Pikmin Bloom

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{{game icons|pb=y}}
{{game icons|pb=y}}
[[File:PB Flower Planting Tutorial.png|thumb|right|250px|Flowers being planted behind the player.]]
[[File:PB Flower Planting Tutorial.png|thumb|250px|Flowers being planted behind the player.]]
'''Flower planting''' is a game mechanic in {{pb}}. When it is turned on, small flowers will be planted in a trail behind the player, and will appear on the map screen as the player walks around the real world. Planting flowers consumes [[petal]]s of the type that is being planted. Planted flowers on the map are visible to all players.
'''Flower planting''' is a game mechanic in {{pb}}. When it is turned on, small flowers will be planted in a trail behind the player, and will appear on the map screen as the player walks around the real world. Planting flowers consumes [[petal]]s of the type that is being planted. Planted flowers on the map are visible to all players.


Planted flowers are used to bloom [[Big Flower]]s. While within a Big Flower's radius, players can plant flowers in the circle to encourage growth and allow the Big Flower to bloom.
Planted flowers are used to bloom [[Big Flower]]s. While within a Big Flower's radius, players can plant flowers in the circle to encourage growth and allow the Big Flower to bloom.


Having flower planting on also grows [[seedling]]s faster. If a player is planting flowers, seedlings will reach maturity faster with an automatic step-count bonus. Initially it starts with a 10% bonus and eventually reaches a maximum of 30% as the player's flowers are continually planted. In addition, [[expedition]]s will be found more frequently while walking around if flower planting is turned on.
Having flower planting on also grows [[seedling]]s faster. If a player is planting flowers, seedlings will reach maturity faster with an automatic step-count bonus. Initially it starts with a 10% bonus and eventually reaches a maximum of 30% as the player's flowers are continually planted.
 
For every 250 flowers planted, one [[coin]] is earned, up to 60 coins a day. Progress is reset when planting ends.
 
Flowers last for 7 days and then vanish, though they can vanish a few days earlier<!--needs more testing--> if approached by the player while planting more. Flowers within the radius of a Big Flower instead last until the Big Flower wilts.
 
Changing the selected petal type during planting will change to planting that flower type without interrupting the session, though doing so will immediately spend a petal and start the spending timer from there, so it will always be slightly less efficient. Running out of selected petals while the device is asleep will cause it to rumble; by the time this happens, it is already too late to salvage the session before it ends.


==Mechanics==
==Mechanics==
For the purposes of flower planting, the world is divided into a grid of cells that are around 5 by 5 meters. These cells are determined by a grid of larger cells sized at 0.00036 decimal degrees across both dimensions. These larger cells are then divided into a number of smaller cells, depending on their respective latitiude. At the equator, as well as for the majority of the populated ranges of the earth, the division is into 64 smaller cells, each with edges sized at 0.000045 decimal degrees. The cells are not shown to the player, but are used to calculate many features of flower planting. One flower can be planted in each cell, and once a flower is in a cell, another one cannot take its place until 5 minutes have passed. As a player walks with flower planting turned on, they will plant flowers in nearby grid cells. This will only happen if the player is moving less than 20 kilometers per hour, to prevent players from being able to plant lots of flowers from within a vehicle.
For the purposes of flower planting, the world is divided into a grid of cells that are around 5 by 5 meters. These cells are determined by a grid of larger cells sized at 0.00036 decimal degrees across both dimensions. These larger cells are then divided into a number of smaller cells, depending on their respective latitiude. At the equator, as well as for the majority of the populated ranges of the earth, the division is into 64 smaller cells, each with edges sized at 0.000045 decimal degrees. The cells are not shown to the player, but are used to calculate many features of flower planting.
 
One flower can be planted in each cell, and once a flower is in a cell, another one cannot take its place until 5 minutes have passed. As a player walks with flower planting turned on, they will plant flowers in nearby grid cells. This will only happen if the player is moving less than 16 kilometers per hour, to prevent players from being able to plant lots of flowers from within a vehicle.


Not all flowers are rendered on the map screen. When flowers are directly adjacent to eachother, only some will be shown, and the density shown depends on how zoomed-in the camera is, as well as the performance of the device being used to play the game. A more zoomed-out camera will show less flowers, especially further away from the player. Flowers are also not rendered when they are on top of roads. However, all flowers, including non-rendered ones, are counted in the banner at the top of the screen that says how many flowers have been planted in a session.
Not all flowers are rendered on the map screen. When flowers are directly adjacent to eachother, only some will be shown, and the density shown depends on how far in front of the camera they are, as well as the performance of the device being used to play the game. Flowers are also not rendered when they are on top of roads. However, all flowers, including non-rendered ones, are counted in the banner at the top of the screen that says how many flowers have been planted in a session.


