2,041
edits
(Explained how it's actually a solid dirt block) Tag: Mobile edit |
No edit summary |
||
(9 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{game icons|p2=y|hp=y}} | {{game icons|p2=y|hp=y}} | ||
[[File:P2 clog.png|thumb|A clog in the [[Awakening Wood]].]] | [[File:P2 clog.png|thumb|A clog in the [[Awakening Wood]].]] | ||
{{title|clog}} | |||
{{ | A '''clog''' is an obstacle in ''[[Pikmin 2]]'' and {{hp}} that looks like a cracked rock and is used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel. | ||
In {{hp}}, a [[Dirt block#Solid dirt block|solid dirt block]] acts as a clog in [[Below the Ice]]. | |||
{{clear}} | {{clear}} | ||
== Locations == | == Locations == | ||
'''''Pikmin 2''''' | |||
*[[Valley of Repose]]: drains lake that gives access to the main part of the area. | *[[Valley of Repose]]: drains lake that gives access to the main part of the area. | ||
*[[Awakening Wood]]: drains the small lake behind the ship, providing a shortcut. | *[[Awakening Wood]]: drains the small lake behind the ship, providing a shortcut. | ||
Line 19: | Line 19: | ||
**[[Hole of Heroes]]: sublevel 6. | **[[Hole of Heroes]]: sublevel 6. | ||
**[[Dream Den]]: sublevels 1, 7 and 11. | **[[Dream Den]]: sublevels 1, 7 and 11. | ||
'''''Hey! Pikmin''''' | |||
*'''[[Snowfall Field]]''' | *'''[[Snowfall Field]]''' | ||
**[[Below the Ice]]: Drains a small lake in the beginning, allowing a [[minor obstacles#metal pipe|metal pipe]] to be [[dig|dug]] out. | **[[Below the Ice]]: Drains a small lake in the beginning, allowing a [[minor obstacles#metal pipe|metal pipe]] to be [[dig|dug]] out. | ||
Line 28: | Line 29: | ||
Clog out of water.jpg|A clog out of water blocking the entrance to the next sublevel. | Clog out of water.jpg|A clog out of water blocking the entrance to the next sublevel. | ||
Crack clog.jpg|The crack that is left on the floor after a clog is removed in {{p2}}. | Crack clog.jpg|The crack that is left on the floor after a clog is removed in {{p2}}. | ||
HP Below the Ice Clog.png|The clog in {{hp}}. | |||
</gallery> | </gallery> | ||
Line 33: | Line 35: | ||
*In ''Pikmin 2'''s game files, the holes on the final sublevels of the [[Subterranean Complex]], the [[Hole of Beasts]] and the [[Bulblax Kingdom]] are told to contain a clog. This setting is ignored however, as final sublevels don't have holes. | *In ''Pikmin 2'''s game files, the holes on the final sublevels of the [[Subterranean Complex]], the [[Hole of Beasts]] and the [[Bulblax Kingdom]] are told to contain a clog. This setting is ignored however, as final sublevels don't have holes. | ||
*By entering a cave just before a clog's destruction [[cutscene]] takes place, it is possible to bypass the cutscene and still have the clog count as being destroyed.{{cite youtube|aJOw6phpVKA|showing the effects of entering a cave just before the clog cutscene begins}} | *By entering a cave just before a clog's destruction [[cutscene]] takes place, it is possible to bypass the cutscene and still have the clog count as being destroyed.{{cite youtube|aJOw6phpVKA|showing the effects of entering a cave just before the clog cutscene begins}} | ||
==Names in other languages== | |||
{{foreignname | |||
|Jap = 岩 | |||
|JapR = Iwa | |||
|JapM = Rock | |||
}} | |||
==See also== | ==See also== |