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{{game icons|p2=y|p3=y}}
{{game icons|p2=y|p3=y|p4=y}}


A '''spray''' is an item in ''[[Pikmin 2]]'' and ''[[Pikmin 3]]''. They can be collected and used at any time, and each has a different beneficial effect. In ''Pikmin 2'', it is revealed that a species of [[plant]] called the [[Burgeoning Spiderwort]] produces berries that can be used to the [[Leader|captains']] advantage. There are two known types of spray, ultra-spicy and ultra-bitter. When the player uses a spray with {{button|gcn|Paddown|wii|2}} (for Ultra-Spicy) or {{button|gcn|Padup|wii|1}} (for ultra-bitter), one dosage is removed from their stockpile, and the current leader sprays behind or in front them, respectively. The player can tell how many sprays they have on the [[HUD#Spray counter|HUD]], and in ''Pikmin 3'', they can also tell how close they are to concocting the next spray with berries; in ''Pikmin 2'', the player needs to enter the [[Menu#Pause|pause menu]] for the berry count.
A '''spray''' is an item in ''[[Pikmin 2]]'', ''[[Pikmin 3]]'' and ''[[Pikmin 4]]''. They can be collected and used at any time, and each has a different beneficial effect. In ''Pikmin 2'', it is revealed that a species of [[plant]] called the [[Burgeoning Spiderwort]] produces berries that can be used to the [[leader]]s' advantage. There are two known types of spray, '''ultra-spicy''' and '''ultra-bitter''', although the latter only appears in ''Pikmin 2''. The player can tell how many sprays they have on the [[HUD#Spray counter|HUD]], and in ''Pikmin 3'', they can also tell how close they are to concocting the next spray with berries; in ''Pikmin 2'', the player needs to enter the [[pause menu]] for the berry count, and in ''Pikmin 4'', the player needs to open the [[pack]] to see the number of sprays and berries they have.


Both types of sprays can be made by returning ten of the respective color of [[Burgeoning Spiderwort]] berries to [[the ship]], which then creates a spray dosage from them that can be used right away. The two known berry colors, purple and red, produce the two kinds of sprays. Sprays can also be found in most of the places [[nectar]] can, in the form of red or purple concentrated [[#Spray drop|drops]], each of which counts as one full dosage and is absorbed by a leader.
In ''Pikmin 2'', there is an unlimited number of sprays the player can collect; however, if they collect more than 1,000 sprays, the thousands place won't show. In ''Pikmin 3'', up to 99 ultra-spicy sprays can be collected.


In [[Challenge Mode (Pikmin 2)|Challenge Mode]], [[Mission Mode]], [[2-Player Battle]] and [[Bingo Battle]], the players start with a specific number of sprays, and can obtain spray drops in the levels, without having to first collect ten berries from that type. In cooperative modes, both players have a shared stockpile.
==Using a spray==
When the player uses a spray, the current leader sprays the air in front of or behind them, and one dosage is removed from the stockpile. To use one, the player must press a certain button that maps to a certain spray. The effects are immediate, and for the case of the ultra-spicy spray, it doesn't matter whether a Pikmin actually touches the spray clouds or not, as all Pikmin in the party will get powered up.


In ''Pikmin 2'', there is an unlimited number of sprays the player can collect; however, if they collect more than 1,000 sprays, the thousands place won't show. In ''Pikmin 3'', up to 99 ultra-spicy sprays can be collected.
Pressing the button does not use a spray right away – in the case of the ultra-spicy spray, if the current leader has no Pikmin in their group, pressing the button won't have any effect. In addition, in ''Pikmin 2'', pressing the button when it has no effect will make the current leader's standing or walking animation reset, with the latter being more noticeable – this is purely aesthetic.
 
