Industrial Maze: Difference between revisions

Added more information. Removed candypop buds for the same reason as before.
(→‎Olimar's Voyage Log: Added voyage log image.)
Tags: Mobile edit Advanced mobile edit
(Added more information. Removed candypop buds for the same reason as before.)
 
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|suggested = {{icon|Red Pikmin|v=P4 HUD}} {{icon|Yellow Pikmin|v=P4 HUD}}
|suggested = {{icon|Red Pikmin|v=P4 HUD}} {{icon|Yellow Pikmin|v=P4 HUD}}
}}
}}
{{guide}}


The '''Industrial Maze''' is a [[cave]] in [[Sun-Speckled Terrace]] in {{p4}}. It has two sublevels where 15 [[Yellow Pikmin]] can be found. While there are no enemies inside apart from some [[Honeywisps]], there are [[pits]] Pikmin can easily fall into if the player is not careful. This cave also helps introduce the concept of working together with [[Oatchi]] and switching between him, as well as introducing [[moving walkway]]s, as noted in Olimar's voyage log for this place. This cave has {{sparklium|p4|490}} worth of treasure.
The '''Industrial Maze''' is a [[cave]] in [[Sun-Speckled Terrace]] in {{p4}}. It has two sublevels where 15 [[Yellow Pikmin]] can be found. While there are no enemies inside apart from some [[Honeywisps]], there are [[pits]] Pikmin can easily fall into if the player is not careful. This cave also helps introduce the concept of working together with [[Oatchi]] and switching between him, as well as introducing [[moving walkway]]s, as noted in Olimar's voyage log for this place. This cave has {{sparklium|p4|490}} worth of treasure.
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[[File:P4 Voyage Log Olimar 43.png|left|200px]]
[[File:P4 Voyage Log Olimar 43.png|left|200px]]
{{transcript|The ground...it started moving! I groped for a way forward, but {{color|I couldn't make any progress on my own|darkorange}}. I wonder if {{color|Moss|#aa0}} may be able to {{color|help|darkorange}} me out of this mess.|block=y}}
{{transcript|The ground...it started moving! I groped for a way forward, but {{color|I couldn't make any progress on my own|darkorange}}. I wonder if {{color|Moss|#aa0}} may be able to {{color|help|darkorange}} me out of this mess.|block=y}}
{{clear}}


== Sublevel 1 ==
== Sublevel 1 ==
[[File:P4 Map Industrial Maze 1.png|thumb|300px|Map of the sublevel.]]
[[File:P4 Map Industrial Maze 1.png|thumb|300px|Map of the sublevel.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Memory Fragment (Top Right)|v=P4|y}}
** {{icon|Memory Fragment (Top Right)|v=P4|y}} × 1
** {{icon|Personal-Injury Plank|v=P4|y}}
** {{icon|Personal-Injury Plank|v=P4|y}} × 1 (Yellow Pikmin needed)
* '''Enemies''':
 
** None
* '''Tools''':
* '''Tools''':
** {{icon|Geyser|v=P4|y}} × 1
** {{icon|Moving walkway|y|v=P4}} × 4
** {{icon|Moving walkway|y|v=P4}} × 4
** {{icon|Switch|y|v=P4}} × 1 (switches direction of moving walkways)
** {{icon|Switch|y|v=P4}} × 1 (switches direction of moving walkways)
** {{icon|Geyser|v=P4|y}} × 1
 
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Breakable pot|y|v=P4}} × 1 (group of 3)
** {{icon|Breakable pot|y|v=P4}} × 4 (contain 5 raw material)
** {{icon|Dirt wall|y|v=P4}} × 1
** {{icon|Dirt wall|y|v=P4}} × 1 (drops 4 raw material)
** {{icon|Iron fence|y|v=P4}} × 2
** {{icon|Iron fence|y|v=P4}} × 2
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (sprouts)
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (buried)
 
* '''Others''':
* '''Others''':
**{{icon|Candypop Bud|v=P4 yellow|y}} (Yellow) × 1 (If 100 Pikmin are brought in)
** {{icon|Raw material|l=raw material|y|v=P4}} × 29 (pile of 20 and 9 more from other sources)
** {{icon|Raw material pile|l=raw material|y|v=P4}} × 1 (20 pieces)


