow Wollyhop|y|v=P4}} | |||
}} | |||
== | |||
{{ | |||
== | |||
P4 | |||
{{ | |||
== | |||
= | |||
= | |||
{{ | |||
{{ | |||
=== | |||
P4 | |||
= | {{see also|Category:Pikmin 4 enemies|t1=''Pikmin 4'' enemies category|Piklopedia (Pikmin 4)|t2=Piklopedia (''Pikmin 4'')}} | ||
===In ''Hey! Pikmin''=== | ===In ''Hey! Pikmin''=== | ||
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==Bosses== | ==Bosses== | ||
{{main|Boss}} | {{main|Boss}} | ||
Boss enemies are tougher than standard enemies, but also rarer. They usually have to be defeated to obtain a plot-critical object. While ''Pikmin'' | Boss enemies are tougher than standard enemies, but also rarer. They usually have to be defeated to obtain a plot-critical object. While ''Pikmin'' and ''Pikmin 4'' have inconsistent distinctions between bosses and regular enemies, ''Pikmin 2'' has 12 clearly-defined bosses that are found at the end of [[cave]]s, ''Pikmin 3'' has 6 very clearly-defined bosses that each hold the item that allows access to the next section of the story, and ''Hey! Pikmin'' has 9 very clearly-defined bosses fought at the end of [[sector]]s. | ||
==Behavior== | ==Behavior== | ||
Most enemies roam around in a specific location of the [[area]], leaving only to chase after or run away from Pikmin or [[leader]]s. Some enemies are quite dedicated to their initial spots, returning to them after wandering too far, while others, like the [[Spotty Bulbear]] in {{p2}}, will patrol a certain area and can even chase the player all the way to the [[Onion]]s. The locations in which enemies can be found sometimes depend on their nature. For instance, the fur-coated [[Hairy Bulborb]]s are better suited to cold environments, and as such, are commonly found in ice-themed [[cave]]s. | Most enemies roam around in a specific location of the [[area]], leaving only to chase after or run away from Pikmin or [[leader]]s. Some enemies are quite dedicated to their initial spots, returning to them after wandering too far, while others, like the [[Spotty Bulbear]] in {{p2}}, will patrol a certain area and can even chase the player all the way to the [[Onion]]s. The locations in which enemies can be found sometimes depend on their nature. For instance, the fur-coated [[Hairy Bulborb]]s are better suited to cold environments, and as such, are commonly found in ice-themed [[cave]]s. | ||
Enemies are normally killed by Pikmin attacks, which becomes easier the more Pikmin are attacking. They can also inadvertently kill themselves by ingesting [[White Pikmin]], falling off pits, or rarely, by coming into contact with certain [[ | Enemies are normally killed by Pikmin attacks, which becomes easier the more Pikmin are attacking. They can also inadvertently kill themselves by ingesting [[White Pikmin]], falling off pits, or rarely, by coming into contact with certain [[hazard]]s. They can even be killed by some of the attacks of other enemies, such as the [[Armored Cannon Larva]]'s rocks, or the [[Yellow Wollyhop]]'s stomp in ''[[Pikmin 3]]''. | ||
As threats to Pikmin, enemies can attack in a variety of ways, the most common one being eating them. They can also [[Crushing|crush]] them, kill them with a [[hazard]] they're vulnerable to, and knock them out with an explosion, among other methods. For some of these attacks, there is a cap on the number of Pikmin that can be affected by it. For instance, in {{p1}}, a [[Bulborb]] may only grab and eat three Pikmin at most with a single bite, but in ''[[Pikmin 2]]'', five can fall prey to the same bite. The exception to this is the enemies in {{hp}}, which more often than not, kill Pikmin and damage Olimar by simply touching them. | As threats to Pikmin, enemies can attack in a variety of ways, the most common one being eating them. They can also [[Crushing|crush]] them, kill them with a [[hazard]] they're vulnerable to, and knock them out with an explosion, among other methods. For some of these attacks, there is a cap on the number of Pikmin that can be affected by it. For instance, in {{p1}}, a [[Bulborb]] may only grab and eat three Pikmin at most with a single bite, but in ''[[Pikmin 2]]'', five can fall prey to the same bite. The exception to this is the enemies in {{hp}}, which more often than not, kill Pikmin and damage Olimar by simply touching them. | ||
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*In {{p2}}, if an [[Emperor Bulblax]] gets close to a [[bomb-rock]], it will eat it without needing to be coaxed into doing so. | *In {{p2}}, if an [[Emperor Bulblax]] gets close to a [[bomb-rock]], it will eat it without needing to be coaxed into doing so. | ||