During flower planting, flowers are set down around the player in a rectangular area, which is longer along the north-south axis. The size of the player's [[squad]] controls the size of this planting area. For every 10 Pikmin added to the squad, the rectangle will increase by one cell along both dimensions. The amount of [[petal]]s consumed per minute will also increase along the same parameters, though this does not outweigh the benefits of increasing the planting area.
During flower planting, flowers are set down around the player in a rectangular area, which is longer along the north-south axis. The size of the player's [[squad]] controls the size of this planting area. For every 10 Pikmin added to the squad, the rectangle will increase by one cell along both dimensions. The rate at which [[petal]]s are consumed will also increase, though this does not outweigh the benefits of increasing the planting area.


{|class="wikitable" style="text-align:center;"
{|class="wikitable" style="text-align:center;"
!Pikmin in squad
!Pikmin in squad
!Minimum [[level]]
!Minimum [[level]]
!Planting area
!colspan="2"|Planting area
!Big Flower planting area
!Petal use interval (seconds)
!Petals used per minute
!Petals used per minute
|-
|-
|1-9
|1-9
|1
|1
|2x1 (2)
|[[File:Flower Planting Area 2x1.png|x50px]]
|[[File:Flower Planting Area 2x1.png|x50px]]
|[[File: Big Flower Planting Area 2x2.png|x50px]]
|30
|2
|2
|-
|-
|10-19
|10-19
|10
|?
|3x2 (6)
|[[File:Flower Planting Area 3x2.png|x60px]]
|[[File:Flower Planting Area 3x2.png|x60px]]
||[[File:Big Flower Planting Area 3x3.png|x60px]]
|20
|3
|3
|-
|-
|20-29
|20-29
|20
|10
|4x3 (12)
|[[File:Flower Planting Area 4x3.png|x70px]]
|[[File:Flower Planting Area 4x3.png|x70px]]
|[[File:Big Flower Planting Area 4x4.png|x70px]]
|15
|4
|4
|-
|-
|30-39
|30-39
|40
|15
|5x4 (20)
|[[File:Flower Planting Area 5x4.png|x80px]]
|[[File:Flower Planting Area 5x4.png|x80px]]
|[[File:Big Flower Planting Area 5x5.png|x80px]]
|12
|5
|5
|-
|-
|40
|40
|60
|55
|6x5 (30)
|[[File:Flower Planting Area 6x5.png|x90px]]
|[[File:Flower Planting Area 6x5.png|x90px]]
|[[File:Big Flower Planting Area 6x6.png|x90px]]
|10
|6
|6
|}
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px"
|-
!Squad Size Level Requirements before {{date|14|August|2023}}
|-
|
{|class="wikitable" style="text-align:center;"
!Pikmin in squad
|1-9
|10-19
|20-29
|30-39
|40
|-
!Minimum [[level]]
|1
|10
|20
|40
|60
|}
|}
|}


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{{game help|pb|From what distance can players see one another?}}  
{{game help|pb|From what distance can players see one another?}}  
The flower planting menu contains a setting that toggles the "With Others" mode. When a player is planting flowers in this mode, other players will be able to see that player's [[Mii]] and their [[squad]] walking around and planting flowers. This mode does not display player usernames, and is disabled for child accounts.
The flower planting menu contains a setting that toggles the "With Others" mode. When a player is planting flowers in this mode, other players will be able to see that player's [[Mii]] and their [[squad]] walking around and planting flowers. This mode does not display player usernames, and is disabled for child accounts.
==Privacy zones==
[[File:PB Privacy Zone.png|thumb|200px|A placed privacy zone.]]
{{todo|Note whether privacy zones limit the effect of planting With Others.}}
Privacy zones allow a player to designate circular areas within which their own flowers will temporarily cease to be planted during planting, and as a result, coins will not be earned nor will flowers be counted toward [[event]] challenges. However, other planting effects will otherwise continue as normal, consuming petals at a rate proportional to [[squad]] size, and maintaining the seedling growth rate bonus. Zones do not affect other players or their planting, nor are they visible to other players.
To place a privacy zone, a player must open the settings menu, followed by the "Privacy" and "Flower Planting" submenus, and then select "Create Privacy Zone". A zone's radius of effect can range between 50 to 300 metres. Zones will be named after their district location by default, but this can be changed by the player. A player may add as many as 5 concurrent privacy zones, which can be deleted or have their locations, sizes and names edited at any time.