In ''Pikmin 2'', {{button|gc|padd|wii|2|switch|padd}} activates the ultra-spicy spray, while {{button|gc|padu|wii|1|switch|padu}} uses the ultra-bitter spray. In ''Pikmin 3'', with the classic controls, {{button|wiiu|padu|wii|padu}} uses the ultra-spicy spray, and with the styuls controls, the corresponding button on the touchscreen must be tapped. In ''Pikmin 3 Deluxe'', ultra-spicy spray is used by holding {{button|switch|y|switch|facel}} and pressing up on {{button|switch|lstick}}. In ''Pikmin 4'',
it is accessed from the player's Pack, but it can also be assigned to {{button|switch|lstickclick}} or {{button|switch|pad|switch|pcpad}} as a shortcut.


==Ultra-spicy spray==
==Types==
[[Image:Copy of Copy of Pikmin 2 Spray Screen.jpg|left|thumb|150px]]
===Ultra-spicy spray===
[[File:Ultra-spicy spray menu.jpg|left|thumb|150px|Ultra-spicy spray count.]]
{{main|Ultra-spicy spray}}
{{main|Ultra-spicy spray}}
This is obtained from red berries and is to be used on [[Pikmin family|Pikmin]]. It has the effect of temporarily enhancing their strength and speed, and make their leaves, buds or flowers glow red. This makes Pikmin more effective at [[Enemy|fighting]], building, destroying and carrying for the 40 seconds it lasts. In ''Pikmin 3'', it also makes them bloom into the [[Maturity|flower stage]]. When used, a comical flatulence sound is heard.
This is obtained from red berries and is to be used on [[Pikmin family|Pikmin]]. It has the effect of temporarily enhancing their strength and speed, and make their leaves, buds, or flowers glow red. This makes Pikmin more effective at [[Enemy|fighting]], building, destroying, and carrying for the 40 seconds it lasts. In ''Pikmin 3'' and ''Pikmin 4'', it also makes them bloom into the [[Maturity|flower stage]]. In ''Pikmin 4'', the Pikmin will have high-pitched voices. When used, a comical flatulence sound is heard.
{{clear}}
{{clear}}


==Ultra-bitter spray==
===Ultra-bitter spray===
[[Image:Pikmin 2 Spray Screen.jpg|left|thumb|150px]]
[[File:Pikmin 2 Spray Screen.jpg|left|thumb|150px|Ultra-bitter spray count.]]
{{main|Ultra-bitter spray}}
{{main|Ultra-bitter spray}}
Exclusive to ''Pikmin 2'', this spray is obtained from purple berries. It affects enemies and not Pikmin (excluding [[2-Player Battle]]). When used, it encases any enemies in the path of the spray in stone for approximately 9 seconds; this is often enough time to kill or severely weaken the beast. If an enemy is killed while still petrified, it crumbles without leaving behind a carcass to produce more Pikmin, instead dropping [[nectar]] or sprays. When used, a comical burp sound is heard.
Exclusive to ''Pikmin 2'', this spray is obtained from purple berries. It affects enemies and not Pikmin (excluding [[2-Player Battle]]). When used, it encases any enemies in the path of the spray in stone for approximately 9 seconds; this is often enough time to kill or severely weaken the beast. If an enemy is killed while still petrified, it crumbles without leaving behind a carcass to produce more Pikmin, instead dropping [[nectar]] or sprays. When used, a comical burp sound is heard.


{{clear}}
{{clear}}
==Spray drop==
==Obtaining sprays==
[[Image:Spicy drop.jpg|thumb|100px|An ultra-spicy spray drop.]][[Image:Bitter drop.jpg|thumb|100px|An ultra-bitter spray drop.]]
Both types of sprays can be made by returning ten of the respective color of [[Burgeoning Spiderwort]] berries to the [[Hocotate ship]], the [[S.S. Drake]], the research pod, a [[SPERO]] or the [[S.S. Beagle]], which then creates a spray dosage from them that can be used right away. The two known berry colors, purple and red, produce the two kinds of sprays. Sprays can also be found in most of the places [[nectar]] can, in the form of red or purple concentrated [[#Spray nectar|drop of nectars]], each of which counts as one full dosage and is absorbed by a leader. In ''Pikmin 4'', this drop is obtained instantly without stopping for an animation.
To concoct a spray, ten [[Burgeoning Spiderwort|berries]] must be collected. However, once at least one spray of a certain kind has been made, '''spray drops''' of that type will begin appearing. These blobs immediately add one spray dose to the inventory when collected. This means that these drops are more valuable than berries, as one doesn't need to gather ten of them to gain a dose. Spray drops are similar in appearance to [[nectar]], but are slightly larger and either red or purple, depending on the spray.
 
