976
edits
Tag: Mobile edit |
(Minor rephase and fixed some links) Tag: Disambiguation links |
||
(11 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{game icons|p2=y}} | ||
{{infobox cave | |||
|image = Bulblax Kingdom sublevel 6.jpg | |image = Bulblax Kingdom sublevel 6.jpg | ||
|location = Awakening Wood | |location = Awakening Wood | ||
Line 14: | Line 15: | ||
}} | }} | ||
There are two methods of reaching the Bulblax Kingdom. | There are two methods of reaching the Bulblax Kingdom. Either can be used for equivalent success. | ||
*Beyond the [[White Flower Garden]] is a poison gate. Destroying it reveals a pair of [[Seesaw block|scales]] that may be used to reach the ledge where the [[Chance Totem]] is found. From here, a squad of [[Yellow Pikmin]] can be used to reach the | *Beyond the [[White Flower Garden]] is a poison gate. Destroying it reveals a pair of [[Seesaw block|scales]] that may be used to reach the ledge where the [[Chance Totem]] is found. From here, a squad of [[Yellow Pikmin]] can be used to reach the [[Gate#Electric gate|electric gate]] guarding the cave. | ||
*If [[Blue Pikmin]] have been discovered, they can be used to destroy the [[clog]] near the landing site, revealing a regular gate that can be destroyed to allow both leaders and all Pikmin to reach the ledge and get to the electric | *If [[Blue Pikmin]] have been discovered, they can be used to destroy the [[clog]] near the landing site, revealing a regular gate that can be destroyed to allow both leaders and all Pikmin to reach the ledge and get to the electric gate. | ||
Although there is water to be found in this cave, | Although there is water to be found in this cave, Blue Pikmin are not required to collect any treasure, and water hazards are not indicated in the cave's preview window. Thus, it is optimal to exclude Blue Pikmin entirely; [[Purple Pikmin]] should be brought in great numbers to defeat the [[Emperor Bulblax]] and various [[Orange Bulborb]]s, and a considerable amount of [[Red Pikmin|Red]] and Yellow Pikmin should be present to deal with their respective hazards as well as to make use of the Candypop Buds. Keep in mind that enough Red Pikmin to carry the [[Gyroid Bust]] should be on hand, as it is surrounded in [[Hazard generator#Fire Geyser|fire geysers]]. | ||
{{clear}} | {{clear}} | ||
Line 24: | Line 25: | ||
==Sublevel 1== | ==Sublevel 1== | ||
[[File:P2 Bulblax Kingdom Sublevel 1 Map.jpg|thumb | [[File:P2 Bulblax Kingdom Sublevel 1 Map.jpg|thumb|This is the layout for the first sublevel of the Bulblax Kingdom. The layout for this sublevel usually stays the same, but certain items, enemies, and landforms may shift periodically.]] | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Bulblax|Bulblax]]'' | * '''Music''': ''[[Music in Pikmin 2#Bulblax Kingdom|Bulblax Kingdom]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Crystal Clover|y}} (inside Orange Bulborb) | ** {{icon|Crystal Clover|y}} (inside Orange Bulborb) | ||
Line 37: | Line 38: | ||
* '''Vegetation''': | * '''Vegetation''': | ||
** {{icon|Crimson Candypop Bud|y}} × 1 | ** {{icon|Crimson Candypop Bud|y}} × 1 | ||
** {{icon|Ivory Candypop Bud|y}} × 1 (if [[Candypop | ** {{icon|Ivory Candypop Bud|y}} × 1 (if [[Candypop Bud#Maximum Pikmin requirement|max Pikmin requirement]] is met) | ||
* '''Others''': | * '''Others''': | ||
** None | ** None | ||
This first sublevel should be rather easy, as long as | This first sublevel should be rather easy, as long as a sufficient amount of [[Purple Pikmin]] are present. Find the [[Orange Bulborb]] that possesses the [[Crystal Clover]], making sure the smaller [[Dwarf Orange Bulborb|Dwarfs]] are dealt with when needed. There is always one of the two Orange Bulborbs in an alcove near the ship's pod's site, but its back often faces the wall, so it is advisable take caution and defeat it quickly with Purple Pikmin if it has the treasure. | ||
Deal with the | Deal with the remaining Bulborbs if the need arises. There is also a [[Crimson Candypop Bud]] available, but its use is not recommended, as it is wise to conserve your [[Yellow Pikmin]] for sublevel 4, Purple and [[White Pikmin]] should not be used for Candypop Buds of other types due to their scarcity, and [[Blue Pikmin]] should not be brought along in the first place. | ||
{{cavegen|bk1}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 123: | Line 125: | ||
| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
{{clear}} | {{clear}} | ||
==Sublevel 2== | ==Sublevel 2== | ||
[[File:P2 Bulblax Kingdom Sublevel 2 Map.jpg|thumb | [[File:P2 Bulblax Kingdom Sublevel 2 Map.jpg|thumb|This is the layout for the second sublevel of the Bulblax Kingdom. The layout should usually stay the same; fire geysers may be in different spots, or the cave may face in the opposite direction.]] | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