This sublevel is unique as you and Oatchi don't land together. You land where the [[S.S. Beagle]] stays whereas Oatchi on the ledge in front, behind the iron fence (as seen with the map image).  
This sublevel is unique as you and Oatchi don't land together. You land where the [[S.S. Beagle]] stays whereas Oatchi on the ledge in front, behind the iron fence (as seen with the map image).  
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[[File:P4 Map Industrial Maze 2.png|thumb|300px|Map of the sublevel.]]
[[File:P4 Map Industrial Maze 2.png|thumb|300px|Map of the sublevel.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Unlimited Locomotive|v=P4|y}}
** {{icon|Detective's Truth Seeker|v=P4|y}} × 1
** {{icon|Detective's Truth Seeker|v=P4|y}}
** {{icon|Stately Rubber Cutie|v=P4|y}} × 1 (inside of a pot)
** {{icon|Stately Rubber Cutie|v=P4|y}}  
** {{icon|Unlimited Locomotive|v=P4|y}} × 1 (partially buried)
 
* '''Enemies''':
* '''Enemies''':
** {{icon|Honeywisp|v=P4|y}} × 3
** {{icon|Honeywisp|v=P4|y}} × 3
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Breakable pot|y|v=P4}} × 5 (1 group of 3, 1 group of 2)
** {{icon|Breakable pot|y|v=P4}} × 6 (contain 5 Yellow Pikmin and a treasure)
** {{icon|Electric gate|y|v=P4}} × 1
** {{icon|Electric gate|y|v=P4}} × 1 (drops 2 raw material)
** {{icon|Iron fence|y|v=P4}} × 2
** {{icon|Iron fence|y|v=P4}} × 2
** {{icon|Iron fence|y|v=P4 switch}} × 2 (lowered by button press)
** {{icon|Iron fence|y|v=P4 switch}} × 2 (lowered by button press)
** {{icon|Paper bag|v=P4|y}} × 1
** {{icon|Paper bag|v=P4|y}} × 1 (10 weight)
 
* '''Tools'''
* '''Tools'''
** {{icon|Floating platform|y|v=P4}} × 2
** {{icon|Button|y|v=P4}} × 1
** {{icon|Floating platform|y|v=P4}} × 2 (1 is static, 1 is mobile)
** {{icon|Geyser|v=P4|y}} × 1
** {{icon|Geyser|v=P4|y}} × 1
** {{icon|Base|v=P4|y}} × 1
 
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (sprouts)
** {{icon|Yellow Pikmin|v=P4|y}} × 10 (5 are buried, 5 are inside pots)
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (inside breakable pot)
 
* '''Others''':
* '''Others''':
** {{icon|Candypop Bud|v=P4 yellow|y}} (Yellow) × 1 (If 100 Pikmin are brought in)
** {{icon|Castaway|v=P4|y}} × 1 (on a floating platform and needs Yellow Pikmin)
** {{icon|Castaway|v=P4|y}} × 1 (on floating platform)
** {{icon|Raw material|l=raw material|y|v=P4}} × 17 (pile of 15 and 2 more from other sources)
** {{icon|Button|y|v=P4}} × 1 (lowers iron fences)
** {{icon|Raw material pile|l=raw material|y|v=P4}} × 1 (15 pieces)


Head up the platforms where the breakable pots are and have Oatchi smash them, revealing the Stately Rubber Cutie. Have Oatchi carry it back and turn left. Turn left again at the fan and push down the paper bag, allowing for the Detective's Truth Seeker to be carried back. Head back to the fan and throw any Yellow Pikmin at the electric gate ahead. Return to where the breakable pots were and jump down the ledge where the pile of 15 raw material is located. Collect them, pluck the 5 Yellow Pikmin sprouts and head to the geyser. Once back up top, ride the floating platform across and press the button. Backtrack to the electric gate and enter the next segment. Call the S.S. Beagle over and have Oatchi smash the adjacent breakable pots (which house 5 additional Yellow Pikmin). Throw 3 of these new Pikmin at the stationary floating platform ahead to carry the castaway and have any remaining Pikmin dig up and retrieve the Unlimited Locomotive right next to the new base. Once all is collected, head to the fan and leave the cave.
Head up the platforms where the breakable pots are and have Oatchi smash them, revealing the Stately Rubber Cutie. Have Oatchi carry it back and turn left. Turn left again at the fan and push down the paper bag, allowing for the Detective's Truth Seeker to be carried back. Head back to the fan and throw any Yellow Pikmin at the electric gate ahead. Return to where the breakable pots were and jump down the ledge where the pile of 15 raw material is located. Collect them, pluck the 5 Yellow Pikmin sprouts and head to the geyser. Once back up top, ride the floating platform across and press the button. Backtrack to the electric gate and enter the next segment. Call the S.S. Beagle over and have Oatchi smash the adjacent breakable pots (which house 5 additional Yellow Pikmin). Throw 3 of these new Pikmin at the stationary floating platform ahead to carry the castaway and have any remaining Pikmin dig up and retrieve the Unlimited Locomotive right next to the new base. Once all is collected, head to the fan and leave the cave.