Wistful Wild: Difference between revisions

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==Caves==
==Caves==
*[[Cavern of Chaos]]
{| class="wikitable" style="text-align: center;"
*[[Hole of Heroes]]
!Image
*[[Dream Den]]
!Name
!Sublevels
![[Treasure]]s
![[Hazard]]s
|-
|[[File:Cavern of Chaos sublevel 1.jpg|100px]]
|[[Cavern of Chaos]]
|10
|17
|{{fire}} {{water}} {{electricity}} {{poison}} {{explosion}}
|-
|[[File:Hole of Heroes sublevel 9.jpg|100px]]
|[[Hole of Heroes]]
|15
|13
|{{fire}} {{water}} {{electricity}} {{poison}} {{explosion}}
|-
|[[File:Dream Den 11.jpg|100px]]
|[[Dream Den]]
|14
|21
|{{fire}} {{water}} {{electricity}} {{poison}} {{explosion}}
|}


== Objects ==
== Objects ==
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*{{icon|Watery Blowhog|y}} × 1
*{{icon|Watery Blowhog|y}} × 1
*{{icon|Withering Blowhog|y}} × 3
*{{icon|Withering Blowhog|y}} × 3
*{{icon|Yellow Wollywog|y}} × 1
*{{icon|Yellow Wollyhop|y}} × 1
}}
}}


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===Obstacles===
===Obstacles===
{{columns|2|
{{columns|2|
*{{icon|Burgeoning Spiderwort mold|y}} × 3 (one grows at each Spiderwort)
*{{icon|Burgeoning Spiderwort mold|y}} × 3 (one grows over each Spiderwort)
*{{icon|Clog|y}} × 1
*{{icon|Clog|y}} × 1
*{{icon|Electric gate|y|v=P2}} × 1
*{{icon|Electric gate|y|v=P2}} × 1 (has 48,000 HP)
*{{icon|Poison black bramble gate|y}} × 2
*{{icon|Poison black bramble gate|y}} × 2 (both gates each have 60,000 HP)
*{{icon|White bramble gate|y}} × 1
*{{icon|White bramble gate|y}} × 1 (has 51,000 HP)
}}
}}


===Tools===
===Tools===
*{{icon|Bridge|y|v=P1}} × 1
*{{icon|Bridge|y|v=P1}} × 1 (is a long bridge)


===Other===
===Other===
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*The Wistful Wild was originally going to be called the "Land of Promise", as seen in the early English script left inside the game.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor|retrieved={{date|31|July|2017}}}} It is possible that it was changed due to the religious connotation. This name is retained in all other language versions, however (see [[#Names in other languages|here]]).
*The Wistful Wild was originally going to be called the "Land of Promise", as seen in the early English script left inside the game.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor|retrieved={{date|31|July|2017}}}} It is possible that it was changed due to the religious connotation. This name is retained in all other language versions, however (see [[#Names in other languages|here]]).
*In the ''[[New Play Control!]]'' port, it is possible to destroy the water [[clog]] before taking down the bramble gate. This can be achieved by throwing Pikmin to the edge north of the clog, then using the [[group move]] function to guide them to the lake. Then, they can be guided to the northwest of the clog using some more group moving commands, and finally, they can be dismissed, remotely whistled, and guided east by a leader standing near the gate looking at the gate. They can then be dismissed on the clog.{{cite youtube|KVHNcZalKRc|showing how to destroy the clog without breaking the gate in ''New Play Control! Pikmin 2''}}
*In the ''[[New Play Control!]]'' port, it is possible to destroy the water [[clog]] before taking down the bramble gate. This can be achieved by throwing Pikmin to the edge north of the clog, then using the [[group move]] function to guide them to the lake. Then, they can be guided to the northwest of the clog using some more group moving commands, and finally, they can be dismissed, remotely whistled, and guided east by a leader standing near the gate looking at the gate. They can then be dismissed on the clog.{{cite youtube|KVHNcZalKRc|showing how to destroy the clog without breaking the gate in ''New Play Control! Pikmin 2''}}
*The object around the landing site of the area, which was formerly the Emperor Bulblax's arena in [[The Final Trial]], is a sideways tire rim as evident by the filename of its texture: <code>last_wheel_s3tc</code>.
*The object around the landing site of the area, which was formerly the Emperor Bulblax's arena at [[The Final Trial]], is a sideways tire rim as evident by the filename of its texture: <code>last_wheel_s3tc</code>.
*While walking through the area, cicada calls, duck quacks and {{w|American robin}} calls can be heard.
*While walking through the area, duck quacks, {{w|bull-headed shrike}} calls, and {{w|American robin}} calls (likely intended to mimic the {{w|dusky thrush}}) can be heard.{{cite youtube|bk-CIBraaLY|showing birds native to Japan that can be heard in the level}} In the evening, they are replaced with crows and owls.
*One of the Withering Blowhogs in the area has its vertical position set as "1e-06". The reasoning for this is unknown.
*The Wistful Wild is the only area in the series to have [[Burgeoning Spiderwort]]s to grow both Ultra-spicy and Ultra-bitter berries.


==Names in other languages==
==Names in other languages==
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|Ita=Terra di promesse
|Ita=Terra di promesse
|ItaM=Land of promises
|ItaM=Land of promises
|ChiTrad=願望大地
|ChiTradM=Land of Wishes
}}
}}