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m (Espyo moved page Pack (Pikmin 4) to Pack without leaving a redirect: No need for a disambiguator.) |
m (→List of items: link to Ultra-Spicy Berry) |
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{{game icons|p4=y}} | {{game icons|p4=y}} | ||
{{game help|p4|Fill in the requirements to unlock the items.}} | {{game help|p4|Fill in the requirements to unlock the items.}} | ||
{{image|The pack opened in-game.}} | {{image|The pack opened in-game.}} | ||
[[File:Pikmin 4 Pack Items.jpg|300px|thumb|right|Several pack items in a bunch.]] | |||
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means. | In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means. | ||
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== List of items == | == List of items == | ||
{{todo|finish the quotes.}} | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! class="unsortable"|Icon | ! class="unsortable"|Icon | ||
Line 17: | Line 18: | ||
! data-sort-type=number|How to obtain | ! data-sort-type=number|How to obtain | ||
! class="unsortable"|Function | ! class="unsortable"|Function | ||
! In-game description | |||
! data-sort-type=number|Requirement | ! data-sort-type=number|Requirement | ||
! Daily stock | ! Daily stock | ||
|- | |- | ||
| [[File:Ultra-spicy spray P4 icon.png|50px]] | | [[File:Ultra-Spicy Berry P4 icon.png|50px]] | ||
| [[Ultra- | | [[Ultra-Spicy Berry]] | ||
| Collect 10 | | Collect Ultra-Spicy Berries from a [[Burgeoning Spiderwort]] without ever having any Ultra-Spicy Spray. | ||
| N/A | |||
| {{transcript|A red Ultra-Spicy Berry known to have a lot of {{color|ultra-spicy compounds|orange}}. Ten berries will producera one bottle of spray.|block=y}} | |||
| Find a Burgeoning Spiderwort. | |||
| N/A | |||
|- | |||
| [[File:Ultra-Spicy Spray P4 icon.png|50px]] | |||
| [[Ultra-Spicy Spray]] | |||
| Collect 10 Ultra-Spicy Berries, or one [[Spray|Red Nectar]]. | |||
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]]. | | Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]]. | ||
| | | {{transcript|A spray consisting of red nectar infused with {{color|ultra-spicy compounds|darkorange}}. Side effects still unknown.|block=y}} (if it has not been used) | ||
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Oatchi. It affects everyone in the vicinity for a limited period of time.|block=y}} (if it has been used) | |||
{{transcript|This spray {{color|increases the overall speed|darkorange}} of Pikmin and Moss. It affects everyone in the vicinity for a limited period of time.|block=y}} (in [[Olimar's Shipwreck Tale]]) | |||
| Find a Burgeoning Spiderwort, or [[Spray|Ultra-Spicy Nectar]]. | |||
| N/A | | N/A | ||
|- | |- | ||
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| Purchased for {{icon|Raw material}} × 10 at the lab. | | Purchased for {{icon|Raw material}} × 10 at the lab. | ||
| Allows the player to scout out an area with a drone. | | Allows the player to scout out an area with a drone. | ||
| {{transcript|It's imperative to explore your surroundings from every vantage point. Use this drone to {{color|scout the area|darkorange}}|block=y}} | |||
{{transcript|A drone that can {{color|scout the area from the sky|orange}}. It can drop up to three pinsam to flag landmarks of your choice.|block=y}} | |||
| {{sparklium|p4|600}} | | {{sparklium|p4|600}} | ||
| One-time purchase | | One-time purchase | ||
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| Purchased for {{icon|Raw material}} × 80 at the lab. | | Purchased for {{icon|Raw material}} × 80 at the lab. | ||
| Calls [[idle]] Pikmin to wherever the alarm is sounded. | | Calls [[idle]] Pikmin to wherever the alarm is sounded. | ||