==Flower planting accelerator==
==Flower planting accelerator==
{{stub|section=y}}
[[File:Flower planting accelerator icon.png|thumb|left|150px|A flower planting accelerator.]]
The flower planting accelerator is an item unlocked at level 12 (previously level 10 until {{date|14|August|2023}}) that doubles both petal usage and flower output for 15 minutes during flower planting. It is a consumable item that can be bought from the [[shop]] or obtained in rare circumstances. One can be used by pressing the "Accelerate" button while flower planting and confirming this in the pop-up box. If another accelerator is used before the current one expires, the period is extended.
 
The doubling effect is done by planting 2 flowers in each cell instead of 1, not by increasing the planting radius. The cooldown period before the same player can plant into the same cell again remains the same. Big Flower flower counts are also affected by the doubled output.
 
{{clear}}
 
==Strategy==
{{guide}}
The most efficient way to plant flowers is to be moving consistently at under the maximum allowed speed of 20km/h. Moving east-west is more efficient than moving north-south.


The Flower Planting Accelerator is an item that doubles both petal usage and flower output for 15 minutes during flower planting.
If you are stationary, a strategy of planting for a few seconds every 5 minutes is most effective. This limits wasting petals.


In the simplest of terms, this mechanism causes 2 flowers to be planted into each flower grid cell instead of 1. The cooldown period before the same player can plant into the same cell again remains the same. However, Big Flower counts are affected by the doubled output, meaning it is possible for a single player to bloom a Big Flower on their own without waiting for cooldown to occur. If another Accelerator is added before the current effect expires, the period is extended instead.
When sending your Pikmin on expeditions, be careful about sending Pikmin from your squad, since if your squad size is reduced below a threshold, your flower planting rate could drop significantly. Sending standby Pikmin avoids this.