*The fire on a [[Fiery Bulblax]] or a [[Pyroclasmic Slooch]]'s back will be put out should it go into water. Both creatures reignite once they leave the water. | *The fire on a [[Fiery Bulblax]] or a [[Pyroclasmic Slooch]]'s back will be put out should it go into water. Both creatures reignite once they leave the water. | ||
*If a member of the [[Mandiblard family]] touches water, it will steadily lose [[health]], and if it is near a wooden [[bridge]] and not in pursuit, it will begin deconstructing it. | *If a member of the [[Mandiblard family]] touches water, it will steadily lose [[health]], and if it is near a wooden [[bridge]] and not in pursuit, it will begin deconstructing it. This only happens in ''Pikmin'' and ''Pikmin 2''. | ||
*[[ | *[[Wolpole]]s and [[Puckering Blinnow]]s will start flailing around if they're on dry land, but they are able to swim freely if they're underwater. | ||
*In {{p3}}, the [[Swarming Sheargrub]] will drink any [[nectar]] that it comes across, which will make it grow in size. | *In {{p3}}, the [[Swarming Sheargrub]] will drink any [[nectar]] that it comes across, which will make it grow in size. | ||
====Cooperation==== | ====Cooperation==== | ||
[[File: | [[File:Shaded Terrace P3 Bulborbs.jpg|thumb|[[Dwarf Bulborbs]] are often found congregating around a [[Bulborb]].]] | ||
Some creatures keep a bond with others. To maximize the chances of survival, some enemies can be seen next to others, normally of their own species, and oftentimes interacting with them when a fight for survival is taking place. [[Dwarf Bulborb]]s | Some creatures keep a bond with others. To maximize the chances of survival, some enemies can be seen next to others, normally of their own species, and oftentimes interacting with them when a fight for survival is taking place. [[Dwarf Bulborb]]s and [[Dwarf Bulbear]]s, for example, are often observed clustering around a leader who is either [[Spotty Bulbear|a larger member of the same species]] or [[Bulborb|an adult of the species they are mimicking]]. When under attack in ''[[Pikmin (game)|Pikmin]]'', they may scream in order to wake up their larger allies. | ||
Other creatures choose to follow a leader, normally of their own family. | Other creatures also choose to follow a leader, normally of their own family. Examples include the [[Bulbmin]], who lose all sense of control should their leader perish, the [[Scornet]]s, who obey the command of the [[Scornet Maestro]], and the [[Shearwig]]s, which can be found under the control of a [[Queen Shearwig]], and are otherwise independent. | ||
====Hostility==== | ====Hostility==== | ||
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*Most [[lithopod]]s with boulders can harm other enemies or even the launcher itself. | *Most [[lithopod]]s with boulders can harm other enemies or even the launcher itself. | ||
*The [[Raging Long Legs]] and [[Baldy Long Legs]] can stomp on and kill other enemies, particularly on the [[Angle Maze]] and [[Tropical Forest]], respectively. | *The [[Raging Long Legs]] and [[Baldy Long Legs]] can stomp on and kill other enemies, particularly on the [[Angle Maze]] and [[Tropical Forest]], respectively. | ||
*In ''Pikmin 3'', [[Yellow | *In ''Pikmin 3'', [[Yellow Wollyhop]]s can kill or injure other enemies if they land on them. | ||
*In ''Pikmin 3'', [[Skutterchuck]]s can harm and kill other enemies if their [[crystal nodule]]s land on them. They can even kill themselves. | *In ''Pikmin 3'', [[Skutterchuck]]s can harm and kill other enemies if their [[crystal nodule]]s land on them. They can even kill themselves. | ||
*The [[Man-at-Legs]] can hurt other enemies with its gun. This is impossible to see without hacks, since the creature never appears alongside other enemies. | *The [[Man-at-Legs]] can hurt other enemies with its gun. This is impossible to see without hacks, since the creature never appears alongside other enemies. | ||
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==In-game encyclopedias== | ==In-game encyclopedias== | ||
[[File:Piklopedia. | [[File:Pikmin 4 Piklopedia.png|thumb|left|A Screenshot of the Piklopedia from {{p4}}.]] | ||
{{main|Enemy reel|Piklopedia (Pikmin 2)|t2=Piklopedia (''Pikmin 2'')|Piklopedia (Pikmin 3 Deluxe)|t3=Piklopedia (''Pikmin 3 Deluxe'')| | {{main|Enemy reel|Piklopedia (Pikmin 2)|t2=Piklopedia (''Pikmin 2'')|Piklopedia (Pikmin 3 Deluxe)|t3=Piklopedia (''Pikmin 3 Deluxe'')|Piklopedia (Pikmin 4)|Hey! Pikmin logs|t4=Piklopedia (''Pikmin 4'')}} | ||