Line 145: | Line 147: | ||
The second sublevel isn't very hard at all. There are two [[Fiery Dweevil]]s that can be easily taken out by a group of [[Purple Pikmin]]. Make sure to [[whistle]] any Pikmin that catch on fire. Then you should destroy the geysers with your [[Red Pikmin]] and [[throw]] the Pikmin up onto the ledge that holds the [[Tear Stone]]. After retrieving the treasure, find the hole to enter the next sublevel. | The second sublevel isn't very hard at all. There are two [[Fiery Dweevil]]s that can be easily taken out by a group of [[Purple Pikmin]]. Make sure to [[whistle]] any Pikmin that catch on fire. Then you should destroy the geysers with your [[Red Pikmin]] and [[throw]] the Pikmin up onto the ledge that holds the [[Tear Stone]]. After retrieving the treasure, find the hole to enter the next sublevel. | ||
{{cavegen|bk2}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 224: | Line 227: | ||
| Treasure spots | | Treasure spots | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
{{clear}} | {{clear}} | ||
==Sublevel 3== | ==Sublevel 3== | ||
[[File:P2 Bulblax Kingdom Sublevel 3 Map.jpg|thumb | [[File:P2 Bulblax Kingdom Sublevel 3 Map.jpg|thumb|This is the layout for the third sublevel of the Bulblax Kingdom. The layout should usually stay the same; the alcove with the [[Ivory Candypop Bud]] may be attached to a different section of the map.]] | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3]]'' | * '''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3 (alternate)]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Olimarnite Shell|y}} (fully buried) | ** {{icon|Olimarnite Shell|y}} (fully buried) | ||
Line 251: | Line 254: | ||
There are a significant number of [[Female Sheargrub]]s that will get in your way, but there are no [[Male Sheargrub]]s, so these are a negligible threat. The [[Olimarnite Shell]] will be buried completely underground, and if you haven't brought any [[White Pikmin]] to this cave, or just want more, there is an [[Ivory Candypop Bud]] in one of the abnormally shaped alcoves. There is one [[egg]] to use if many of your Pikmin got deflowered, but you can get more [[nectar]] in later sublevels. After the sublevel has been scavenged, move on. | There are a significant number of [[Female Sheargrub]]s that will get in your way, but there are no [[Male Sheargrub]]s, so these are a negligible threat. The [[Olimarnite Shell]] will be buried completely underground, and if you haven't brought any [[White Pikmin]] to this cave, or just want more, there is an [[Ivory Candypop Bud]] in one of the abnormally shaped alcoves. There is one [[egg]] to use if many of your Pikmin got deflowered, but you can get more [[nectar]] in later sublevels. After the sublevel has been scavenged, move on. | ||
{{cavegen|bk3}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 352: | Line 356: | ||
| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
{{clear}} | {{clear}} | ||
Line 367: | Line 371: | ||
** {{icon|Iridescent Glint Beetle|y}} × 1 | ** {{icon|Iridescent Glint Beetle|y}} × 1 | ||
** {{icon|Mitite|y}} (group of 10) × 0 - 3 (from Honeywisps) | ** {{icon|Mitite|y}} (group of 10) × 0 - 3 (from Honeywisps) | ||
** {{icon| | ** {{icon|Wollyhop|y}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Electrical wire|y}} × 2 | ** {{icon|Electrical wire|y}} × 2 | ||
Line 376: | Line 380: | ||
** None | ** None | ||
This sublevel is a lot harder than the earlier ones because it is jam-packed with electrical wires and [[Anode Beetle]]s, and requires you to engage in close-range combat. There is also a [[ | This sublevel is a lot harder than the earlier ones because it is jam-packed with electrical wires and [[Anode Beetle]]s, and requires you to engage in close-range combat. There is also a [[Wollyhop]]. The goal is to collect the two treasures, the [[Unknown Merit]] and [[Crystal King]]. The Unknown Merit is held by the Wollywog that will fall from the sky, so be cautious when moving. The Crystal King is held by an [[Iridescent Glint Beetle]]. | ||
First you will want to take your [[Yellow Pikmin]] and have them destroy the electrical wires, then have your [[Purple Pikmin]] flip over and defeat all of the Anode Beetles. If you haven't spotted either treasure-bearing enemy, use the [[Treasure Gauge]] to scout them out. When you see the Iridescent Glint Beetle, throw a Purple Pikmin on or near it to topple it over and make it drop the treasure. If you don't get its treasure and it burrows back into the ground, it will reappear somewhere else in the sublevel. | First you will want to take your [[Yellow Pikmin]] and have them destroy the electrical wires, then have your [[Purple Pikmin]] flip over and defeat all of the Anode Beetles. If you haven't spotted either treasure-bearing enemy, use the [[Treasure Gauge]] to scout them out. When you see the Iridescent Glint Beetle, throw a Purple Pikmin on or near it to topple it over and make it drop the treasure. If you don't get its treasure and it burrows back into the ground, it will reappear somewhere else in the sublevel. | ||