==Badges==
==Badges==
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{{todo|Replace the pansy and rose textures with higher quality versions.}}
{{todo|Replace the pansy and rose textures with higher quality versions.}}
On the [[Pikmin Bloom interface#Map|map]], planted flowers are shown as 2D sprites that turn around to face the camera. The sprite depends on the type of flower.
On the [[Pikmin Bloom interface#Map|map]], planted flowers are shown as 2D sprites that turn around to face the camera. The sprite depends on the type of flower.
{|class="wikitable scrollable"style="text-align: center"
{|class="wikitable" style="text-align:center"
!Color
! !!White!!Yellow!!Red!!Blue
|-
!Basic
!Basic
|[[File:White flowers icon.png|75px]]
|[[File:Yellow flowers icon.png|75px]]
|[[File:Red flowers icon.png|75px]]
|[[File:Blue flowers icon.png|75px]]
|-
!Pansy
!Pansy
|[[File:White pansy flowers icon.png|75px]]
|[[File:Yellow pansy flowers icon.png|75px]]
|[[File:Red pansy flowers icon.png|75px]]
|[[File:Blue pansy flowers icon.png|75px]]
|-
!Rose
!Rose
|[[File:White rose flowers icon.png|75px]]
|[[File:Yellow rose flowers icon.png|75px]]
|[[File:Red rose flowers icon.png|75px]]
|[[File:Blue rose flowers icon.png|75px]]
|-
!Poinsettia
!Poinsettia
|[[File:White poinsettia flowers icon.png|75px]]
|N/A
|[[File:Red poinsettia flowers icon.png|75px]]
|N/A
|-
!Camellia
!Camellia
|[[File:White camellia flowers icon.png|75px]]
|N/A
|[[File:Red camellia flowers icon.png|75px]]
|N/A
|-
!Plum blossom
!Plum blossom
|[[File:White plum blossom flowers icon.png|75px]]
|[[File:Yellow plum blossom flowers icon.png|75px]]
|[[File:Red plum blossom flowers icon.png|75px]]
|N/A
|-
!Cherry blossom
!Cherry blossom
!Tulip
!Carnation
!Hydrangea
!Lily
!Sunflower
!Spider Lily
!Cosmos
!Cyclamen
!Daffodil
!Windflower
!Baby Blue Eyes
|-
!White
|[[File:White flowers icon.png|75px]]
|[[File:White pansy flowers icon.png|75px]]
|[[File:White rose flowers icon.png|75px]]
|[[File:White poinsettia flowers icon.png|75px]]
|[[File:White camellia flowers icon.png|75px]]
|[[File:White plum blossom flowers icon.png|75px]]
|[[File:White cherry blossom flowers icon.png|75px]]
|[[File:White cherry blossom flowers icon.png|75px]]
|[[File:White tulip flowers icon.png|75px]]
|[[File:White carnation flowers icon.png|75px]]
|[[File:White hydrangea flowers icon.png|75px]]
|[[File:White lily flowers icon.png|75px]]
|N/A
|N/A
|[[File:White spider lily flowers icon.png|75px]]
|N/A
|[[File:White cosmos flowers icon.png|75px]]
|[[File:White cyclamen flowers icon.png|75px]]
|[[File:White daffodil flowers icon.png|75px]]
|[[File:White windflower flowers icon.png|75px]]
|N/A
|N/A
|-
|-
!Red
!Tulip
|[[File:Red flowers icon.png|75px]]
|[[File:White tulip flowers icon.png|75px]]
|[[File:Red pansy flowers icon.png|75px]]
|[[File:Yellow tulip flowers icon.png|75px]]
|[[File:Red rose flowers icon.png|75px]]
|[[File:Red poinsettia flowers icon.png|75px]]
|[[File:Red camellia flowers icon.png|75px]]
|[[File:Red plum blossom flowers icon.png|75px]]
|N/A
|[[File:Red tulip flowers icon.png|75px]]
|[[File:Red tulip flowers icon.png|75px]]
|[[File:Blue tulip flowers icon.png|75px]]
|-
!Carnation
|[[File:White carnation flowers icon.png|75px]]
|[[File:Yellow carnation flowers icon.png|75px]]
|[[File:Red carnation flowers icon.png|75px]]
|[[File:Red carnation flowers icon.png|75px]]
|[[File:Blue carnation flowers icon.png|75px]]
|-
!Hydrangea
|[[File:White hydrangea flowers icon.png|75px]]
|N/A
|[[File:Red hydrangea flowers icon.png|75px]]
|[[File:Red hydrangea flowers icon.png|75px]]
|[[File:Blue hydrangea flowers icon.png|75px]]
|-
!Lily
|[[File:White lily flowers icon.png|75px]]
|[[File:Yellow lily flowers icon.png|75px]]
|[[File:Red lily flowers icon.png|75px]]
|[[File:Red lily flowers icon.png|75px]]
|N/A
|[[File:Red spider lily flowers icon.png|75px]]
|[[File:Red cosmos flowers icon.png|75px]]
|[[File:Red cyclamen flowers icon.png|75px]]
|N/A
|[[File:Red windflower flowers icon.png|75px]]
|N/A
|N/A
|-
|-
!Blue
!Sunflower
|[[File:Blue flowers icon.png|75px]]
|[[File:Blue pansy flowers icon.png|75px]]
|[[File:Blue rose flowers icon.png|75px]]
|N/A
|N/A
|[[File:Yellow sunflower flowers icon.png|75px]]
|N/A
|N/A
|N/A
|N/A
|-
!Spider Lily
|[[File:White spider lily flowers icon.png|75px]]
