User:Phineas81707/Wild Pikmin: Difference between revisions

 
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Then, the game checks for any newly spawned Candypop Buds in improper locations. These include areas with a low ceiling, platforms that are too high, inside of bushes, and too close to enemies. If any such Candypop Buds are found, they are deleted.  
Then, the game checks for any newly spawned Candypop Buds in improper locations. These include areas with a low ceiling, platforms that are too high, inside of bushes, and too close to enemies. If any such Candypop Buds are found, they are deleted.  


Candypop Buds also feature a Pikmin type limit, meaning the player can never obtain more than 6 Pikmin types at once, not including Glow Pikmin. This behavior can only be seen in [[Cavern For A King.]]
Candypop Buds also feature a Pikmin type limit, meaning the player can never obtain more than 6 Pikmin types at once, not including Glow Pikmin. This behavior can only be seen in [[Cavern for a King]].
The first spawned Candypop Bud checks whether its type would allow for more than 6 Pikmin types to be on the players squad. If so, it changes its type to one already in the player's squad, in this order of priority: Ice, White, Purple, Winged, Rock, Blue, Yellow, Red. If it doesn't break the type limit, then the Candypop Bud remains its original color. This process repeats for every Candypop Bud in the sublevel in the order that they were spawned.
The first spawned Candypop Bud checks whether its type would allow for more than 6 Pikmin types to be on the players squad. If so, it changes its type to one already in the player's squad, in this order of priority: Ice, White, Purple, Winged, Rock, Blue, Yellow, Red. If it doesn't break the type limit, then the Candypop Bud remains its original color. This process repeats for every Candypop Bud in the sublevel in the order that they were spawned.


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