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|size=250px | |size=250px | ||
|red=20 | |red=20 | ||
|blue=25 | |blue=25 | ||
|purple=5 | |purple=5 | ||
|sublevels=2 | |sublevels=2 | ||
|bitter=2 | |bitter=2 | ||
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}} | }} | ||
{{guide}} | {{guide}} | ||
The '''Cave of Snarls''' is the nineteenth level in [[Challenge Mode (Pikmin 2)|Challenge Mode]] | The '''Cave of Snarls''' is the nineteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This level features both species of airborne [[Blowhogs]]. Since the [[Male Sheargrub]]s are the only harmful enemies, a pink flower is almost certain. | ||
==Sublevel 1== | ==Sublevel 1== | ||
*'''Theme''': | * '''Theme''': Soil | ||
*'''Time''': 150 (300 seconds) | * '''Music''': ''[[Music in Pikmin 2#Soil 2|Soil 2]]'' | ||
*'''Treasures''': | * '''Time''': 150 (300 seconds) | ||
**{{icon|Armored Nut|y}} × 1 | * '''Starting Pikmin''': | ||
**{{icon|Conifer Spire|y}} × 1 | ** {{icon|Red Pikmin|v=P2|y}} × 20 (flower) | ||
**{{icon|Corpulent Nut|y}} × 1 | ** {{icon|Blue Pikmin|v=P2|y}} × 25 (flower) | ||
**{{icon|Petrified Heart|y}} × 1 (inside | ** {{icon|Purple Pikmin|v=P2|y}} × 5 (flower) | ||
**{{icon|Science Project|y}} × 6 (inside | * '''Treasures''': | ||
**{{icon|The Key|y}} × 1 (inside | ** {{icon|Armored Nut|y}} × 1 | ||
*'''Enemies''': | ** {{icon|Conifer Spire|y}} × 1 | ||
**{{icon|Female Sheargrub|y}} × 3 | ** {{icon|Corpulent Nut|y}} × 1 | ||
**{{icon|Male Sheargrub|y}} × 3 | ** {{icon|Petrified Heart|y}} × 1 (inside Puffy Blowhog) | ||
**{{icon|Puffy Blowhog|y}} × 1 | ** {{icon|Science Project|y}} × 6 (inside Sheargrubs) | ||
**{{icon|Withering Blowhog|y}} × 1 | ** {{icon|The Key|y}} × 1 (inside Withering Blowhog) | ||
*''' | * '''Enemies''': | ||
**{{icon|Fire geyser|y}} × | ** {{icon|Female Sheargrub|y}} × 3 | ||
*''' | ** {{icon|Male Sheargrub|y}} × 3 | ||
**{{icon|Dandelion|y}} × 2 | ** {{icon|Puffy Blowhog|y}} × 1 | ||
**{{icon|Fiddlehead|y}} × 4 | ** {{icon|Withering Blowhog|y}} × 1 | ||
**{{icon|Figwort|y}} (large | * '''Obstacles''': | ||
**{{icon|Figwort|y}} (small | ** {{icon|Fire geyser|y}} × 4 | ||
*'''Others''': | * '''Vegetation''': | ||
**None | ** {{icon|Dandelion|y}} × 2 | ||
** {{icon|Fiddlehead|y}} × 4 | |||
** {{icon|Figwort|y}} (large brown) × 4 | |||
** {{icon|Figwort|y}} (small brown) × 6 | |||
* '''Others''': | |||
** None | |||
The [[Withering Blowhog]] has [[The Key]]. Most [[Sheargrub]]s are female, so only the males that are on the path to the [[Research Pod|pod]] need to be killed. | |||
{{cavegen|csn1}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_08tobasare | |cave = ch_NARI_08tobasare | ||
Line 48: | Line 53: | ||
|capmax = 100 | |capmax = 100 | ||
|rooms = 2 | |rooms = 2 | ||
|ctrratio = 0 | |||
|geyser = No | |geyser = No | ||
|unitfile = 2_units_ike2_ike3_snow.txt | |unitfile = 2_units_ike2_ike3_snow.txt | ||
|lightfile = normal_light_cha.ini | |lightfile = normal_light_cha.ini | ||
|bg = | |bg = | ||
|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | |||
|item_cap_tsuchi|Dead end with item | |||
|way3_snow|Three-way crossing | |||
|way4_snow|Four-way crossing | |||
|wayl_snow|Turning corridor | |||
|way2_snow|Corridor | |||
|way2x2_snow|Long corridor | |||
}} | }} | ||
{{sublevel units | |||
|room_ike3_2_tsuchi|'''Room with ramp to thin ledge''' | |||
|room_ike2_4_tsuchi|'''Swampy room''' | |||
}} | |||
}} | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Withering Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Special" enemy spots | |||
|- | |||
| - | |||
| {{icon|The Key|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Puffy Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Special" enemy spots | |||
|- | |||
| - | |||
| {{icon|Petrified Heart|y}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 4 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 5 | |||
| {{icon|Fire geyser|y}} | |||
| 2 | |||
| None | |||
| Cave unit seams | |||
|- | |||
| 6 | |||
| {{icon|Female Sheargrub|y}} | |||
| 2 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Science Project|y}} | |||
| colspan="3" | Carried inside entry with ID 6 | |||
|- | |||
| 7 | |||
| {{icon|Female Sheargrub|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Science Project|y}} | |||
| colspan="3" | Carried inside entry with ID 7 | |||
|- | |||
| 8 | |||
| {{icon|Male Sheargrub|y}} | |||
| 2 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Science Project|y}} | |||
| colspan="3" | Carried inside entry with ID 8 | |||
|- | |||
| 9 | |||
| {{icon|Male Sheargrub|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Science Project|y}} | |||
| colspan="3" | Carried inside entry with ID 9 | |||
|- | |||
! colspan="5" | Then it spawns these "decoration" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 10 | |||
| {{icon|Dandelion|y}} | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 11 | |||
| {{icon|Fiddlehead|y}} | |||
| 4 | |||
| None | |||
| Plant spots | |||
|- | |||
| 12 | |||
| {{icon|Figwort|y}} (small brown) | |||
| 6 | |||