After you get that, look for the Wollywog. Once it lands on the ground, get out of its view (so it won't jump) and throw purples onto its head. Once you are finished, you may transform 10 of your Pikmin into Purple Pikmin with the two [[Violet Candypop Bud]]s located in the alcoves of the cave, though one or both might not appear through no fault of the player, as detailed [[ | After you get that, look for the Wollywog. Once it lands on the ground, get out of its view (so it won't jump) and throw purples onto its head. Once you are finished, you may transform 10 of your Pikmin into Purple Pikmin with the two [[Violet Candypop Bud]]s located in the alcoves of the cave, though one or both might not appear through no fault of the player, as detailed [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]]. If this happens, you may want to reset the console to restart the sublevel, and see if they will appear then. Remember, you're going to need many Purple Pikmin in the future, and more urgently, for the boss. | ||
There are also two [[Common Glowcap]]s that each hide a [[Honeywisp]]. They are especially useful to you if many of your Pikmin were deflowered on the third sublevel. If you return here, the Iridescent Glint Beetle will still appear, but you won't have a radar to find it and it won't appear again if you miss the chance to get its [[nectar]] and [[spray]]s. | There are also two [[Common Glowcap]]s that each hide a [[Honeywisp]]. They are especially useful to you if many of your Pikmin were deflowered on the third sublevel. If you return here, the Iridescent Glint Beetle will still appear, but you won't have a radar to find it and it won't appear again if you miss the chance to get its [[nectar]] and [[spray]]s. | ||
{{cavegen|bk4}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 502: | Line 507: | ||
| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
{{clear}} | {{clear}} | ||
Line 508: | Line 513: | ||
==Sublevel 5== | ==Sublevel 5== | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Bulblax|Bulblax]]'' | * '''Music''': ''[[Music in Pikmin 2#Bulblax Kingdom|Bulblax Kingdom]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Anxious Sprout|y}} (partially buried) | ** {{icon|Anxious Sprout|y}} (partially buried) | ||
Line 526: | Line 531: | ||
Be careful, [[bomb-rock]]s are prone to fall here, along with two [[egg]]s. There are several dead ends, but this sublevel is rather small, so it shouldn't take long. However, if you're not careful, your Pikmin could meet an untimely demise. To prevent this from happening, it is recommended to have a leader scout the area solo and let the bomb-rocks fall without any Pikmin nearby. After you collect the Anxious Sprout, you can move on. | Be careful, [[bomb-rock]]s are prone to fall here, along with two [[egg]]s. There are several dead ends, but this sublevel is rather small, so it shouldn't take long. However, if you're not careful, your Pikmin could meet an untimely demise. To prevent this from happening, it is recommended to have a leader scout the area solo and let the bomb-rocks fall without any Pikmin nearby. After you collect the Anxious Sprout, you can move on. | ||
{{cavegen|bk5}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 633: | Line 639: | ||
| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Sublevel 6== | ==Sublevel 6== | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2#Bulblax|Bulblax]]'' | * '''Music''': ''[[Music in Pikmin 2#Bulblax Kingdom|Bulblax Kingdom]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Colossal Fossil|y}} (partially buried) | ** {{icon|Colossal Fossil|y}} (partially buried) | ||
Line 658: | Line 664: | ||
This sublevel has more enemies than any other in this cave, including [[Fiery Dweevil]]s, [[Orange Bulborb]]s, and [[Dwarf Orange Bulborb]]s. The [[Colossal Fossil]] is located in one of the alcoves of this cave along with a falling bomb-rock, so send a leader in first to activate the bomb while no Pikmin are nearby. | This sublevel has more enemies than any other in this cave, including [[Fiery Dweevil]]s, [[Orange Bulborb]]s, and [[Dwarf Orange Bulborb]]s. The [[Colossal Fossil]] is located in one of the alcoves of this cave along with a falling bomb-rock, so send a leader in first to activate the bomb while no Pikmin are nearby. | ||
