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(Small writeup for Pikmin 4 and Hey! Pikmin audio) |
(→Minor fonts: Added DFCraftYu Std W7) |
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| [[File:Sozaijiten13 074.jpg|128px]] | | [[File:Sozaijiten13 074.jpg|128px]] | ||
| [[File:Perplexing Pool Galax texture.png|128px]] | | [[File:Perplexing Pool Galax texture.png|128px]] | ||
| Large leaves in the Perplexing Pool. It is a photograph of {{w|Galax}}. | | Large leaves in the Perplexing Pool. It is a photograph of ''{{w|Galax}}''. | ||
|- | |- | ||
! Vol. 16 皮・年輪編 | ! Vol. 16 皮・年輪編 | ||
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| RUST-27 | | RUST-27 | ||
| [[File:Bakku no oni sabi 2 RUST-27.png|128px]] | | [[File:Bakku no oni sabi 2 RUST-27.png|128px]] | ||
| [[File:Caveunit texture SABI2.png|128px]] | | [[File:Caveunit texture SABI2.png|128px]][[File:Caveunit texture baketu01.png|128px]] | ||
| Used for the dark brown metal in many metallic cave units, and the top of the bucket in the <code>room_big_kusachi</code> garden cave unit. | | Used for the dark brown metal in many metallic cave units, and the top of the bucket in the <code>room_big_kusachi</code> garden cave unit. | ||
|- | |- | ||
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! Heavyocity<br />Evolve | ! Heavyocity<br />Evolve | ||
| [[File:Heavyocity Evolve.jpg|92px]] || 2008 || Software instrument || Software instrument by Heavyocity.<br />It is used in some of the boss battle themes. | | [[File:Heavyocity Evolve.jpg|92px]] || 2008 || Software instrument || Software instrument by Heavyocity.<br />It is used in some of the boss battle themes. | ||
|- | |||
! Spectrasonics<br />Omnisphere | |||
| [[File:Spectrasonics Omnisphere.png|92px]] || 2008 || Software instrument || Software instrument by Spectrasonics.<br />This robust synthesizer is in many parts of the soundtrack. | |||
|- | |- | ||
! Soniccouture<br />Music Boxes | ! Soniccouture<br />Music Boxes | ||
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! Native Instruments<br />Cuba | ! Native Instruments<br />Cuba | ||
| [[File:NI Cuba.png|92px]] || 2013 || Software instrument || Software instrument by Native Instruments.<br />The hand percussion ensemble is heard when the [[Waterwraith]] is vulnerable. | | [[File:NI Cuba.png|92px]] || 2013 || Software instrument || Software instrument by Native Instruments.<br />The hand percussion ensemble is heard when the [[Waterwraith]] is vulnerable. | ||
|- | |||
! Apple<br />Logic Pro X | |||
| [[File:Apple Logic Pro X.jpg|92px]] || 2004 || DAW || Digital audio workstation, used by Soshi Abe.<br />Apple Loops from the software's Loop Browser have been used. | |||
|} | |} | ||
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! Spectrasonics<br />Supreme Beats | ! Spectrasonics<br />Supreme Beats | ||
| [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |||
! Best Service<br />Advanced Orchestra | |||
| [[File:Best Service Peter Siedlaczeks Advanced Orchestra.jpg|92px]] || 1997 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | |||
|- | |- | ||
! Sound Ideas<br />Sampler Library | ! Sound Ideas<br />Sampler Library | ||
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{{clear}} | {{clear}} | ||
=== '' | === ''VDL Logona'' === | ||
[[File: | [[File:VDL Logona R fontpreview.png|thumb|right|450px|VDL Logona R.]] | ||
'' | ''VDL Logona'' is a typeface created by Visual Design Laboratory. It is used heavily throughout {{P4}}, seen in on-screen dialog and on the [[tablet]]. | ||
<gallery> | |||