| None | |||
| Plant spots | |||
|- | |||
| 13 | |||
| {{icon|Figwort|y}} (large brown) | |||
| 4 | |||
| None | |||
| Plant spots | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 14 | |||
| {{icon|Corpulent Nut|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 15 | |||
| {{icon|Armored Nut|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 16 | |||
| {{icon|Conifer Spire|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | |||
==Sublevel 2== | |||
* '''Theme''': Metal | |||
* '''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2]]'' | |||
* '''Time''': +100 (+200 seconds) | |||
* '''Treasures''': | |||
** {{icon|Indomitable CPU|y}} × 1 | |||
** {{icon|Leviathan Feather|y}} × 6 (inside Sheargrubs) | |||
** {{icon|Network Mainbrain|y}} × 1 | |||
** {{icon|Tear Stone|y}} × 1 (inside Puffy Blowhog) | |||
** {{icon|The Key|y}} × 1 (inside Withering Blowhog) | |||
** {{icon|Vacuum Processor|y}} × 1 | |||
* '''Enemies''': | |||
** {{icon|Female Sheargrub|y}} × 3 | |||
** {{icon|Male Sheargrub|y}} × 3 | |||
** {{icon|Puffy Blowhog|y}} × 1 | |||
** {{icon|Withering Blowhog|y}} × 1 | |||
* '''Obstacles''': | |||
** {{icon|Fire geyser|y}} × 4 | |||
* '''Vegetation''': | |||
** {{icon|Glowstem|y}} (green) × 28<ref group="Sublevel 2 note" name="s2n1">The sublevel's data makes it so 99 Glowstems should spawn in total, but no sublevel layout can ever accommodate that many. All layouts end up generating exactly 28.</ref> | |||
* '''Others''': | |||
** None | |||
The Withering Blowhog has The Key again. There are some mechanic parts sitting around, such as the [[Network Mainbrain]]. The Key can either be taken directly at a risk or after defeating the Blowhogs. They should spawn close together, so [[ultra-bitter spray|bitter sprays]] should be quite effective. | |||
{{cavegen|csn2}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_08tobasare | |cave = ch_NARI_08tobasare | ||
Line 100: | Line 244: | ||
|capmax = 100 | |capmax = 100 | ||
|rooms = 2 | |rooms = 2 | ||
|ctrratio = 0 | |||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 2_units_ari1_nor2_metal.txt | |unitfile = 2_units_ari1_nor2_metal.txt | ||
Line 106: | Line 251: | ||
|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | |||
|item_cap_metal|Dead end with item | |||
|way3_metal|Three-way crossing | |||
|way4_metal|Four-way crossing | |||
|wayl_metal|Turning corridor | |||
|way2_metal|Corridor | |||
|way2x2_metal|Long corridor | |||
}} | }} | ||
{{sublevel units | |||
The Withering Blowhog | |room_ari1_3_metal|'''Circular room with 3 exits''' | ||
|room_north2x2_1_metal|'''T-shaped room''' | |||
}} | |||
}} | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Withering Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|The Key|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Puffy Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Tear Stone|y}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Female Sheargrub|y}} | |||
| 2 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Leviathan Feather|y}} | |||
| colspan="3" | Carried inside entry with ID 3 | |||
|- | |||
| 4 | |||
| {{icon|Female Sheargrub|y}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Leviathan Feather|y}} | |||
| colspan="3" | Carried inside entry with ID 4 | |||
|- | |||
| 5 | |||
| {{icon|Male Sheargrub|y}} | |||
| 2 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Leviathan Feather|y}} | |||
| colspan="3" | Carried inside entry with ID 5 | |||
|- | |||
| 6 | |||
| {{icon|Male Sheargrub|y}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Leviathan Feather|y}} | |||
| colspan="3" | Carried inside entry with ID 6 | |||
|- | |||
| 7 | |||
| {{icon|Fire geyser|y}} | |||
| 2 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| 8 | |||
| {{icon|Fire geyser|y}} | |||
| 2 | |||
| None | |||
| Cave unit seams | |||
|- | |||
! colspan="5" | Then it spawns these "decoration" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 9 | |||
| {{icon|Glowstem|y}} (green) | |||
| 99<ref group="Sublevel 2 note" name="s2n1" /> | |||
| None | |||
| Plant spots | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 10 | |||
| {{icon|Vacuum Processor|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 11 | |||
| {{icon|Indomitable CPU|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 12 | |||
| {{icon|Network Mainbrain|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|} | |||
<references group="Sublevel 2 note"/> | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | |||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=鼻息の洞窟<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |Jap=鼻息の洞窟<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | ||
|JapM=Nose cavern? | |||
|SpaA=Cueva de los Gruñidos | |SpaA=Cueva de los Gruñidos | ||
|SpaAM=Cave of | |SpaAM=Cave of Snarls | ||
|FraA=Grotte rugissante | |||
|FraAM=Roaring cave | |||
|FraE=Grotte Rugissante | |||
|FraEM=Roaring Cave | |||
|Ger=Wirres Durcheinander | |||
|GerM=Confused Chaos | |||
|Ita=Covo d'ira | |||
|ItaM=Den of rage | |||
}} | }} | ||
{{CM}} | {{CM}} |