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{{page title|''Hey! Pikmin'' prerelease information}}{{game icons|hp=y}} | {{page title|''Hey! Pikmin'' prerelease information}} | ||
{{game icons|hp=y}} | |||
{{stub|Check [[:Category:Prerelease images|other prerelease images]] for more information to add here. Also, add unused content that hints to cut enemies, areas, etc. (i.e. exclude obvious debugging content).}} | {{stub|Check [[:Category:Prerelease images|other prerelease images]] for more information to add here. Also, add unused content that hints to cut enemies, areas, etc. (i.e. exclude obvious debugging content).}} | ||
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== HUD == | == HUD == | ||
[[File:Pikmin 3DS fragments bridge.jpg|thumb | [[File:Pikmin 3DS fragments bridge.jpg|thumb|280px|A screenshot from the initial trailer.]] | ||
Images from the initial September 2016 trailer show the [[HUD]] buttons on the bottom screen in the center. In the final game, these are moved to the edges, perhaps to make it harder to press the wrong button accidentally. | Images from the initial September 2016 trailer show the [[HUD]] buttons on the bottom screen in the center. In the final game, these are moved to the edges, perhaps to make it harder to press the wrong button accidentally. | ||
{{clear}} | {{clear}} | ||
== Cutscenes == | == Cutscenes == | ||
{{todo|This information was taken from two still screenshots. Compare the actual moving cutscenes from the trailers and from the final game.}} | {{todo|This information was taken from two still screenshots. Compare the actual moving cutscenes from the trailers and from the final game.}} | ||
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==References== | ==References== | ||
{{refs}} | |||
{{prerelease}} | {{prerelease}} |
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