In alternate game modes, like challenges or two-player modes, the players start the level with specific number of sprays, and can obtain spray nectar inside the levels, without having to first collect ten berries from that type. In cooperative modes, both players have a shared stockpile.


Unlike nectar, however, [[Pikmin family|Pikmin]] cannot collect it. Once a [[Leader|captain]] walks over it, they'll squat down and proceed to suck up the liquid. This doesn't make sense, however, as the captain is seen clearly drinking it using their mouths, despite the fact that there's the helmet blocking, and that these drops probably shouldn't be edible. This could've been done on purpose, as a joke on how Pikmin drink nectar.
==Spray nectar==
[[File:Spicy drop.jpg|thumb|100px|An ultra-spicy spray nectar drop.]]
[[File:P2 Bitter Drop Screenshot.jpg|thumb|100px|An ultra-bitter spray nectar drop.]]
To concoct a spray, ten [[Burgeoning Spiderwort|berries]] must be collected. However, once at least one spray of a certain kind has been made, '''spray nectar''' of that type will begin appearing. The drops were only given a name – "spray nectar" – in ''Pikmin 3''. These blobs immediately add one spray dose to the inventory when collected. This means that they are more valuable than berries, as one doesn't need to gather ten of them to gain a dose. Spray nectar is similar in appearance to regular [[nectar]], but are slightly larger and either red or purple, depending on the spray.


Due to different lighting conditions inside [[cave]]s, it is possible for spray drops to occasionally appear with odd colors, such as blue or orange.
Unlike nectar, however, [[Pikmin family|Pikmin]] cannot collect it. Once a [[leader]] walks over it, they'll squat down and proceed to suck up the liquid. This doesn't make sense however, as the leader is seen clearly drinking it using their mouth despite the helmet blocking it, and spray nectars are implied to be inedible; this is likely done as a joke on how Pikmin drink nectars.
In ''Pikmin 3'', despite having a similar animation, a [[data file]] illustration shows that rather than drinking it, the leader leans down to gather the spray nectar with their hands and put it in a spray bottle resembling the HUD icons representing sprays.


When a captain is hit by an enemy, [[bomb-rock]] or something else while absorbing a concentrated dose of spray, he stops absorbing it, and it shrinks and disappears. Worst, the spray does not get collected, so it important to be careful when trying to get a spray.
Due to different lighting conditions inside [[cave]]s, it is possible for spray nectar to occasionally appear with odd colors, such as blue or orange.


Drops can be found on the following places, after at least one spray of them has been made:
In ''Pikmin 2'', when a leader gets hit by an enemy, [[bomb-rock]] or something else while absorbing a concentrated dose of spray, he stops absorbing it, and it shrinks and disappears. Worst, the spray does not count as being collected, so it's very important to be careful when trying to get a spray.
*{{icon|Egg|y}}s
 
Spray nectar can be found on the following places, after at least one spray of them has been made:
*{{icon|Egg|y|v=P4}}s
*{{icon|Ujadani|y}}
*{{icon|Ujadani|y}}
*{{icon|Iridescent Flint Beetle|y}}s (one Ultra-Spicy drop only)
*{{icon|Iridescent Flint Beetle|y|v=P4}}s (one ultra-spicy nectar drop only)
*{{icon|Iridescent Glint Beetle|y}}s (two Ultra-Spicy drops only)
*{{icon|Iridescent Glint Beetle|y|v=P4}}s (two ultra-spicy nectar drops only)
*{{icon|Doodlebug|y}}s (two ultra-bitter drops only)
*{{icon|Doodlebug|y|v=P4}}s (two ultra-bitter nectar drops only)
*{{icon|Unmarked Spectralids|y}} (color-coded)
*{{icon|Unmarked Spectralids|y}} (color-coded)
*{{icon|Red Spectralid|y}}s
*{{icon|Mitite|y|v=P4}}s
*[[Ultra-bitter spray|Petrified]] enemies
*{{icon|Red Spectralids|y|v=P4}}
*[[Ultra-bitter spray|Petrified]] or [[Ice|Frozen]] enemies
*{{icon|Large crystal|y}}s
*{{icon|Large crystal|y}}s
*{{icon|Dirt mound|y}}s (in Pikmin 3's [[Mission Mode]])