|[[File:Yellow spider lily flowers icon.png|75px]]
|[[File:Red spider lily flowers icon.png|75px]]
|N/A
|N/A
|[[File:Blue tulip flowers icon.png|75px]]
|-
|[[File:Blue carnation flowers icon.png|75px]]
!Cosmos
|[[File:Blue hydrangea flowers icon.png|75px]]
|[[File:White cosmos flowers icon.png|75px]]
|[[File:Yellow cosmos flowers icon.png|75px]]
|[[File:Red cosmos flowers icon.png|75px]]
|N/A
|N/A
|-
!Cyclamen
|[[File:White cyclamen flowers icon.png|75px]]
|N/A
|N/A
|[[File:Red cyclamen flowers icon.png|75px]]
|[[File:Blue cyclamen flowers icon.png|75px]]
|-
!Daffodil
|[[File:White daffodil flowers icon.png|75px]]
|[[File:Yellow daffodil flowers icon.png|75px]]
|N/A
|N/A
|N/A
|N/A
|[[File:Blue cyclamen flowers icon.png|75px]]
|-
|N/A
!Windflower
|[[File:White windflower flowers icon.png|75px]]
|[[File:Yellow windflower flowers icon.png|75px]]
|[[File:Red windflower flowers icon.png|75px]]
|[[File:Blue windflower flowers icon.png|75px]]
|[[File:Blue windflower flowers icon.png|75px]]
|[[File:Blue baby blue eyes flowers icon.png|75px]]
|-
|-
!Yellow
!Baby Blue Eyes
|[[File:Yellow flowers icon.png|75px]]
|[[File:Yellow pansy flowers icon.png|75px]]
|[[File:Yellow rose flowers icon.png|75px]]
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|[[File:Blue nemophila flowers icon.png|75px]]
|-
!Calla Lily
|[[File:White calla lily flowers icon.png|75px]]
|[[File:Yellow calla lily flowers icon.png|75px]]
|[[File:Red calla lily flowers icon.png|75px]]
|[[File:Blue calla lily flowers icon.png|75px]]
|-
!Frangipani
|[[File:White frangipani flowers icon.png|75px]]
|[[File:Yellow frangipani flowers icon.png|75px]]
|[[File:Red frangipani flowers icon.png|75px]]
|N/A
|N/A
|[[File:Yellow tulip flowers icon.png|75px]]
|-
!Hibiscus
|[[File:White hibiscus flowers icon.png|75px]]
|[[File:Yellow hibiscus flowers icon.png|75px]]
|[[File:Red hibiscus flowers icon.png|75px]]
|N/A
|N/A
|-
!Dianthus
|[[File:White dianthus flowers icon.png|75px]]
|N/A
|N/A
|[[File:Yellow lily flowers icon.png|75px]]
|[[File:Red dianthus flowers icon.png|75px]]
|[[File:Yellow sunflower flowers icon.png|75px]]
|[[File:Blue dianthus flowers icon.png|75px]]
|[[File:Yellow spider lily flowers icon.png|75px]]
|-
|[[File:Yellow cosmos flowers icon.png|75px]]
!Gentian
|[[File:White gentian flowers icon.png|75px]]
|N/A
|[[File:Red gentian flowers icon.png|75px]]
|[[File:Blue gentian flowers icon.png|75px]]
|-
!Chrysanthemum
|[[File:White mum flowers icon.png|75px]]
|[[File:Yellow mum flowers icon.png|75px]]
|[[File:Red mum flowers icon.png|75px]]
|[[File:Blue mum flowers icon.png|75px]]
|-
!Helleborus
|[[File:White helleborus flowers icon.png|75px]]
|[[File:Yellow helleborus flowers icon.png|75px]]
|[[File:Red helleborus flowers icon.png|75px]]
|[[File:Blue helleborus flowers icon.png|75px]]
|-
!Cattleya
|[[File:White cattleya flowers icon.png|75px]]
|[[File:Yellow cattleya flowers icon.png|75px]]
|[[File:Red cattleya flowers icon.png|75px]]
|[[File:Blue cattleya flowers icon.png|75px]]
|-
!Hyacinth
|[[File:White hyacinth flowers icon.png|75px]]
|[[File:Yellow hyacinth flowers icon.png|75px]]
|[[File:Red hyacinth flowers icon.png|75px]]
|[[File:Blue hyacinth flowers icon.png|75px]]
|-
!Sweet Pea
|[[File:White sweet pea flowers icon.png|75px]]
|[[File:Yellow sweet pea flowers icon.png|75px]]
|[[File:Red sweet pea flowers icon.png|75px]]
|[[File:Blue sweet pea flowers icon.png|75px]]
|-
!Lily of the Valley
|[[File:White convallaria flowers icon.png|75px]]
|N/A
|N/A
|[[File:Yellow daffodil flowers icon.png|75px]]
|[[File:Red convallaria flowers icon.png|75px]]
|[[File:Yellow windflower flowers icon.png|75px]]
|N/A
|N/A
|}
|}
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|-
|-
|{{date|18|February|2022}}
|{{date|18|February|2022}}
|Added Privacy Zones, allowing areas to be designated within which the player will not plant flowers, obscuring their trail.
|Added privacy zones, allowing areas to be designated within which the player will not plant flowers, obscuring their trail.
|-
|-
|{{date|8|June|2022}}
|{{date|8|June|2022}}
Line 205: Line 332:
|-
|-
|{{date|9|February|2023}}
|{{date|9|February|2023}}
|Added the Flower Planting Accelerator, which doubles flowers planted for 15 minutes after use.
|Added the flower planting accelerator, which doubles flowers planted for 15 minutes after use.
|}
|}