| {{transcript|Why manually {{color|collect Pikmin|darkorange}} that have completed their tasks when you can summon them with this?|block=y}} | |||
| {{sparklium|p4|3500}} | | {{sparklium|p4|3500}} | ||
| One-time purchase | | One-time purchase | ||
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| Purchased for {{icon|Raw material}} × 80 at the lab. | | Purchased for {{icon|Raw material}} × 80 at the lab. | ||
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]]. | | Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]]. | ||
| {{sparklium|p4| | | {{transcript|When your Pikmin go missing, {{color|call them back to the S.S. Beagle|darkorange}}! This works on any Pikmin not currently in your squad.|block=y}} | ||
| {{sparklium|p4|4500}} | |||
| One-time purchase | | One-time purchase | ||
|- | |- | ||
| [[File:Bomb | | [[File:Bomb Rock P4 icon.png|50px]] | ||
| [[Bomb | | [[Bomb Rock]] | ||
| Purchased for {{icon|raw material}} × | | Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s. | ||
| Destroys [[reinforced wall]]s and damages enemies. | | Destroys [[reinforced wall]]s and damages enemies. | ||
| | | {{transcript|Made from all-natural, organic materials, these bombs are strong enough to {{color|destroy |darkorange}}reinforced walls. Intrigued?!|block=y}} | ||
{{transcript|A bomb that results in {{color|huge damage |darkorange}}to creatures. It can also destroy dirt walls and reinforced walls.|block=y}} | |||
| {{sparklium|p4|3000}} | |||
| 5 | | 5 | ||
|- | |- | ||
| [[File:Ice | | [[File:Ice Blast P4 icon.png|50px]] | ||
| [[Ice | | [[Ice Blast]] | ||
| Purchased for {{icon|raw material}} × | | Purchased for {{icon|raw material}} × 8 at the lab. Also obtained from some [[dirt mound]]s and [[Doodlebug]]s. | ||
| Freezes enemies or [[water]] instantly. | | Freezes enemies or [[water]] instantly. | ||
| {{transcript|When this bomb explodes, it saps away all warmth from its surroundings. It can {{color|freeze |darkorange}}creatures and water immediately!|block=y}} | |||
{{transcript|This {{color|freezing bomb |darkorange}}will sap away any warmth in the area when it detonates. It can also freeze creatures and bodies of water.|block=y}} | |||
| {{sparklium|p4|1500}} | | {{sparklium|p4|1500}} | ||
| 5 | | 5 | ||
|- | |- | ||
| [[File:Lightning | | [[File:Lightning Shock P4 icon.png|50px]] | ||
| [[Lightning | | [[Lightning Shock]] | ||
| Purchased for {{icon|raw material}} × 30 at the lab. | | Purchased for {{icon|raw material}} × 30 at the lab. | ||
| Immobilizes creatures with a lightning strike. | | Immobilizes creatures with a lightning strike. | ||
| | | {{transcript|This powerful lightning strike briefly {{color|immobilizes |darkorange}}creatures! Don't worry—its design won't allow it to zap its user.|block=y}} | ||
{{transcript|A lightning strike that electrocutes creatures in the area and momentarily {{color|paralyzes |darkrange}}them.|block=y}} | |||
| {{sparklium|p4|6500}} | |||
| 3 | | 3 | ||
|- | |- | ||
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| Purchased for {{icon|raw material}} × 10 at the lab. | | Purchased for {{icon|raw material}} × 10 at the lab. | ||
| A bomb that detects movement. | | A bomb that detects movement. | ||
| | | {{transcript|When this bomb {{color|senses the movement |darkorange}}of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!|block=y}} | ||
{{transcript|A bomb that {{color|reacts to the movements |darkorange}}of living creatures and explodes. It can also be stuck to a creature's body.|block=y}} | |||
| {{sparklium|p4|4000}} | |||
| 5 | | 5 | ||
|- | |- | ||
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| Purchased for {{icon|raw material}} × 10 at the lab. | | Purchased for {{icon|raw material}} × 10 at the lab. | ||