==Glitches==
==Glitches==
[[File:Double spray glitch.jpg|thumb|left|[[Captain Olimar]] and [[The President]] absorbing the same drop.]]
[[File:Double spray glitch.jpg|thumb|left|[[Captain Olimar]] and [[the President]] absorbing the same drop.]]
{{Main|Glitches in Pikmin 2#Double sprays|t1=Double sprays}}
*'''[[Glitches in Pikmin 2#Spray duplication|Spray duplication]]''': In both [[version]]s of ''Pikmin 2'', if the player can make it so that both leaders drink a drop of nectar at once, the game will register it as two individual collections, and add two sprays to the inventory.
If the player can make it so that both captains drink a drop at once, the game will register it as two individual collections, and add two sprays to the inventory. To do this, the player must separate his captains, and leave one of them next to a drop. Then, change to the other captain, and have him push the idle captain into the blob. This will make the idle captain absorb it. Before the drop is gone, the captain the player is currently controlling (i.e. the one that pushed) should go and drink it as well.
*'''[[Glitches in Pikmin 2#Spray nectar swap|Spray nectar swap]]''': Again in both versions of ''Pikmin 2'', occasionally an ultra-spicy nectar drop may provide an extra ultra-bitter spray instead. This can be caused purposely by absorbing a spray drop at the same time nectar or ultra-spicy spray nectar appears in the scene. Although rarer, the opposite can also happen.
*'''[[Glitches in Pikmin 2#Spray nectar softlock|Spray nectar softlock]]''': In the GameCube version of ''Pikmin 2'' only, by discovering a spray nectar drop at the same time the other leader is sucking it up, and by skipping the [[cutscene]], the drop will become impossible to deplete, and any leader that touches it will become stuck in his absorption animation, with few ways to break free.


{{Main|Glitches in Pikmin 2#Bitter spicy spray|t1=Bitter spicy spray}}
{{clear}}
Occasionally, an ultra-spicy spray drop may provide an extra ultra-bitter spray instead. This can be caused purposely by absorbing a spray drop at the same time a petrified enemy is defeated.


==Gallery==
==Gallery==
{{image|Seeing as this article is about sprays, an image of a leader spraying would be nice.}}
<gallery>
<gallery>
Normal purplepikmin2.jpg|Clay art of a [[Purple Pikmin]] carrying a red [[Burgeoning Spiderwort]] berry.
Purple and White Pikmin Clay Art.png|Alternate version with a White Pikmin on top of the berry.
Red Pikmin with Bitter Berry.png|Clay art of a [[Red Pikmin]] carrying a purple Burgeoning Spiderwort berry.
Burgeoning Spiderwort.png|A Burgeoning Spiderwort in ''Pikmin 2''.
Spiderwort3Closeup.jpg |A Burgeoning Spiderwort in ''Pikmin 3''.
P3 Ultra Spicy Spray Closeup.jpg|A drop of ultra-spicy spray in ''Pikmin 3''.
SpicyCrystal.png|A drop of ultra-spicy nectar found inside a [[large crystal]].
Bitter spray.jpg|[[Captain Olimar]] spraying an [[ultra-bitter spray]] in front of him.
Alph Spray.jpg|[[Alph]] spraying a single [[Blue Pikmin]] in ''Pikmin 3''.
Spicy Spray.png|Pikmin under the ultra-spicy spray's effect in ''Pikmin 3''.
Spicy Spray.png|Pikmin under the ultra-spicy spray's effect in ''Pikmin 3''.
UltraSpicySpray.jpeg|A drop of ultra-spicy spray in ''Pikmin 3''.
Burgeoning Spiderwort.png|A Burgeoning Spiderwort in ''Pikmin 2.''
00spicy.jpg|A Burgeoning Spiderwort in ''Pikmin 3.''
SpicyCrystal.png|An ultra-spicy spray drop found inside a [[Large Crystal]].
Normal purplepikmin2.jpg|Clay model of a [[Purple Pikmin]] carrying a [[Burgeoning Spiderwort]] berry.
Spraydiscolour.jpg|An ultra-bitter spray drop with a blue tint.
Spraydiscolour.jpg|An ultra-bitter spray drop with a blue tint.
Image:Demosprays.gif|[[Prototype information|Early screenshot]] of sprays on the [[HUD]]. No information about the yellow spray is currently known.
DullSpray.jpg|An ultra-bitter spray drop with a dull grey tint.
File:Alph_Spray.jpg|[[Alph]] spraying a single [[Blue Pikmin]] in ''Pikmin 3''.
P2 Prerelease Sprays.png|[[Pikmin 2 prerelease information|Early screenshot]] of sprays on the [[HUD]]. No information about the yellow spray is currently known.
</gallery>
</gallery>