==Trivia==
==Trivia==
*Flowers cannot be planted in military areas.
*Flowers cannot be planted in military areas.
*There are currently no flowers that exclusively come in only the red color
** However, there have been flowers in the past that only came in red, but have had other colors added since


==See also==
==See also==

Revision as of 21:17, April 30, 2024

Flower Planting, as demonstrated in a tutorial image in Pikmin Bloom. (This is cropped from a texture used in-game.)
Flowers being planted behind the player.

Flower planting is a game mechanic in Pikmin Bloom. When it is turned on, small flowers will be planted in a trail behind the player, and will appear on the map screen as the player walks around the real world. Planting flowers consumes petals of the type that is being planted. Planted flowers on the map are visible to all players.

Planted flowers are used to bloom Big Flowers. While within a Big Flower's radius, players can plant flowers in the circle to encourage growth and allow the Big Flower to bloom.

Having flower planting on also grows seedlings faster. If a player is planting flowers, seedlings will reach maturity faster with an automatic step-count bonus. Initially it starts with a 10% bonus and eventually reaches a maximum of 30% as the player's flowers are continually planted.

For every 250 flowers planted, one coin is earned, up to 60 coins a day. Progress is reset when planting ends.

Flowers last for 7 days and then vanish, though they can vanish a few days earlier if approached by the player while planting more. Flowers within the radius of a Big Flower instead last until the Big Flower wilts.

Changing the selected petal type during planting will change to planting that flower type without interrupting the session, though doing so will immediately spend a petal and start the spending timer from there, so it will always be slightly less efficient. Running out of selected petals while the device is asleep will cause it to rumble; by the time this happens, it is already too late to salvage the session before it ends.

Mechanics

For the purposes of flower planting, the world is divided into a grid of cells that are around 5 by 5 meters. These cells are determined by a grid of larger cells sized at 0.00036 decimal degrees across both dimensions. These larger cells are then divided into a number of smaller cells, depending on their respective latitiude. At the equator, as well as for the majority of the populated ranges of the earth, the division is into 64 smaller cells, each with edges sized at 0.000045 decimal degrees. The cells are not shown to the player, but are used to calculate many features of flower planting.

One flower can be planted in each cell, and once a flower is in a cell, another one cannot take its place until 5 minutes have passed. As a player walks with flower planting turned on, they will plant flowers in nearby grid cells. This will only happen if the player is moving less than 16 kilometers per hour, to prevent players from being able to plant lots of flowers from within a vehicle.

Not all flowers are rendered on the map screen. When flowers are directly adjacent to eachother, only some will be shown, and the density shown depends on how far in front of the camera they are, as well as the performance of the device being used to play the game. Flowers are also not rendered when they are on top of roads. However, all flowers, including non-rendered ones, are counted in the banner at the top of the screen that says how many flowers have been planted in a session.

During flower planting, flowers are set down around the player in a rectangular area, which is longer along the north-south axis. The size of the player's squad controls the size of this planting area. For every 10 Pikmin added to the squad, the rectangle will increase by one cell along both dimensions. The rate at which petals are consumed will also increase, though this does not outweigh the benefits of increasing the planting area.

Pikmin in squad Minimum level Planting area Petal use interval (seconds) Petals used per minute
1-9 1 2x1 (2) A 1-by-2 area of flower planting. 30 2
10-19 ? 3x2 (6) A 2-by-3 area of flower planting. 20 3
20-29 10 4x3 (12) A 3-by-4 area of flower planting. 15 4
30-39 15 5x4 (20) A 4-by-5 area of flower planting. 12 5
40 55 6x5 (30) A 5-by-6 area of flower planting. 10 6
Squad Size Level Requirements before August 14th, 2023
Pikmin in squad 1-9 10-19 20-29 30-39 40
Minimum level 1 10 20 40 60
A diagram illustrating the receptive grid surrounding a Big Flower.
A diagram depicting the flower grid situated around a Big Flower. Pink panels represent area that contributes to the Big Flower's count when planted in. This shape is uniform for all Big Flowers.

With Others

The following article or section is in need of assistance from someone who plays Pikmin Bloom.
Particularly: From what distance can players see one another?

The flower planting menu contains a setting that toggles the "With Others" mode. When a player is planting flowers in this mode, other players will be able to see that player's Mii and their squad walking around and planting flowers. This mode does not display player usernames, and is disabled for child accounts.

