Numerical Monument: Difference between revisions
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{{infobox treasure | {{infobox treasure | ||
|image = | |image = Numerical Monument.png | ||
|size = | |size = 300px | ||
|caption = | |caption = | ||
|icon = Numerical Monument icon.png | |||
|sparklium = 200 | |sparklium = 200 | ||
|weight = 8 | |weight = 8 | ||
Line 8: | Line 9: | ||
|location = Echo Cavern | |location = Echo Cavern | ||
}} | }} | ||
{{ | The [[Numerical Monument]] is a treasure in {{hp}}. It is a actually a gray {{w|calculator}} about four times the height an three times the width of [[Captain Olimar]]. It is darker near the top, and has a thin rectangular screen displaying the number 96283. | ||
== Collecting the treasure == | == Collecting the treasure == | ||
{{guide}} | {{guide}} | ||
After the second [[Crammed Wraith]] of the area, you can see the treasure above its head. To retrieve it, Olimar has to bounce on a [[Bouncy Mushroom]] that is found soon after the Crammed Wraith. Then, the player must throw eight [[Pikmin family|Pikmin]] to take the treasure. After that, the player must go back to meet the Pikmin again, and retrieve it. | |||
{{notes|heypikmin=y}} | {{notes|heypikmin=y}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
HP Numerical Monument Location.png|The location of the Numerical Monument. | |||
HP Numerical Monument Treasure Log.png|The Numerical Monument as seen in the [[Hey! Pikmin logs#Treasure Log|Treasure Log]]. | |||
HP Numerical Monument Treasure Log Back.png|The Numerical Monument as seen from behind in the Treasure Log. | |||
</gallery> | </gallery> | ||
Line 31: | Line 30: | ||
|JapM = | |JapM = | ||
|Dut = Getallenmonument | |Dut = Getallenmonument | ||
|DutM = | |DutM = Numerical monument | ||
|Fra = Monument numérique | |Fra = Monument numérique | ||
|FraM = | |FraM = Numerical monument | ||
|Ger = Mathematiker-Grabstein | |Ger = Mathematiker-Grabstein | ||
|GerM = | |GerM = Mathematician Tombstone | ||
|Ita = Monumento alla matematica | |Ita = Monumento alla matematica | ||
|ItaM = | |ItaM = Monument to mathematics | ||
|Spa = Monumento a los números | |Spa = Monumento a los números | ||
|SpaM = | |SpaM = Monument to the numbers | ||
}} | }} | ||
== See also == | == See also == | ||
*[[Number Jumper]] | |||
*[[Solar-Powered Computing Machine]] | |||
{{sltreasures}} | {{sltreasures}} |
Latest revision as of 07:31, September 24, 2024
| |||
---|---|---|---|
Value | × 200 | ||
Weight | 8 | ||
Maximum carriers | 8 Pikmin | ||
Location | Echo Cavern |
The Numerical Monument is a treasure in Hey! Pikmin. It is a actually a gray calculator about four times the height an three times the width of Captain Olimar. It is darker near the top, and has a thin rectangular screen displaying the number 96283.
Collecting the treasure[edit]
The following article or section contains guides. |
After the second Crammed Wraith of the area, you can see the treasure above its head. To retrieve it, Olimar has to bounce on a Bouncy Mushroom that is found soon after the Crammed Wraith. Then, the player must throw eight Pikmin to take the treasure. After that, the player must go back to meet the Pikmin again, and retrieve it.
Notes
Hey! Pikmin logs
“I read a magazine article on Hocotate once that said the number of planets and species in the universe had been determined. But no one knew about Pikmin before me, so now I wonder... This would appear to be a monument to the supremacy of mathematics. But can pure math really explain the universe? Or are there things, like the Pikmin, this monument doesn't account for?”
Gallery[edit]
The Numerical Monument as seen in the Treasure Log.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Dutch | Getallenmonument | Numerical monument |
French | Monument numérique | Numerical monument |
German | Mathematiker-Grabstein | Mathematician Tombstone |
Italian | Monumento alla matematica | Monument to mathematics |
Spanish | Monumento a los números | Monument to the numbers |