The enemy reel is a special movie at the end of ''[[Pikmin (game)|Pikmin]]''. It showcases short clips featuring all enemies in the game, accompanied by a minor description of each. | The enemy reel is a special movie at the end of ''[[Pikmin (game)|Pikmin]]''. It showcases short clips featuring all enemies in the game, accompanied by a minor description of each. | ||
The Piklopedia is a catalog of creatures in {{p2}} and {{ | The Piklopedia is a catalog of creatures in {{p2}}, {{p3d}} and {{p4}}. Each entry shows the creature in action and some notes on it by the leaders, as well as some statistics. The Piklopedia in ''Pikmin 2'' allows the player to interact with the enemies, by throwing [[Pikpik carrot]]s, using a free camera mode. The Piklopedia in ''Pikmin 4'' further enhances this feature by allowing players to "engage" with enemies, letting the player to fight against them in a simulated environment with infinite Pikmin and items. This allows the player to strategize without worrying about any Pikmin losses. | ||
The Indigenous Life Exploration Notes are a series of [[data file]]s containing a few tips about how some of the more common enemies work, especially bosses. They also have a stylized drawing of the situation they describe. | The Indigenous Life Exploration Notes are a series of [[data file]]s containing a few tips about how some of the more common enemies work, especially bosses. They also have a stylized drawing of the situation they describe. | ||
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==Trivia== | ==Trivia== | ||
*When the player first delivers an enemy to the [[Research Pod]], a cutscene plays with the Hocotate ship complaining that it's not a treasure, although it's still good for some Pokos. However, if an enemy of this species has already been delivered to an [[Onion]] before on the current playthrough, the Research Pod will just accept the enemy like normal without a cutscene. The cutscene can later be played by delivering a new species of enemy that has never been delivered to an Onion.{{cite youtube|Y8QaqABm7dU|explaining what does and doesn't trigger the Hocotate ship's corpse complaint cutscene}} | *When the player first delivers an enemy to the [[Research Pod]], a cutscene plays with the Hocotate ship complaining that it's not a treasure, although it's still good for some Pokos. However, if an enemy of this species has already been delivered to an [[Onion]] before on the current playthrough, the Research Pod will just accept the enemy like normal without a cutscene. The cutscene can later be played by delivering a new species of enemy that has never been delivered to an Onion.{{cite youtube|Y8QaqABm7dU|explaining what does and doesn't trigger the Hocotate ship's corpse complaint cutscene}} | ||
*There are 15 enemies that have been present in all 4 main ''Pikmin'' games: the [[Burrowing Snagret]], [[Bulborb]], [[Dwarf Bulbear]], [[Dwarf Bulborb]], [[Female Sheargrub]], [[Fiery Blowhog]], [[Iridescent Flint Beetle]], [[Male Sheargrub]], [[Puffy Blowhog]], [[Shearwig]], [[Spotty Bulbear]], [[Swooping Snitchbug]], [[Water Dumple]], [[Wolpole]], and [[Yellow Wollyhop]]. | |||
*There are 15 enemies that have been present in all | **Including {{hp}}, only 5 enemies have been present in all the games: the [[Bulborb]], [[Fiery Blowhog]], [[Male Sheargrub]], [[Swooping Snitchbug]], and [[Yellow Wollyhop]]. (There have been 6 enemies in all games if one includes the [[Shearwig]].) | ||
**Including {{hp}}, only 5 enemies have been present in all the games: the [[Bulborb]], [[Fiery Blowhog]], [[Male Sheargrub]], [[Swooping Snitchbug]], and [[Yellow | |||
*3 enemies have had different names between games. The Armored Cannon Beetle Larva was renamed to the [[Armored Cannon Larva]] in ''Pikmin 3'', the Spotty Bulborb was renamed to the Red Bulborb in ''Pikmin 2'' and again to the [[Bulborb]] in ''Pikmin 3'', and the Dwarf Bulborb was renamed to the Dwarf Red Bulborb in ''Pikmin 2'' and back to the [[Dwarf Bulborb]] in ''Pikmin 3''. | *3 enemies have had different names between games. The Armored Cannon Beetle Larva was renamed to the [[Armored Cannon Larva]] in ''Pikmin 3'', the Spotty Bulborb was renamed to the Red Bulborb in ''Pikmin 2'' and again to the [[Bulborb]] in ''Pikmin 3'', and the Dwarf Bulborb was renamed to the Dwarf Red Bulborb in ''Pikmin 2'' and back to the [[Dwarf Bulborb]] in ''Pikmin 3''. | ||