Privacy zones

A screenshot depicting a privacy zone in Pikmin Bloom.
A placed privacy zone.

To do: Note whether privacy zones limit the effect of planting With Others.
Care to do so?

Privacy zones allow a player to designate circular areas within which their own flowers will temporarily cease to be planted during planting, and as a result, coins will not be earned nor will flowers be counted toward event challenges. However, other planting effects will otherwise continue as normal, consuming petals at a rate proportional to squad size, and maintaining the seedling growth rate bonus. Zones do not affect other players or their planting, nor are they visible to other players.

To place a privacy zone, a player must open the settings menu, followed by the "Privacy" and "Flower Planting" submenus, and then select "Create Privacy Zone". A zone's radius of effect can range between 50 to 300 metres. Zones will be named after their district location by default, but this can be changed by the player. A player may add as many as 5 concurrent privacy zones, which can be deleted or have their locations, sizes and names edited at any time.

Flower planting accelerator

Icon for the flower planting accelerator.
A flower planting accelerator.

The flower planting accelerator is an item unlocked at level 12 (previously level 10 until August 14th, 2023) that doubles both petal usage and flower output for 15 minutes during flower planting. It is a consumable item that can be bought from the shop or obtained in rare circumstances. One can be used by pressing the "Accelerate" button while flower planting and confirming this in the pop-up box. If another accelerator is used before the current one expires, the period is extended.

The doubling effect is done by planting 2 flowers in each cell instead of 1, not by increasing the planting radius. The cooldown period before the same player can plant into the same cell again remains the same. Big Flower flower counts are also affected by the doubled output.

Strategy

The following article or section contains guides.
The strategies shown are just suggestions.

The most efficient way to plant flowers is to be moving consistently at under the maximum allowed speed of 20km/h. Moving east-west is more efficient than moving north-south.

If you are stationary, a strategy of planting for a few seconds every 5 minutes is most effective. This limits wasting petals.

When sending your Pikmin on expeditions, be careful about sending Pikmin from your squad, since if your squad size is reduced below a threshold, your flower planting rate could drop significantly. Sending standby Pikmin avoids this.

Badges

There are 5 badges the player can gain from flower planting:

  • Apprentice Flower Badge: Plant 1,000 flowers.
  • Novice Flower Badge: Plant 20,000 flowers.
  • Enthusiast Flower Badge: Plant 500,000 flowers.
  • Expert Flower Badge: Plant 1,600,000 flowers.
  • Master Flower Badge: Plant 3,000,000 flowers.

Gallery

Screenshots

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Flower types

To do: Replace the pansy and rose textures with higher quality versions.
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On the map, planted flowers are shown as 2D sprites that turn around to face the camera. The sprite depends on the type of flower.