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{{controls}}
{{controls}}
{{featured|{{date|1|December|2015}}|{{date|1|February|2016}}}}


[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Sprays and Nectar]]
[[Category:Nectar and sprays]]

Latest revision as of 23:25, August 7, 2024

A spray is an item in Pikmin 2, Pikmin 3 and Pikmin 4. They can be collected and used at any time, and each has a different beneficial effect. In Pikmin 2, it is revealed that a species of plant called the Burgeoning Spiderwort produces berries that can be used to the leaders' advantage. There are two known types of spray, ultra-spicy and ultra-bitter, although the latter only appears in Pikmin 2. The player can tell how many sprays they have on the HUD, and in Pikmin 3, they can also tell how close they are to concocting the next spray with berries; in Pikmin 2, the player needs to enter the pause menu for the berry count, and in Pikmin 4, the player needs to open the pack to see the number of sprays and berries they have.

In Pikmin 2, there is an unlimited number of sprays the player can collect; however, if they collect more than 1,000 sprays, the thousands place won't show. In Pikmin 3, up to 99 ultra-spicy sprays can be collected.

Using a spray[edit]

When the player uses a spray, the current leader sprays the air in front of or behind them, and one dosage is removed from the stockpile. To use one, the player must press a certain button that maps to a certain spray. The effects are immediate, and for the case of the ultra-spicy spray, it doesn't matter whether a Pikmin actually touches the spray clouds or not, as all Pikmin in the party will get powered up.

Pressing the button does not use a spray right away – in the case of the ultra-spicy spray, if the current leader has no Pikmin in their group, pressing the button won't have any effect. In addition, in Pikmin 2, pressing the button when it has no effect will make the current leader's standing or walking animation reset, with the latter being more noticeable – this is purely aesthetic.

In Pikmin 2, the + Control Pad down on the GameCube controller / the 2 Button on the Wii Remote / the Down Directional Button on the Switch (dual Joy-Con) activates the ultra-spicy spray, while the + Control Pad up on the GameCube controller / the 1 Button on the Wii Remote / the Up Directional Button on the Switch (dual Joy-Con) uses the ultra-bitter spray. In Pikmin 3, with the classic controls, the + Control Pad up on the Wii U GamePad / the + Control Pad up on the Wii Remote uses the ultra-spicy spray, and with the styuls controls, the corresponding button on the touchscreen must be tapped. In Pikmin 3 Deluxe, ultra-spicy spray is used by holding the Y Button on the Switch / the Left button on the Switch (Joy-Con's face buttons) and pressing up on the Left Stick on the Switch (dual Joy-Con). In Pikmin 4, it is accessed from the player's Pack, but it can also be assigned to Left Stick click on the Switch (dual Joy-Con) or the Directional Buttons on the Switch (dual Joy-Con) / the + Control Pad on the Switch Pro Controller as a shortcut.

Types[edit]

Ultra-spicy spray[edit]

Ultra-spicy spray count.
Main article: Ultra-spicy spray.