P4 Rescue Corps Tablet.jpg|On-screen dialog in ''Pikmin 4''. | |||
Tablet Status Report.jpg|The Status Report screen in ''Pikmin 4''. | |||
P4 final report 100%.jpg|The [[final results menu]] in ''Pikmin 4''. | |||
P4 Collin ID Badge.jpg|An [[Tablet#ID Badges|ID badge]] in ''Pikmin 4''. | |||
Pikmin4SaveScreen.jpg|The [[saved game selection menu]] in ''Pikmin 4''. | |||
</gallery> | |||
{{clear}} | |||
== Minor fonts == | |||
=== ''Chiaro'' === | |||
[[File:File 123 Texture.png|thumb|right|200px|The texture used on the saved game selection menu in ''Pikmin 2''. It uses Chiaro Std B.]] | |||
''Chiaro'' is a typeface created by Fontworks. "Chiaro Std B" is used exclusively on the [[saved game selection menu]] in {{P1}} and {{P2}}. | |||
<gallery> | |||
Pikmin save games.jpg|The saved game selection menu in ''Pikmin''. | |||
Pikmin 2 save games.jpg|The saved game selection menu in ''Pikmin 2''. | |||
</gallery> | |||
{{clear}} | |||
=== ''DF Craft Yu'' === | |||
[[File:DFCraftYu Std W7 fontpreview.png|thumb|right|450px|DFCraftYu Std W7.]] | |||
''DF Craft Yu'' is a typeface created by Dynacomware. "DFCraftYu Std W7" is used for the [[Credits#Pikmin 2|staff credits]] in {{P2}}. | |||
<gallery> | |||
DFCraftYu text sample 1.png|Text from the credits sequence in ''Pikmin 2''. | |||
DFCraftYu text sample 2.png|Text from the credits sequence in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]]. | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
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{{clear}} | {{clear}} | ||
=== ''New Rodin'' === | |||
=== '' | [[File:New Rodin Pro DB fontpreview.png|thumb|right|450px|NewRodin Pro DB.]] | ||
[[File: | ''New Rodin'' is a typeface created by Fontworks. "NewRodin Pro DB" is used in {{P3}} for the numbers in the countdown at sunset. | ||
'' | |||
<gallery> | <gallery> | ||
Pikmin | Pikmin 3 Sunset Countdown.gif|The countdown sequence at sunset in ''Pikmin 3''. | ||
</gallery> | </gallery> | ||
{{clear}} | |||
=== ''Pop Fury'' === | === ''Pop Fury'' === | ||
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Bingo Battle 5 icon.png|The +5 Rare Pikmin texture for the Roulette Wheel | Bingo Battle 5 icon.png|The +5 Rare Pikmin texture for the Roulette Wheel | ||
</gallery> | </gallery> | ||
{{clear}} | |||
== Proprietary fonts == | == Proprietary fonts == | ||
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==Trivia== | ==Trivia== | ||
*The [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] alone make up nearly 90% of the soundtrack for {{P1}}, and over 55% of the soundtrack for {{P2}}.{{cite web |rname=spreadsheet}} | *The [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] alone make up nearly 90% of the soundtrack for {{P1}}, and over 55% of the soundtrack for {{P2}}.{{cite web |rname=spreadsheet}} | ||
*The in-game instruments that play the sequenced music of ''Pikmin 1'' and ''Pikmin 2'' use {{w|Envelope (music))|envelopes}}, of which there exist four types with different attenuations. There exists a basic "Linear", "Square", and "SquareRoot" attenuation, but only the fourth type gets used, curiously named "SampleCell".<ref>From instruction <code>0x80478be0</code> of the US Demo 17 ''Pikmin 2'' DOL; function <code>JASOscillator::relTableSampleCell</code> with debugging symbols.</ref> This fourth envelope type is similar to the SampleCell II software's instrument attenuation, suggesting that the instruments may have been programmed and designed in this software, prior to their in-game implementation. | |||
== References == | == References == |