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(Undo: These guides aren't really in the right format for this type of article. (Also added a references section.)) |
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** {{icon|Ice Pikmin|v=P4|y}} × 5 (buried) | ** {{icon|Ice Pikmin|v=P4|y}} × 5 (buried) | ||
** {{icon|White Pikmin|v=P4|y}} × 5 (buried) | ** {{icon|White Pikmin|v=P4|y}} × 5 (buried) | ||
== 4th Story: Dandori Seas == | == 4th Story: Dandori Seas == | ||
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|music = ''[[Music in Pikmin 4#Trial of the Sage Leaf|Trial of the Sage Leaf]]'' | |music = ''[[Music in Pikmin 4#Trial of the Sage Leaf|Trial of the Sage Leaf]]'' | ||
}} | }} | ||
'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
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Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf. | Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf. | ||
It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi. {{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}} | It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi.{{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}} | ||
== 7th Story: One Fell Jump == | == 7th Story: One Fell Jump == | ||
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*[[Rescue Command Post]] | *[[Rescue Command Post]] | ||
*[[Olimar's Shipwreck Tale]] | *[[Olimar's Shipwreck Tale]] | ||
== References == | |||
{{refs}} | |||
{{Rescue Command Post}} | {{Rescue Command Post}} | ||
{{p4 caves}} | {{p4 caves}} |