This is obtained from red berries and is to be used on Pikmin. It has the effect of temporarily enhancing their strength and speed, and make their leaves, buds, or flowers glow red. This makes Pikmin more effective at fighting, building, destroying, and carrying for the 40 seconds it lasts. In Pikmin 3 and Pikmin 4, it also makes them bloom into the flower stage. In Pikmin 4, the Pikmin will have high-pitched voices. When used, a comical flatulence sound is heard.

Ultra-bitter spray[edit]

Ultra-bitter spray count.
Main article: Ultra-bitter spray.

Exclusive to Pikmin 2, this spray is obtained from purple berries. It affects enemies and not Pikmin (excluding 2-Player Battle). When used, it encases any enemies in the path of the spray in stone for approximately 9 seconds; this is often enough time to kill or severely weaken the beast. If an enemy is killed while still petrified, it crumbles without leaving behind a carcass to produce more Pikmin, instead dropping nectar or sprays. When used, a comical burp sound is heard.

Obtaining sprays[edit]

Both types of sprays can be made by returning ten of the respective color of Burgeoning Spiderwort berries to the Hocotate ship, the S.S. Drake, the research pod, a SPERO or the S.S. Beagle, which then creates a spray dosage from them that can be used right away. The two known berry colors, purple and red, produce the two kinds of sprays. Sprays can also be found in most of the places nectar can, in the form of red or purple concentrated drop of nectars, each of which counts as one full dosage and is absorbed by a leader. In Pikmin 4, this drop is obtained instantly without stopping for an animation.

In alternate game modes, like challenges or two-player modes, the players start the level with specific number of sprays, and can obtain spray nectar inside the levels, without having to first collect ten berries from that type. In cooperative modes, both players have a shared stockpile.

Spray nectar[edit]

An ultra-spicy spray nectar drop.
An ultra-bitter spray nectar drop.

To concoct a spray, ten berries must be collected. However, once at least one spray of a certain kind has been made, spray nectar of that type will begin appearing. The drops were only given a name – "spray nectar" – in Pikmin 3. These blobs immediately add one spray dose to the inventory when collected. This means that they are more valuable than berries, as one doesn't need to gather ten of them to gain a dose. Spray nectar is similar in appearance to regular nectar, but are slightly larger and either red or purple, depending on the spray.

Unlike nectar, however, Pikmin cannot collect it. Once a leader walks over it, they'll squat down and proceed to suck up the liquid. This doesn't make sense however, as the leader is seen clearly drinking it using their mouth despite the helmet blocking it, and spray nectars are implied to be inedible; this is likely done as a joke on how Pikmin drink nectars. In Pikmin 3, despite having a similar animation, a data file illustration shows that rather than drinking it, the leader leans down to gather the spray nectar with their hands and put it in a spray bottle resembling the HUD icons representing sprays.

Due to different lighting conditions inside caves, it is possible for spray nectar to occasionally appear with odd colors, such as blue or orange.

In Pikmin 2, when a leader gets hit by an enemy, bomb-rock or something else while absorbing a concentrated dose of spray, he stops absorbing it, and it shrinks and disappears. Worst, the spray does not count as being collected, so it's very important to be careful when trying to get a spray.

Spray nectar can be found on the following places, after at least one spray of them has been made:

Glitches[edit]

Captain Olimar and the President absorbing the same drop.
  • Spray duplication: In both versions of Pikmin 2, if the player can make it so that both leaders drink a drop of nectar at once, the game will register it as two individual collections, and add two sprays to the inventory.
  • Spray nectar swap: Again in both versions of Pikmin 2, occasionally an ultra-spicy nectar drop may provide an extra ultra-bitter spray instead. This can be caused purposely by absorbing a spray drop at the same time nectar or ultra-spicy spray nectar appears in the scene. Although rarer, the opposite can also happen.
  • Spray nectar softlock: In the GameCube version of Pikmin 2 only, by discovering a spray nectar drop at the same time the other leader is sucking it up, and by skipping the cutscene, the drop will become impossible to deplete, and any leader that touches it will become stuck in his absorption animation, with few ways to break free.

Gallery[edit]

See also[edit]

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from December 1st, 2015 to February 1st, 2016.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.