Talk:Unused content in Pikmin 2: Difference between revisions
→Longest cave in the series: new section
(Created page with "==Regarding the room units== The edit I made that was recently undone wasn't stating that the cave units aren't connected with anything. I was trying to say that the cave unit...") |
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[[User:Beady Long Bramble Grates Legs|Beady Long Bramble Grates Legs]] ([[User talk:Beady Long Bramble Grates Legs|talk]]) 12:19, May 30, 2021 (EDT) | [[User:Beady Long Bramble Grates Legs|Beady Long Bramble Grates Legs]] ([[User talk:Beady Long Bramble Grates Legs|talk]]) 12:19, May 30, 2021 (EDT) | ||
Whoops, I forgot room_big2_kusachi actually appears on Brawl Yard, so it does actually get connected to unique units and not just one type of dead-end. [[User:Beady Long Bramble Grates Legs|Beady Long Bramble Grates Legs]] ([[User talk:Beady Long Bramble Grates Legs|talk]]) 17:54, May 30, 2021 (EDT) | |||
:Aah, I understand now. Your revised edit also made it clearer, thanks. In an effort to get the point across even better to the reader, I've split some sentences so the reader has to do less mental juggling. I've also reworded some sentences slightly to make it easier to follow. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 13:40, June 2, 2021 (EDT) | |||
== Longest cave in the series == | |||
Even though it is unused, it can be accessed, albeit with hacking. It is technically the longest cave in the series, beating cavern for a king by 16 sublevels. [[Special:Contributions/174.193.194.89|174.193.194.89]] 19:51, March 30, 2024 (EDT) |