White Yellow Red Blue
Basic White flowers from Pikmin Bloom. Yellow flowers from Pikmin Bloom. Red flowers from Pikmin Bloom. Blue flowers from Pikmin Bloom.
Pansy White pansy flowers as they appear as a texture in Pikmin Bloom. Yellow pansy flowers as they appear as a texture in Pikmin Bloom. Red pansy flowers as they appear as a texture in Pikmin Bloom. Blue pansy flowers as they appear as a texture in Pikmin Bloom.
Rose White rose flowers as they appear as a texture in Pikmin Bloom. Yellow rose flowers as they appear as a texture in Pikmin Bloom. Red rose flowers as they appear as a texture in Pikmin Bloom. Blue rose flowers as they appear as a texture in Pikmin Bloom.
Poinsettia White poinsettia flowers, as they appear on the map. N/A Red poinsettia flowers, as they appear on the map. N/A
Camellia White camellia flowers, as they appear on the map. N/A Red camellia flowers, as they appear on the map. N/A
Plum blossom In-game texture for white plum blossom flowers on the map. In-game texture for yellow plum blossom flowers on the map. Red plum blossom flowers, as they appear on the map. N/A
Cherry blossom White cherry blossom flowers, as they appear on the map. N/A N/A N/A
Tulip White tulip flowers as they appear on the map. Yellow tulip flowers as they appear on the map. Red tulip flowers as they appear on the map. Blue tulip flowers as they appear on the map in Pikmin Bloom.
Carnation In-game texture for white carnation flowers on the map. In-game texture for yellow carnation flowers on the map in Pikmin Bloom. In-game texture for red carnation flowers on the map. In-game texture for blue carnation flowers on the map.
Hydrangea In-game texture for white hydrangea flowers on the map. N/A In-game texture for red hydrangea flowers on the map. In-game texture for blue hydrangea flowers on the map.
Lily White lilium flowers as they appear on the map in Pikmin Bloom. Yellow lilium flowers as they appear on the map in Pikmin Bloom. Red lilium flowers as they appear on the map in Pikmin Bloom. N/A
Sunflower N/A In-game texture for yellow sunflower flowers on the map. N/A N/A
Spider Lily In-game texture for white spider lily flowers on the map. In-game texture for yellow spider lily flowers on the map. In-game texture for red spider lily flowers on the map. N/A
Cosmos In-game texture for white cosmos flowers on the map. Not used in-game as of update v45.0. In-game texture for yellow cosmos flowers on the map. Not used in-game as of update v45.0. In-game texture for red cosmos flowers on the map. Not used in-game as of update v45.0. N/A
Cyclamen In-game texture for white cyclamen flowers on the map. N/A In-game texture for red cyclamen flowers on the map. In-game texture for blue cyclamen flowers on the map.
Daffodil In-game texture for white daffodil flowers on the map. In-game texture for yellow daffodil flowers on the map. N/A N/A
Windflower In-game texture for white windflower flowers on the map. In-game texture for yellow windflower flowers on the map. In-game texture for red windflower flowers on the map. In-game texture for blue windflower flowers on the map.
Baby Blue Eyes N/A N/A N/A In-game texture for blue baby blue eyes flowers on the map in Pikmin Bloom.
Calla Lily In-game texture for white calla lily flowers on the map in Pikmin Bloom. In-game texture for yellow calla lily flowers on the map in Pikmin Bloom. In-game texture for red calla lily flowers on the map in Pikmin Bloom. In-game texture for blue calla lily flowers on the map in Pikmin Bloom.
Frangipani White frangipani flower map sprites. Yellow frangipani flower map sprites. Red frangipani flower map sprites. N/A
Hibiscus White hibiscus flower map sprites. Yellow hibiscus flower map sprites. Red hibiscus flower map sprites. N/A
Dianthus In-game texture for white dianthus flowers on the map. N/A In-game texture for red dianthus flowers on the map. In-game texture for blue dianthus flowers on the map.
Gentian In-game texture for white gentian flowers on the map N/A In-game texture for red gentian flowers on the map. In-game texture for blue gentian flowers on the map.
Chrysanthemum In-game texture for white chrysanthemum flowers on the map. In-game texture for yellow chrysanthemum flowers on the map. In-game texture for red chrysanthemum flowers on the map. In-game texture for blue chrysanthemum flowers on the map.
Helleborus In-game texture for white helleborus flowers on the map. In-game texture for yellow helleborus flowers on the map. In-game texture for red helleborus flowers on the map. In-game texture for blue helleborus flowers on the map.
Cattleya In-game texture for _ cattleya flowers on the map. In-game texture for yellow cattleya flowers on the map. In-game texture for red cattleya flowers on the map. In-game texture for blue cattleya flowers on the map.
Hyacinth Texture for White Hyacinth Flowers on the map in Pikmin Bloom. Texture for Yellow Hyacinth Flowers on the map in Pikmin Bloom. Texture for Red Hyacinth Flowers on the map in Pikmin Bloom. Texture for Blue Hyacinth Flowers on the map in Pikmin Bloom.
Sweet Pea Texture for White Sweet pea flowers on the map in Pikmin Bloom. Texture for Yellow Sweet pea flowers on the map in Pikmin Bloom. Texture for Red Sweet pea flowers on the map in Pikmin Bloom. Texture for Blue Sweet pea flowers on the map in Pikmin Bloom.
Lily of the Valley Texture for White Lily of the Valley/Convallaria flowers on the map in Pikmin Bloom. N/A Texture for Red Lily of the Valley/Convallaria flowers on the map in Pikmin Bloom. N/A

History

The following changes have been made to flower planting over time:

Update or date Changes
February 18th, 2022 Added privacy zones, allowing areas to be designated within which the player will not plant flowers, obscuring their trail.
June 8th, 2022 Doubled the rate of petal consumption while flower planting. Changed the planted flowers required per coin from 500 to 250.
February 9th, 2023 Added the flower planting accelerator, which doubles flowers planted for 15 minutes after use.

Trivia

  • Flowers cannot be planted in military areas.
  • There are currently no flowers that exclusively come in only the red color
    • However, there have been flowers in the past that only came in red, but have had other colors added since

See also