The [[Eternal Emerald Eye]] is held by one of the Orange Bulborbs. Lead in with a pack of [[Purple Pikmin]] and defeat every enemy. Be noted that in one of the alcoves, a swarm of [[Mitite]]s will appear from the ground, but be careful; a [[bomb-rock]] may fall in the same area. If that happens, wait for the bomb to detonate, as it might kill the Mitites for you. After you take care of everything, you might want to use the [[Violet Candypop Bud]] and the two [[Crimson Candypop Bud]]s. Note that due to how sublevels are generated, the Violet Candypop Bud may not show up, as detailed [[ | The [[Eternal Emerald Eye]] is held by one of the Orange Bulborbs. Lead in with a pack of [[Purple Pikmin]] and defeat every enemy. Be noted that in one of the alcoves, a swarm of [[Mitite]]s will appear from the ground, but be careful; a [[bomb-rock]] may fall in the same area. If that happens, wait for the bomb to detonate, as it might kill the Mitites for you. After you take care of everything, you might want to use the [[Violet Candypop Bud]] and the two [[Crimson Candypop Bud]]s. Note that due to how sublevels are generated, the Violet Candypop Bud may not show up, as detailed [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]]. After your reconnaissance, move on to the last sublevel of this cave. | ||
{{cavegen|bk6}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 815: | Line 822: | ||
| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Sublevel 7== | ==Sublevel 7== | ||
[[File:P2 Bulblax Kingdom Sublevel 7 Map.jpg|thumb | [[File:P2 Bulblax Kingdom Sublevel 7 Map.jpg|thumb|This is the layout for the last sublevel of the Bulblax Kingdom. The way the land is distributed will always stay the same.]] | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
Line 836: | Line 843: | ||
{{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}} | {{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}} | ||
The Emperor Bulblax, the final boss of the [[Pikmin (game)|first ''Pikmin'' game]], returns in this sublevel, though if you've played the first game, be aware that this boss is much easier in ''Pikmin 2''. Before fighting the boss, destroy the fire geysers in the way. Then, rapidly throw Purple Pikmin at the boss's protruding eyes in the ground, which should take out most of its health. If not already defeated, finish the battle using the strategy linked above. Once defeated, the boss will drop the [[Forged Courage]], an item that will grant you the [[Scorch Guard]], an armor making your leaders' suits | The Emperor Bulblax, the final boss of the [[Pikmin (game)|first ''Pikmin'' game]], returns in this sublevel, though if you've played the first game, be aware that this boss is much, much easier in ''Pikmin 2''. Before fighting the boss, destroy the fire geysers in the way. Then, rapidly throw Purple Pikmin at the boss's protruding eyes in the ground, which should take out most of its health. If not already defeated, finish the battle using the strategy linked above. Once defeated, the boss will drop the [[Forged Courage]], an item that will grant you the [[Scorch Guard]], an [[armor]] making your leaders' suits impervious to fire. | ||
After collecting the upgrade, destroy the gate on the far side of the boss arena to reveal a room where the upgrade will be used. Despite the presence of [[water]] in this room, Blue Pikmin are not required. Go to either side of the room and throw your [[Red Pikmin]] up on the ledge. Then lead your leader up the narrow strip of land rising up that is dotted with fire geysers. Now that you have the Scorch Guard, you needn't worry about trying to cleverly dodge when those geysers release fire. Call the Pikmin you tossed up, and have them start carrying this sublevel's other treasure, the [[Gyroid Bust]]. Don't worry, they won't carry it into the water. After you get the final treasure in this cave, exit via the geyser. | After collecting the upgrade, destroy the gate on the far side of the boss arena to reveal a room where the upgrade will be used. Despite the presence of [[water]] in this room, Blue Pikmin are not required. Go to either side of the room and throw your [[Red Pikmin]] up on the ledge. Then lead your leader up the narrow strip of land rising up that is dotted with fire geysers. Now that you have the Scorch Guard, you needn't worry about trying to cleverly dodge when those geysers release fire. Call the Pikmin you tossed up, and have them start carrying this sublevel's other treasure, the [[Gyroid Bust]]. Don't worry, they won't carry it into the water. After you get the final treasure in this cave, exit via the geyser. | ||
{{cavegen|bk7}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = forest_3 | |cave = forest_3 | ||
Line 937: | Line 945: | ||
| Gate spots | | Gate spots | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Gallery== | ==Gallery== | ||
Line 957: | Line 965: | ||
|Ger=Reich der Punktkäfer | |Ger=Reich der Punktkäfer | ||
|GerM=Realm of the Bulborbs | |GerM=Realm of the Bulborbs | ||
|ChiTrad=凸眼斑蟲王國 | |||
}} | }} | ||
Line 965: | Line 974: | ||
{{Awakening Wood}} | {{Awakening Wood}} | ||
{{ | {{p2 caves}} | ||
[[Category:Bulblax Kingdom| ]] | [[Category:Bulblax Kingdom| ]] |
edits