| A bomb that tracks and chases its target. | | A bomb that tracks and chases its target. | ||
| | | {{transcript|A bomb that always {{color|tracks|darkorange}} its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.|block=y}} | ||
{{transcript|A {{color|tracking bomb |darkorange}}that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.|block=y}} | |||
| {{sparklium|p4|7500}} | |||
| 5 | | 5 | ||
|- | |- | ||
| [[File:Emergency | | [[File:Emergency Kit P4 icon.png|50px]] | ||
| [[Emergency Kit]] | | [[Emergency Kit]] | ||
| Purchased for {{icon|raw material}} × 5 at the lab. | | Purchased for {{icon|raw material}} × 5 at the lab. | ||
| Automatically heals the player's character if they are to be knocked out. | | Automatically heals the player's character if they are to be knocked out. | ||
| {{transcript|This lifesaving item will protect you from getting knocked out! Plus, it detects your low HP and {{color|automatically heals |darkorange}}you.|block=y}} | |||
{{transcript|A lifesaving tool that automatically {{color|replenishes |darkorange}}your HP when you get knocked out. Can be used to recover HP when low.|block=y}} | |||
| Available as soon as [[Russ]] opens his lab. | | Available as soon as [[Russ]] opens his lab. | ||
| 5 | | 5 | ||
|- | |- | ||
| [[File:Scrummy | | [[File:Scrummy Bone P4 icon.png|50px]] | ||
| [[Scrummy | | [[Scrummy Bone]] | ||
| Purchased for {{icon|raw material}} × 3 at the lab. | | Purchased for {{icon|raw material}} × 3 at the lab. | ||
| Instantly heals [[Oatchi]] or increases his maximum HP. | | Instantly heals [[Oatchi]] or increases his maximum HP. | ||
| {{transcript|When {{color|Oatchi|green}} is injured, this will {{color|heal him instantly|darkorange}}! When he's in perfect health, it will temporarily {{color|increase his HP|darkorange}}!|block=y}} | |||
{{transcript|A favorite snack that {{color|completely reenergizes |darkorange}}Oatchi. Eating one when at full health leads to a hefty {{color|HP increase|darkorange}}.|block=y}} | |||
| Available as soon as [[Russ]] opens his lab | | Available as soon as [[Russ]] opens his lab | ||
| 10 | | 10 | ||
|- | |- | ||
| [[File:Pikpik | | [[File:Pikpik Carrot P4 icon.png|50px]] | ||
| [[Pikpik | | [[Pikpik Carrot]] | ||
| Purchased for {{icon|raw material}} × 2 at the lab. | | Purchased for {{icon|raw material}} × 2 at the lab. | ||
| Paralyzes enemies that eat them. | | Paralyzes enemies that eat them. | ||
| {{transcript|These handpicked carrots have a {{color|paralyzing effect when eaten|darkorange}}! Perfect for {{color|stopping |darkorange}}and {{color|baiting |darkorange}}creatures!|block=y}} | |||
{{transcript|Carrots specifically picked for their extremely bitter taste. So bitter, in fact, that {{color|they paralyze |darkorange}}the creatures that are tempted to eat them.|block=y}} | |||
| {{sparklium|p4|800}} | | {{sparklium|p4|800}} | ||
| 15 | | 15 | ||
|- | |- | ||
| [[File:Glow | | [[File:Glow Seed P4 icon.png|50px]] | ||
| [[Glow Seed]] | | [[Glow Seed]] | ||
| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded) that remain on night expeditions. | | 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded down) that remain on night expeditions. | ||
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s. | | Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s. | ||
| Complete the first night expedition. | | {{transcript|A mysterious seed that produces {{color|Glow Pikmin |darkorange}}when thrown. Used only during night expeditions and when underground.|block=y}} | ||
| Complete or fail the first night expedition. | |||
| N/A | | N/A | ||
|} | |} |